Player Matchup

Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Grey Fox 6401
Tiamat
Level 88
God Stats
30W - 17L
1,719 SR
Queue Stats
35W - 24L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
MEECHYvii
Cthulhu
Level 29
God Stats
43W - 44L
1,770 SR
Queue Stats
162W - 199L
1,409 Elo+
Party 3
Anubis
Anubis
Vampzzs
Anubis
Level 45
God Stats
24W - 7L
1,932 SR
Queue Stats
37W - 25L
1,548 Elo+
Party 1
Chaac
Chaac
Vrondis
Chaac
Level 53
God Stats
6W - 4L
1,588 SR
Queue Stats
13W - 13L
1,393 Elo+
Party 1
Team Averages
Level 57
1,702 SR
1,477 Elo+

VS

Team Averages
Level 43
1,475 SR
1,369 Elo+
Chaac
Chaac
L3GION DeMoN
Chaac
Level 39
God Stats
16W - 17L
1,522 SR
Queue Stats
422W - 477L
1,399 Elo+
Party 2
Ah Puch
Ah Puch
LSF xiiNzZaNEex
Ah Puch
Level 27
God Stats
34W - 27L
1,506 SR
Queue Stats
66W - 78L
1,376 Elo+
Party 2
Ares
Ares
Splumfeld
Ares
Level 26
God Stats
37W - 46L
1,376 SR
Queue Stats
135W - 155L
1,323 Elo+
Party 4
Apollo
Apollo
callofduty132
Apollo
Level 95
God Stats
10W - 12L
1,454 SR
Queue Stats
283W - 271L
1,398 Elo+
Party 4
Arachne
Arachne
samyard
Arachne
Level 29
God Stats
54W - 54L
1,514 SR
Queue Stats
130W - 141L
1,349 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 3 / 4
9,807
613
6,594
10,709
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 5
8,674
542
12,484
7,458
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MEECHYvii
Cthulhu
12
1 / 3 / 3
7,114
445
4,598
11,397
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Vampzzs
Anubis
16
10 / 1 / 7
10,113
632
13,404
9,530
5,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Vrondis
Chaac
14
3 / 3 / 2
8,717
545
11,721
13,807
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,078
505
7,249
14,744
19,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 8 / 2
8,306
519
6,525
11,781
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
10
1 / 3 / 0
6,028
377
1,542
11,328
6,412
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 5
7,371
461
8,828
11,354
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
samyard
Arachne
11
2 / 7 / 6
7,262
454
8,624
14,067
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
26
Kills
10
11
Deaths
26
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
3
4
3
W
5
1
5
7.5
L
2
5
1
0.5
L
3
8
2
0.5
W
Cthulhu
MEECHYvii
Cthulhu
1
3
3
0.83
L
Ares
1
3
0
0.33
W
Anubis
Vampzzs
Anubis
10
1
7
13.5
W
Chaac
Vrondis
Chaac
3
3
2
1.33
L
2
3
5
1.5
L
Arachne
samyard
Arachne
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,801
Damage
32,768
52,901
Taken
63,274
33,240
Mitigated
35,625
20,206
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,594
1,650
0
3,722
10,709
4,340
0
1,903
8,806
0
70,971
W
12,484
1,451
0
2,351
7,458
5,819
1,342
968
6,480
59,359
0
L
7,249
1,581
0
3,990
14,744
19,139
404
2,082
12,137
0
44,677
L
6,525
1,131
0
1,666
11,781
2,752
52
6,963
4,793
39,039
0
W
Cthulhu
MEECHYvii
Cthulhu
4,598
472
12
3,402
11,397
8,757
921
1,252
10,145
21,340
0
L
Ares
1,542
47
186
628
11,328
6,412
0
7,786
3,267
14,357
0
W
Anubis
Vampzzs
Anubis
13,404
1,343
0
4,870
9,530
5,403
1,783
3,726
5,804
53,761
0
W
Chaac
Vrondis
Chaac
11,721
4,773
0
5,849
13,807
8,921
392
218
13,116
0
51,606
L
8,828
4,672
0
4,077
11,354
3,375
476
7,187
3,992
0
40,013
L
Arachne
samyard
Arachne
8,624
5,366
0
2,789
14,067
3,947
0
6,043
7,924
0
33,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,425
Gold Earned
37,045
467
Minions Killed
301
0
Camps Cleared
0
1,504,201
Distance Traveled
1,363,381
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,807
613
112
7
0
319,827
5
W
Tiamat
8,674
542
107
7
0
300,365
0
L
Chaac
8,078
505
83
5
0
245,880
0
L
Ah Puch
8,306
519
70
4
0
259,686
2
W
Cthulhu
7,114
445
35
2
0
300,381
0
L
Ares
6,028
377
21
1
0
259,455
2
W
Anubis
10,113
632
99
6
0
283,328
2
W
Chaac
8,717
545
114
7
0
300,300
2
L
Apollo
7,371
461
71
4
0
312,394
0
L
Arachne
7,262
454
56
4
0
285,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role