Player Matchup

Arachne
Arachne
JumpyMicrobe258
Arachne
Level 20
God Stats
6W - 4L
1,534 SR
Queue Stats
10W - 11L
1,458 Elo+
Party 2
Bacchus
Bacchus
Padwannawaffle0
Bacchus
Level 88
God Stats
3W - 2L
1,361 SR
Queue Stats
59W - 66L
1,431 Elo+
Party 2
Discordia
Discordia
akaXxALLSUMOxX
Discordia
Level 35
God Stats
18W - 20L
1,459 SR
Queue Stats
18W - 21L
1,291 Elo+
Party 2
Team Averages
Level 48
1,451 SR
1,394 Elo+

VS

Team Averages
Level 43
1,477 SR
1,444 Elo+
Tiamat
Tiamat
DrawnDouleur
Tiamat
Level 40
God Stats
18W - 15L
1,364 SR
Queue Stats
320W - 323L
1,457 Elo+
Party 1
King Arthur
King Arthur
Sar248
King Arthur
Level 24
God Stats
9W - 17L
1,239 SR
Queue Stats
37W - 36L
1,322 Elo+
Party 1
Loki
Loki
Schutzein
Loki
Level 66
God Stats
8W - 6L
1,829 SR
Queue Stats
411W - 440L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 4 / 3
10,727
825
9,668
13,132
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 4 / 10
9,813
755
10,209
15,555
16,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
akaXxALLSUMOxX
Discordia
12
3 / 3 / 8
9,283
714
9,543
7,522
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
4 / 7 / 6
9,526
733
11,314
10,058
6,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sar248
King Arthur
11
1 / 5 / 6
8,037
618
5,686
12,924
6,178
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
12
6 / 5 / 2
9,352
719
8,876
12,110
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
17
Kills
11
11
Deaths
17
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
7
6
1
W
11
4
3
3.13
W
3
4
10
2
L
King Arthur
Sar248
King Arthur
1
5
6
0.8
L
Loki
6
5
2
1.4
W
Discordia
akaXxALLSUMOxX
Discordia
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,420
Damage
25,876
36,209
Taken
35,092
25,150
Mitigated
17,702
11,481
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,314
1,727
0
1,589
10,058
6,157
0
5,235
4,599
26,202
0
W
9,668
7,933
0
6,067
13,132
6,230
1,116
4,309
8,823
0
36,156
W
10,209
1,270
600
4,314
15,555
16,246
288
5,932
9,623
24,733
0
L
King Arthur
Sar248
King Arthur
5,686
1,613
0
0
12,924
6,178
0
7,591
5,068
0
23,003
L
Loki
8,876
3,113
0
2,838
12,110
5,367
0
6,140
5,582
0
35,671
W
Discordia
akaXxALLSUMOxX
Discordia
9,543
163
0
500
7,522
2,674
610
1,129
6,393
29,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
26,915
116
Minions Killed
128
0
Camps Cleared
0
694,268
Distance Traveled
611,068
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,526
733
40
3
0
193,135
1
W
Arachne
10,727
825
54
4
0
239,979
2
W
Bacchus
9,813
755
15
1
0
226,126
5
L
King Arthur
8,037
618
32
2
0
191,311
0
L
Loki
9,352
719
56
4
0
226,622
4
W
Discordia
9,283
714
47
4
0
228,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role