Player Matchup

Thoth
Thoth
Bolduin
Thoth
Level 160
God Stats
6W - 17L
1,097 SR
Queue Stats
527W - 529L
1,621 Elo+
Solo
Freya
Freya
Djcentepede
Freya
Level 55
God Stats
2W - 1L
1,282 SR
Queue Stats
25W - 8L
1,591 Elo+
Solo
Fenrir
Fenrir
HaggisBreath
Fenrir
Level 145
God Stats
16W - 10L
1,609 SR
Queue Stats
790W - 725L
1,677 Elo+
Solo
Pele
Pele
ImHellScream
Pele
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,502 Elo+
Solo
Achilles
Achilles
Starastin
Achilles
Level 122
God Stats
7W - 5L
1,780 SR
Queue Stats
60W - 58L
1,559 Elo+
Solo
Team Averages
Level 122
1,454 SR
1,590 Elo+

VS

Team Averages
Level 150
1,738 SR
1,536 Elo+
Khepri
Khepri
Skiptohell
Khepri
Level 160
God Stats
9W - 8L
1,862 SR
Queue Stats
811W - 630L
1,665 Elo+
Solo
Izanami
Izanami
TheRegret
Izanami
Level 159
God Stats
9W - 10L
1,635 SR
Queue Stats
317W - 349L
1,510 Elo+
Solo
Discordia
Discordia
dinar288n
Discordia
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
368W - 375L
1,533 Elo+
Solo
Susano
Susano
johnnyAutos
Susano
Level 158
God Stats
0W - 1L
1,835 SR
Queue Stats
166W - 176L
1,586 Elo+
Solo
Nu Wa
Nu Wa
ofekPL
Nu Wa
Level 117
God Stats
32W - 40L
1,861 SR
Queue Stats
541W - 602L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bolduin
Thoth
17
4 / 6 / 9
11,240
562
8,847
14,046
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 2
12,689
634
16,395
21,784
9,447
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
6 / 6 / 11
11,372
569
13,160
19,445
18,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
17 / 3 / 10
12,729
636
19,503
18,048
11,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Starastin
Achilles
19
6 / 2 / 7
11,833
592
14,059
16,200
13,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Skiptohell
Khepri
12
3 / 8 / 12
9,064
453
12,356
21,197
17,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TheRegret
Izanami
18
2 / 5 / 2
10,971
549
7,933
16,697
7,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
dinar288n
Discordia
17
8 / 9 / 4
11,393
570
16,360
15,583
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
15
6 / 9 / 5
10,272
514
12,165
20,119
8,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
ofekPL
Nu Wa
16
4 / 8 / 6
9,998
500
10,472
16,023
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
39
Kills
23
24
Deaths
39
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bolduin
Thoth
4
6
9
1.42
W
6
7
2
1
W
Fenrir
6
6
11
1.92
W
17
3
10
7.33
L
Khepri
Skiptohell
Khepri
3
8
12
1.13
W
Achilles
Starastin
Achilles
6
2
7
4.75
L
Izanami
TheRegret
Izanami
2
5
2
0.6
L
Discordia
dinar288n
Discordia
8
9
4
1.11
L
Susano
6
9
5
0.94
L
Nu Wa
ofekPL
Nu Wa
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,964
Damage
59,286
89,523
Taken
89,619
57,812
Mitigated
45,570
32,458
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bolduin
Thoth
8,847
313
0
2,942
14,046
5,010
436
7,304
6,742
63,090
0
W
16,395
5,228
0
12,950
21,784
9,447
1,892
12,960
8,824
103,574
0
W
Fenrir
13,160
3,426
0
7,329
19,445
18,517
303
8,000
11,445
178
51,773
W
19,503
6,549
0
3,964
18,048
11,149
130
7,603
10,193
0
67,615
L
Khepri
Skiptohell
Khepri
12,356
3,096
0
4,025
21,197
17,038
0
7,003
13,982
21,506
0
W
Achilles
Starastin
Achilles
14,059
4,336
0
5,273
16,200
13,689
1,610
3,069
13,131
140
78,732
L
Izanami
TheRegret
Izanami
7,933
3,951
0
4,635
16,697
7,229
1,882
1,685
14,818
0
82,177
L
Discordia
dinar288n
Discordia
16,360
663
0
1,292
15,583
6,191
0
4,126
11,275
66,989
0
L
Susano
12,165
3,407
0
2,901
20,119
8,671
0
4,249
15,772
0
58,888
L
Nu Wa
ofekPL
Nu Wa
10,472
2,599
0
3,209
16,023
6,441
0
7,776
8,247
63,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,863
Gold Earned
51,698
581
Minions Killed
477
0
Camps Cleared
0
1,933,032
Distance Traveled
1,766,276
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,240
562
126
6
0
346,876
3
W
Freya
12,689
634
160
8
0
318,090
2
W
Fenrir
11,372
569
65
3
0
399,388
1
W
Pele
12,729
636
97
5
0
461,160
2
L
Khepri
9,064
453
18
1
0
367,482
4
W
Achilles
11,833
592
133
7
0
407,518
6
L
Izanami
10,971
549
182
9
0
347,676
3
L
Discordia
11,393
570
112
6
0
360,168
0
L
Susano
10,272
514
82
4
0
399,965
6
L
Nu Wa
9,998
500
83
4
0
290,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role