Player Matchup

Zeus
Zeus
DigBikBill
Zeus
Level 6
God Stats
15W - 1L
1,775 SR
Queue Stats
64W - 14L
1,751 Elo+
Party 1
Fafnir
Fafnir
Evolypto
Fafnir
Level 156
God Stats
2W - 0L
1,791 SR
Queue Stats
450W - 266L
1,664 Elo+
Party 1
Apollo
Apollo
oLayLo
Apollo
Level 130
God Stats
2W - 1L
1,517 SR
Queue Stats
165W - 89L
1,709 Elo+
Party 1
Team Averages
Level 97
1,694 SR
1,708 Elo+

VS

Team Averages
Level 101
1,592 SR
1,629 Elo+
Cu Chulainn
Cu Chulainn
Lux Nubes
Cu Chulainn
Level 29
God Stats
21W - 14L
1,516 SR
Queue Stats
50W - 57L
1,407 Elo+
Party 2
Hel
Hel
Lux Veto
Hel
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 155L
1,770 Elo+
Party 2
Neith
Neith
PusPusioden
Neith
Level 146
God Stats
2W - 1L
1,759 SR
Queue Stats
235W - 138L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 6
13,471
748
28,997
12,029
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
Evolypto
Fafnir
15
2 / 3 / 11
11,803
656
6,992
13,181
18,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
oLayLo
Apollo
16
4 / 4 / 9
12,470
693
11,343
16,766
6,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lux Nubes
Cu Chulainn
13
2 / 6 / 9
10,795
600
8,465
20,814
17,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 6 / 7
11,773
654
8,603
15,517
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 5
12,416
690
17,302
16,272
7,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
15
Kills
11
11
Deaths
15
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
W
Fafnir
Evolypto
Fafnir
2
3
11
2.5
L
Cu Chulainn
Lux Nubes
Cu Chulainn
2
6
9
1.08
L
3
6
7
1.08
L
6
3
5
2.83
W
Apollo
oLayLo
Apollo
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,332
Damage
34,370
41,976
Taken
52,603
28,832
Mitigated
29,807
10,628
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,997
1,722
0
4,714
12,029
4,155
924
1,250
10,542
91,161
0
W
Fafnir
Evolypto
Fafnir
6,992
819
0
1,523
13,181
18,577
411
2,997
9,678
27,098
0
L
Cu Chulainn
Lux Nubes
Cu Chulainn
8,465
1,567
0
1,151
20,814
17,200
187
14,088
6,184
0
21,771
L
8,603
215
6,398
7,726
15,517
5,515
0
10,079
4,935
51,664
0
L
17,302
8,772
0
4,403
16,272
7,092
752
10,484
5,441
0
86,577
W
Apollo
oLayLo
Apollo
11,343
5,346
0
4,391
16,766
6,100
1,686
3,837
12,488
0
50,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,744
Gold Earned
34,984
205
Minions Killed
224
0
Camps Cleared
0
961,737
Distance Traveled
986,117
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,471
748
110
6
0
312,513
5
W
Fafnir
11,803
656
30
2
0
346,232
4
L
Cu Chulainn
10,795
600
27
2
0
324,929
0
L
Hel
11,773
654
84
5
0
346,239
3
L
Neith
12,416
690
113
6
0
314,949
3
W
Apollo
12,470
693
65
4
0
302,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role