Player Matchup

Bellona
Bellona
Airplaneperson
Bellona
Level 27
God Stats
20W - 11L
1,717 SR
Queue Stats
225W - 244L
1,466 Elo+
Party 3
Neith
Neith
Drewbie007
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,581 Elo+
Party 3
Ymir
Ymir
Swageteon
Ymir
Level 10
God Stats
3W - 3L
1,199 SR
Queue Stats
4W - 7L
1,278 Elo+
Party 3
Arachne
Arachne
Wiebkeishere
Arachne
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 89L
1,219 Elo+
Solo
Anubis
Anubis
paychen
Anubis
Level 28
God Stats
7W - 4L
1,743 SR
Queue Stats
111W - 135L
1,509 Elo+
Party 3
Team Averages
Level 25
1,532 SR
1,411 Elo+

VS

Team Averages
Level 12
1,528 SR
1,445 Elo+
Ra
Ra
Akinator1013
Ra
Level 5
God Stats
20W - 24L
1,367 SR
Queue Stats
73W - 77L
1,457 Elo+
Party 2
Amaterasu
Amaterasu
DeNyThiS_1
Amaterasu
Level 18
God Stats
1W - 2L
1,306 SR
Queue Stats
6W - 10L
1,363 Elo+
Solo
Cthulhu
Cthulhu
InsaneBrainnnn
Cthulhu
Level 6
God Stats
1W - 1L
1,846 SR
Queue Stats
11W - 13L
1,513 Elo+
Party 1
Anhur
Anhur
JRMttv
Anhur
Level 25
God Stats
1W - 2L
1,791 SR
Queue Stats
21W - 24L
1,486 Elo+
Party 1
Fenrir
Fenrir
griffithinguts
Fenrir
Level 6
God Stats
31W - 24L
1,329 SR
Queue Stats
70W - 56L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
9,046
565
8,288
12,931
9,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
14
3 / 2 / 6
8,378
524
12,773
10,253
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
12
1 / 0 / 5
6,752
422
2,868
5,200
3,186
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Wiebkeishere
Arachne
14
4 / 3 / 2
8,420
526
6,099
14,248
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
paychen
Anubis
14
6 / 4 / 4
8,785
549
8,181
8,046
3,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,493
531
7,614
9,581
3,780
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
DeNyThiS_1
Amaterasu
10
0 / 7 / 3
6,684
418
5,105
11,692
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 0
6,401
400
3,204
9,877
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
JRMttv
Anhur
12
0 / 1 / 3
6,812
426
4,558
8,189
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 5 / 0
8,211
513
8,830
12,799
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
20
Kills
11
11
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
3
5
3
0.9
L
Amaterasu
DeNyThiS_1
Amaterasu
0
7
3
0.21
W
Neith
3
2
6
3
L
1
3
0
0.33
L
Anhur
JRMttv
Anhur
0
1
3
1.5
W
Ymir
1
0
5
3.5
W
Arachne
Wiebkeishere
Arachne
4
3
2
1.67
L
7
5
0
1.4
W
Anubis
paychen
Anubis
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
29,311
50,678
Taken
52,138
24,643
Mitigated
27,109
16,987
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,288
3,240
0
1,081
12,931
9,809
277
494
12,120
0
51,722
L
7,614
957
114
1,556
9,581
3,780
378
2,981
6,600
50,091
0
L
Amaterasu
DeNyThiS_1
Amaterasu
5,105
1,986
0
1,235
11,692
8,973
0
1,112
10,331
0
25,038
W
Neith
12,773
5,330
0
5,316
10,253
3,329
1,276
3,143
6,980
0
59,214
L
3,204
140
0
735
9,877
5,891
0
3,965
5,912
14,447
0
L
Anhur
JRMttv
Anhur
4,558
1,906
0
2,989
8,189
2,460
0
1,431
6,733
0
40,155
W
Ymir
2,868
629
0
500
5,200
3,186
141
1,501
3,630
13,882
0
W
Arachne
Wiebkeishere
Arachne
6,099
3,993
0
6,923
14,248
4,536
0
2,131
12,008
0
51,949
L
8,830
2,988
0
1,947
12,799
6,005
0
1,560
11,114
0
37,590
W
Anubis
paychen
Anubis
8,181
262
0
3,167
8,046
3,783
249
3,178
4,788
47,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
36,601
372
Minions Killed
296
0
Camps Cleared
0
1,458,575
Distance Traveled
1,425,236
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,046
565
87
5
0
300,349
0
L
Ra
8,493
531
96
6
0
273,950
2
L
Amaterasu
6,684
418
53
3
0
247,323
4
W
Neith
8,378
524
107
7
0
272,853
2
L
Cthulhu
6,401
400
29
2
0
293,715
3
L
Anhur
6,812
426
57
4
0
298,557
5
W
Ymir
6,752
422
13
1
0
307,357
0
W
Arachne
8,420
526
82
5
0
289,234
0
L
Fenrir
8,211
513
61
4
0
311,691
2
W
Anubis
8,785
549
83
5
0
288,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role