Player Matchup

Jormungandr
Jormungandr
OriginaL Sh1ft
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,376 Elo+
Solo
Cthulhu
Cthulhu
PredictOrDie
Cthulhu
Level 131
God Stats
30W - 24L
1,654 SR
Queue Stats
755W - 755L
1,536 Elo+
Party 1
Osiris
Osiris
Studpup
Osiris
Level 128
God Stats
5W - 4L
1,285 SR
Queue Stats
961W - 924L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
StuffieLord
Heimdallr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,573 Elo+
Solo
Merlin
Merlin
ax3mon3
Merlin
Level 105
God Stats
1W - 1L
1,297 SR
Queue Stats
38W - 34L
1,530 Elo+
Solo
Team Averages
Level 114
1,447 SR
1,523 Elo+

VS

Team Averages
Level 91
1,500 SR
1,492 Elo+
Ne Zha
Ne Zha
Bootywarrior1298
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 65L
1,578 Elo+
Solo
Skadi
Skadi
Bulldogbmx
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,525 Elo+
Party 2
Eset
Eset
DeadFist
Eset
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 2
Cthulhu
Cthulhu
TalkingHead22
Cthulhu
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 66L
1,437 Elo+
Solo
Neith
Neith
TwoBeefyArms
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OriginaL Sh1ft
Jormungandr
17
8 / 3 / 12
10,647
887
9,641
17,659
22,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
PredictOrDie
Cthulhu
16
0 / 2 / 20
9,479
790
5,423
13,022
15,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Studpup
Osiris
16
8 / 8 / 10
10,506
876
11,012
14,795
11,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
StuffieLord
Heimdallr
18
5 / 4 / 16
10,594
883
16,561
14,036
8,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
ax3mon3
Merlin
17
7 / 4 / 13
10,638
887
13,892
8,699
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 10
8,505
709
9,199
11,092
4,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
15
3 / 6 / 7
8,948
746
10,499
12,758
5,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
17
3 / 7 / 10
9,724
810
11,572
12,391
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
17
6 / 4 / 11
10,483
874
12,361
15,914
14,394
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 4 / 9
10,336
861
11,462
9,999
3,763
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
68
28
Kills
21
21
Deaths
28
71
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
7
10
1.14
L
Skadi
3
6
7
1.08
L
Eset
3
7
10
1.14
W
Jormungandr
OriginaL Sh1ft
Jormungandr
8
3
12
4.67
W
Cthulhu
PredictOrDie
Cthulhu
0
2
20
5
W
Osiris
Studpup
Osiris
8
8
10
1.63
W
Heimdallr
StuffieLord
Heimdallr
5
4
16
3.25
L
Cthulhu
6
4
11
2.88
L
6
4
9
2.63
W
Merlin
ax3mon3
Merlin
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,529
Damage
55,093
68,211
Taken
62,154
62,171
Mitigated
32,501
14,867
Healing
17,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,199
2,116
1,138
1,653
11,092
4,377
200
5,733
5,284
0
14,545
L
Skadi
10,499
4,532
257
2,142
12,758
5,002
675
6,616
5,992
0
20,945
L
Eset
11,572
540
1,690
2,123
12,391
4,965
357
4,923
7,418
21,659
0
W
Jormungandr
OriginaL Sh1ft
Jormungandr
9,641
1,943
2,565
2,401
17,659
22,252
849
6,421
11,238
19,572
0
W
Cthulhu
PredictOrDie
Cthulhu
5,423
67
159
1,502
13,022
15,919
585
5,027
7,995
18,180
0
W
Osiris
Studpup
Osiris
11,012
4,355
266
1,523
14,795
11,489
313
5,358
9,437
0
13,023
W
Heimdallr
StuffieLord
Heimdallr
16,561
5,838
2,328
1,863
14,036
8,560
1,640
2,478
11,558
0
33,622
L
Cthulhu
12,361
1,077
1,095
2,283
15,914
14,394
480
6,974
8,795
22,468
0
L
11,462
5,419
1,593
3,119
9,999
3,763
712
4,165
5,709
0
23,839
W
Merlin
ax3mon3
Merlin
13,892
508
1,227
1,033
8,699
3,951
1,299
4,649
4,050
25,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,864
Gold Earned
47,996
124
Minions Killed
111
0
Camps Cleared
0
1,025,514
Distance Traveled
1,117,122
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,505
709
7
1
0
246,341
0
L
Skadi
8,948
746
30
3
0
188,781
0
L
Eset
9,724
810
29
2
0
202,544
0
W
Jormungandr
10,647
887
16
1
0
199,286
0
W
Cthulhu
9,479
790
31
3
0
217,763
3
W
Osiris
10,506
876
3
0
0
184,714
0
W
Heimdallr
10,594
883
53
4
0
216,205
1
L
Cthulhu
10,483
874
20
2
0
239,051
0
L
Neith
10,336
861
25
2
0
240,405
1
W
Merlin
10,638
887
21
2
0
207,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role