Player Matchup

Hercules
Hercules
Azumgi
Hercules
Level 86
God Stats
10W - 4L
1,284 SR
Queue Stats
222W - 178L
1,535 Elo+
Party 1
Ymir
Ymir
NebulousI
Ymir
Level 117
God Stats
10W - 6L
1,498 SR
Queue Stats
168W - 152L
1,525 Elo+
Solo
Thor
Thor
ObeastNinja
Thor
Level 78
God Stats
2W - 5L
1,671 SR
Queue Stats
270W - 222L
1,550 Elo+
Party 1
Neith
Neith
debauchery16
Neith
Level 57
God Stats
0W - 5L
1,146 SR
Queue Stats
45W - 44L
1,526 Elo+
Party 1
Agni
Agni
whosebaked
Agni
Level 107
God Stats
26W - 18L
1,767 SR
Queue Stats
460W - 424L
1,556 Elo+
Party 1
Team Averages
Level 89
1,473 SR
1,538 Elo+

VS

Team Averages
Level 95
1,552 SR
1,549 Elo+
Tiamat
Tiamat
Schwab25
Tiamat
Level 104
God Stats
12W - 10L
1,494 SR
Queue Stats
212W - 211L
1,599 Elo+
Party 2
Ratatoskr
Ratatoskr
Unbeltedbread230
Ratatoskr
Level 103
God Stats
2W - 1L
1,437 SR
Queue Stats
94W - 81L
1,618 Elo+
Party 2
Cernunnos
Cernunnos
agentham898
Cernunnos
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 57L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mayezxb11
Cu Chulainn
Level 89
God Stats
7W - 5L
1,613 SR
Queue Stats
181W - 178L
1,458 Elo+
Solo
Terra
Terra
saresare
Terra
Level 77
God Stats
9W - 4L
1,715 SR
Queue Stats
127W - 93L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azumgi
Hercules
6
0 / 1 / 0
3,365
673
825
2,576
1,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
5
0 / 1 / 1
3,502
700
1,038
2,567
935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,144
629
450
2,686
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 0
3,474
695
2,116
1,783
429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,430
486
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Schwab25
Tiamat
6
0 / 0 / 0
3,526
705
972
1,199
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
6
1 / 0 / 0
3,549
710
871
2,299
459
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
agentham898
Cernunnos
5
0 / 0 / 1
3,350
670
1,542
2,508
455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
mayezxb11
Cu Chulainn
7
0 / 0 / 1
3,666
733
980
1,951
769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
saresare
Terra
5
1 / 1 / 0
3,487
697
898
2,759
828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Azumgi
Hercules
0
1
0
0
L
Ymir
0
1
1
0.5
L
0
0
0
0
W
Tiamat
Schwab25
Tiamat
0
0
0
0
W
Ratatoskr
1
0
0
1
W
Cernunnos
agentham898
Cernunnos
0
0
1
0.5
L
1
0
0
1
W
Cu Chulainn
mayezxb11
Cu Chulainn
0
0
1
0.5
W
Terra
saresare
Terra
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,429
Damage
5,263
9,612
Taken
10,716
3,092
Mitigated
3,067
4,572
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Azumgi
Hercules
825
45
0
1,113
2,576
1,057
0
0
2,576
0
10,191
L
Ymir
1,038
195
0
1,013
2,567
935
0
558
2,009
7,258
0
L
450
183
0
900
2,686
671
0
856
1,714
0
10,420
W
Tiamat
Schwab25
Tiamat
972
174
0
474
1,199
556
657
0
1,199
12,794
0
W
Ratatoskr
871
174
0
1,192
2,299
459
0
0
2,274
0
14,425
W
Cernunnos
agentham898
Cernunnos
1,542
851
0
1,162
2,508
455
0
662
1,846
0
13,129
L
2,116
757
0
1,546
1,783
429
0
340
1,443
0
13,191
W
Cu Chulainn
mayezxb11
Cu Chulainn
980
176
0
1,435
1,951
769
0
0
1,849
0
12,820
W
Terra
saresare
Terra
898
264
65
730
2,759
828
0
376
2,383
4,502
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,915
Gold Earned
17,578
107
Minions Killed
139
0
Camps Cleared
0
377,040
Distance Traveled
458,349
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,365
673
36
7
0
101,135
0
L
Ymir
3,502
700
12
2
0
92,280
2
L
Thor
3,144
629
31
6
0
102,727
1
W
Tiamat
3,526
705
25
5
0
89,531
2
W
Ratatoskr
3,549
710
40
8
0
102,098
1
W
Cernunnos
3,350
670
39
8
0
74,042
1
L
Neith
3,474
695
28
6
0
80,898
2
W
Cu Chulainn
3,666
733
30
6
0
98,504
1
W
Terra
3,487
697
5
1
0
94,174
1
L
Agni
2,430
486
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role