Player Matchup

Danzaburou
Danzaburou
DrCopenhagen
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,420 Elo+
Party 1
Yemoja
Yemoja
DrTolo
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
ParagonMid23
Jormungandr
Level 25
God Stats
4W - 7L
1,334 SR
Queue Stats
98W - 109L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
SenpachiKenpai
Sylvanus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,420 Elo+
Party 1
Scylla
Scylla
palmtreerr
Scylla
Level 11
God Stats
2W - 1L
1,685 SR
Queue Stats
33W - 36L
1,600 Elo+
Party 1
Team Averages
Level 26
1,504 SR
1,490 Elo+

VS

Team Averages
Level 24
1,567 SR
1,447 Elo+
Nemesis
Nemesis
Littleshortguy
Nemesis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 83L
1,222 Elo+
Party 2
Artemis
Artemis
MrHero2694
Artemis
Level 52
God Stats
8W - 5L
1,847 SR
Queue Stats
312W - 292L
1,540 Elo+
Party 2
Sol
Sol
Ultimahawk6
Sol
Level 20
God Stats
15W - 17L
1,300 SR
Queue Stats
421W - 397L
1,456 Elo+
Solo
Artio
Artio
YomatoSlayer
Artio
Level 28
God Stats
5W - 10L
1,433 SR
Queue Stats
93W - 82L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
philmull98
Cthulhu
Level 17
God Stats
9W - 10L
1,756 SR
Queue Stats
64W - 72L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrCopenhagen
Danzaburou
6
0 / 0 / 0
3,505
584
2,874
2,872
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
DrTolo
Yemoja
1
0 / 1 / 0
2,769
462
217
697
159
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
ParagonMid23
Jormungandr
7
0 / 1 / 0
4,096
683
627
2,469
872
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
4
0 / 0 / 0
3,071
512
201
1,344
367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
palmtreerr
Scylla
6
1 / 2 / 0
3,844
641
1,244
3,016
791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,955
659
761
3,781
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
MrHero2694
Artemis
6
0 / 0 / 0
3,543
591
1,977
1,672
397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 0 / 0
4,547
758
2,132
1,708
476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 0 / 0
3,917
653
1,005
4,601
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
philmull98
Cthulhu
7
1 / 0 / 0
3,829
638
677
1,582
690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
4
4
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DrCopenhagen
Danzaburou
0
0
0
0
L
Yemoja
DrTolo
Yemoja
0
1
0
0
W
1
1
1
1.5
W
Artemis
MrHero2694
Artemis
0
0
0
0
L
Jormungandr
ParagonMid23
Jormungandr
0
1
0
0
L
Sylvanus
0
0
0
0
W
2
0
0
2
W
0
0
0
0
L
Scylla
palmtreerr
Scylla
1
2
0
0.5
W
Cthulhu
philmull98
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,163
Damage
6,552
10,398
Taken
13,344
2,953
Mitigated
4,369
2,295
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DrCopenhagen
Danzaburou
2,874
995
0
1,559
2,872
764
0
602
2,270
0
17,059
L
Yemoja
DrTolo
Yemoja
217
84
0
0
697
159
0
0
697
630
0
W
761
462
0
1,103
3,781
981
0
1,142
2,639
0
8,811
W
Artemis
MrHero2694
Artemis
1,977
773
345
747
1,672
397
333
32
1,640
0
13,528
L
Jormungandr
ParagonMid23
Jormungandr
627
49
0
266
2,469
872
213
552
1,792
17,134
0
L
Sylvanus
201
201
92
132
1,344
367
0
403
941
1,130
0
W
2,132
579
0
396
1,708
476
0
651
1,057
16,305
0
W
1,005
158
211
2,113
4,601
1,825
96
169
4,432
5,648
0
L
Scylla
palmtreerr
Scylla
1,244
96
0
246
3,016
791
0
1,856
884
11,242
0
W
Cthulhu
philmull98
Cthulhu
677
0
0
110
1,582
690
0
295
1,287
9,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,285
Gold Earned
19,791
96
Minions Killed
144
0
Camps Cleared
0
486,842
Distance Traveled
544,566
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,505
584
26
4
0
119,374
0
L
Yemoja
2,769
462
0
0
0
43,608
1
W
Nemesis
3,955
659
28
5
0
101,841
0
W
Artemis
3,543
591
46
8
0
105,298
1
L
Jormungandr
4,096
683
43
7
0
113,941
1
L
Sylvanus
3,071
512
5
1
0
93,233
1
W
Sol
4,547
758
40
7
0
107,994
2
W
Artio
3,917
653
7
1
0
121,291
2
L
Scylla
3,844
641
22
4
0
116,686
0
W
Cthulhu
3,829
638
23
4
0
108,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role