Player Matchup

Khepri
Khepri
Gold V
Bänë
Khepri
Gold V
Level 158
God Stats
12W - 7L
1,493 SR
Queue Stats
321W - 313L
1,314 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
Haptics
Cu Chulainn
Silver V
Level 129
God Stats
3W - 2L
1,751 SR
Queue Stats
118W - 117L
1,306 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Microplo
Ao Kuang
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
aceroker-
Danzaburou
Gold V
Level 108
God Stats
34W - 27L
1,507 SR
Queue Stats
465W - 489L
1,326 MMR
Solo
Vulcan
Vulcan
Gold V
flextorres
Vulcan
Gold V
Level 156
God Stats
9W - 8L
1,836 SR
Queue Stats
147W - 161L
1,078 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,618 SR
1,305 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,522 SR
1,316 MMR
Arachne
Arachne
Gold IV
Imightbeg0000d
Arachne
Gold IV
Level 86
God Stats
279W - 189L
1,736 SR
Queue Stats
657W - 659L
1,333 MMR
Solo
Kukulkan
Kukulkan
Silver I
KaldrKiller12
Kukulkan
Silver I
Level 57
God Stats
3W - 8L
1,608 SR
Queue Stats
14W - 18L
1,372 MMR
Party 1
Cthulhu
Cthulhu
Silver I
europeanian9
Cthulhu
Silver I
Level 61
God Stats
0W - 1L
1,308 SR
Queue Stats
27W - 45L
1,333 MMR
Solo
Bellona
Bellona
Silver II
posiedon
Bellona
Silver II
Level 117
God Stats
1W - 4L
1,405 SR
Queue Stats
125W - 116L
1,327 MMR
Solo
Anhur
Anhur
Silver IV
yagooML
Anhur
Silver IV
Level 148
God Stats
18W - 20L
1,555 SR
Queue Stats
78W - 80L
1,216 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bänë
Khepri
11
1 / 0 / 7
7,334
489
3,455
9,037
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Haptics
Cu Chulainn
14
5 / 1 / 4
8,343
556
9,773
11,511
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
Microplo
Ao Kuang
14
9 / 3 / 5
8,553
570
7,967
11,663
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
aceroker-
Danzaburou
15
2 / 1 / 4
9,620
641
5,794
8,519
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
flextorres
Vulcan
13
2 / 1 / 2
7,657
510
7,579
5,985
2,133
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetJanusScyllaPersephone

VS

Bans
Guan YuApolloNu WaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,239
483
4,595
14,111
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
KaldrKiller12
Kukulkan
13
2 / 3 / 0
7,872
525
6,819
6,228
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
europeanian9
Cthulhu
10
0 / 4 / 1
6,284
419
3,371
9,522
4,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
posiedon
Bellona
14
2 / 5 / 1
8,065
538
9,619
12,844
10,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
yagooML
Anhur
12
1 / 2 / 1
6,872
458
3,145
7,199
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
19
Kills
5
6
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bänë
Khepri
1
0
7
4.5
W
Cu Chulainn
Haptics
Cu Chulainn
5
1
4
7
L
0
5
0
0
L
Kukulkan
KaldrKiller12
Kukulkan
2
3
0
0.67
W
Ao Kuang
Microplo
Ao Kuang
9
3
5
3.83
W
Danzaburou
aceroker-
Danzaburou
2
1
4
4
L
Cthulhu
europeanian9
Cthulhu
0
4
1
0.13
W
Vulcan
flextorres
Vulcan
2
1
2
3
L
Bellona
posiedon
Bellona
2
5
1
0.5
L
Anhur
yagooML
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
27,549
46,715
Taken
49,904
26,168
Mitigated
24,541
18,508
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bänë
Khepri
3,455
173
0
3,597
9,037
7,349
512
2,074
6,927
15,504
0
W
Cu Chulainn
Haptics
Cu Chulainn
9,773
1,908
0
3,758
11,511
7,909
864
1,455
10,000
3,969
42,714
L
4,595
2,666
0
4,234
14,111
5,033
0
5,515
8,546
0
60,152
L
Kukulkan
KaldrKiller12
Kukulkan
6,819
343
0
365
6,228
2,251
0
4,816
1,412
50,200
0
W
Ao Kuang
Microplo
Ao Kuang
7,967
1,233
0
4,996
11,663
4,739
0
2,765
8,806
40,734
0
W
Danzaburou
aceroker-
Danzaburou
5,794
2,764
0
3,816
8,519
4,038
68
2,649
5,788
0
73,806
L
Cthulhu
europeanian9
Cthulhu
3,371
116
432
618
9,522
4,314
0
3,474
6,000
19,535
0
W
Vulcan
flextorres
Vulcan
7,579
1,440
165
2,176
5,985
2,133
308
875
5,004
61,587
0
L
Bellona
posiedon
Bellona
9,619
4,713
0
3,760
12,844
10,751
0
3,327
9,121
0
50,185
L
Anhur
yagooML
Anhur
3,145
1,506
0
2,472
7,199
2,192
0
2,699
4,500
0
36,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
36,332
459
Minions Killed
436
0
Camps Cleared
0
1,559,079
Distance Traveled
1,472,623
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,334
489
27
2
0
320,814
7
W
Cu Chulainn
8,343
556
98
7
0
331,855
3
L
Arachne
7,239
483
107
7
0
299,180
6
L
Kukulkan
7,872
525
127
8
0
281,672
2
W
Ao Kuang
8,553
570
81
5
0
306,370
1
W
Danzaburou
9,620
641
138
9
0
301,633
3
L
Cthulhu
6,284
419
39
3
0
325,361
4
W
Vulcan
7,657
510
115
8
0
298,407
7
L
Bellona
8,065
538
95
6
0
294,854
3
L
Anhur
6,872
458
68
5
0
271,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role