Player Matchup

Neith
Neith
AMRJ Momma
Neith
Level 20
God Stats
85W - 90L
1,469 SR
Queue Stats
90W - 109L
1,343 Elo+
Solo
Bellona
Bellona
RIPBJ0420
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,118 Elo+
Solo
Chang'e
Chang'e
aphrod1tesangel
Chang'e
Level 22
God Stats
35W - 28L
1,477 SR
Queue Stats
115W - 103L
1,323 Elo+
Solo
Fenrir
Fenrir
headshotteeer79
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
lDrxml
Nemesis
Level 5
God Stats
1W - 9L
1,001 SR
Queue Stats
2W - 9L
1,077 Elo+
Solo
Team Averages
Level 12
1,389 SR
1,272 Elo+

VS

Team Averages
Level 24
1,609 SR
1,413 Elo+
Awilix
Awilix
Gamejoy435
Awilix
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 109L
1,378 Elo+
Party 1
Neith
Neith
Its Zeach
Neith
Level 15
God Stats
35W - 26L
1,647 SR
Queue Stats
39W - 30L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
RyanJuniorV74
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 90L
1,389 Elo+
Party 1
Ares
Ares
boboleclown100
Ares
Level 24
God Stats
18W - 14L
1,652 SR
Queue Stats
152W - 145L
1,331 Elo+
Solo
Kuzenbo
Kuzenbo
roninarcwave
Kuzenbo
Level 29
God Stats
2W - 0L
1,744 SR
Queue Stats
27W - 34L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 8 / 2
11,782
1,071
18,436
20,555
9,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
RIPBJ0420
Bellona
16
0 / 9 / 4
9,906
901
3,939
18,569
12,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 9 / 6
11,340
1,031
14,703
26,649
9,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 11 / 5
9,917
902
7,338
20,431
9,662
Nemesis
lDrxml
Nemesis
17
3 / 17 / 3
11,288
1,026
16,657
25,851
13,748
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gamejoy435
Awilix
18
10 / 3 / 15
12,385
1,126
22,322
11,771
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Its Zeach
Neith
20
21 / 1 / 20
14,654
1,332
33,092
11,115
5,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
RyanJuniorV74
Zhong Kui
20
11 / 2 / 25
13,681
1,244
22,656
13,452
10,437
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 1 / 33
14,585
1,326
14,364
19,956
25,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
roninarcwave
Kuzenbo
19
3 / 2 / 27
11,672
1,061
8,726
13,468
11,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
174
9
Kills
54
54
Deaths
9
20
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Neith
4
8
2
0.63
W
Awilix
Gamejoy435
Awilix
10
3
15
5.83
W
Neith
Its Zeach
Neith
21
1
20
31
L
Bellona
RIPBJ0420
Bellona
0
9
4
0.22
W
Zhong Kui
RyanJuniorV74
Zhong Kui
11
2
25
11.75
L
2
9
6
0.56
W
9
1
33
25.5
L
0
11
5
0.23
L
Nemesis
lDrxml
Nemesis
3
17
3
0.26
W
Kuzenbo
roninarcwave
Kuzenbo
3
2
27
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,073
Damage
101,160
112,055
Taken
69,762
54,739
Mitigated
57,188
11,131
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
18,436
9,360
0
2,211
20,555
9,254
0
7,938
12,617
441
55,451
W
Awilix
Gamejoy435
Awilix
22,322
11,452
511
1,136
11,771
5,115
0
3,487
8,039
0
31,969
W
Neith
Its Zeach
Neith
33,092
25,865
0
4,095
11,115
5,107
0
1,664
9,043
0
53,179
L
Bellona
RIPBJ0420
Bellona
3,939
0
0
230
18,569
12,949
0
7,874
10,695
245
8,746
W
Zhong Kui
RyanJuniorV74
Zhong Kui
22,656
5,120
0
2,288
13,452
10,437
0
4,119
9,233
51,839
0
L
14,703
2,084
1,897
2,908
26,649
9,126
0
11,114
15,535
38,244
0
W
14,364
2,785
0
1,158
19,956
25,190
0
4,368
15,486
23,620
0
L
7,338
1,423
542
703
20,431
9,662
0
8,393
12,038
0
13,643
L
Nemesis
lDrxml
Nemesis
16,657
7,519
0
2,640
25,851
13,748
0
10,427
15,424
0
37,857
W
Kuzenbo
roninarcwave
Kuzenbo
8,726
2,692
264
559
13,468
11,339
0
1,701
11,366
22,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,233
Gold Earned
66,977
207
Minions Killed
185
2
Camps Cleared
9
803,188
Distance Traveled
896,903
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,782
1,071
79
7
0
160,143
1
W
Awilix
12,385
1,126
13
1
2
168,227
2
W
Neith
14,654
1,332
54
5
0
174,207
0
L
Bellona
9,906
901
23
2
0
127,146
3
W
Zhong Kui
13,681
1,244
73
7
5
186,604
0
L
Chang'e
11,340
1,031
49
4
0
186,855
0
W
Ares
14,585
1,326
18
2
2
206,272
0
L
Fenrir
9,917
902
13
1
1
144,763
2
L
Nemesis
11,288
1,026
43
4
1
184,281
2
W
Kuzenbo
11,672
1,061
27
2
0
161,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role