Player Matchup

Chaac
Chaac
BoofinzZ
Chaac
Level 8
God Stats
8W - 4L
1,846 SR
Queue Stats
10W - 9L
1,658 Elo+
Party 1
Nemesis
Nemesis
Deravio
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
DoqterDre
Camazotz
Level 159
God Stats
19W - 15L
1,539 SR
Queue Stats
533W - 443L
1,732 Elo+
Party 1
Thoth
Thoth
KarmaKillsUs
Thoth
Level 66
God Stats
42W - 29L
1,609 SR
Queue Stats
324W - 236L
1,618 Elo+
Party 1
Cupid
Cupid
KoreanHonay
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,599 SR
1,602 Elo+

VS

Team Averages
Level 87
1,528 SR
1,570 Elo+
Ne Zha
Ne Zha
ADAMAS316
Ne Zha
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
264W - 262L
1,514 Elo+
Party 2
Tyr
Tyr
ObamasRock
Tyr
Level 44
God Stats
6W - 6L
1,434 SR
Queue Stats
122W - 102L
1,680 Elo+
Party 3
Nu Wa
Nu Wa
Rocko R64
Nu Wa
Level 69
God Stats
1W - 6L
1,650 SR
Queue Stats
52W - 61L
1,434 Elo+
Party 2
Fenrir
Fenrir
iJustSwung
Fenrir
Level 89
God Stats
3W - 8L
1,555 SR
Queue Stats
390W - 352L
1,556 Elo+
Party 3
Chronos
Chronos
iloVe_Zofia
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoofinzZ
Chaac
11
1 / 4 / 6
6,706
447
5,391
11,732
9,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Deravio
Nemesis
14
4 / 4 / 4
8,510
567
6,227
11,366
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
DoqterDre
Camazotz
16
9 / 2 / 7
9,970
665
13,087
16,954
5,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
9 / 3 / 4
9,089
606
12,253
8,586
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 2
9,358
624
8,695
10,308
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ADAMAS316
Ne Zha
11
4 / 6 / 1
7,872
525
7,690
12,003
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 6 / 5
8,136
542
6,975
14,959
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Rocko R64
Nu Wa
9
0 / 11 / 1
5,894
393
5,640
11,031
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
iJustSwung
Fenrir
15
5 / 3 / 2
9,163
611
10,183
13,827
5,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
iloVe_Zofia
Chronos
13
2 / 3 / 2
7,749
517
3,697
9,223
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
29
Kills
14
14
Deaths
29
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ADAMAS316
Ne Zha
4
6
1
0.75
W
Chaac
BoofinzZ
Chaac
1
4
6
1
W
Nemesis
Deravio
Nemesis
4
4
4
1.5
W
Camazotz
DoqterDre
Camazotz
9
2
7
6.25
W
9
3
4
3.67
W
6
1
2
7
L
3
6
5
0.92
L
Nu Wa
Rocko R64
Nu Wa
0
11
1
0.05
L
Fenrir
iJustSwung
Fenrir
5
3
2
2
L
Chronos
iloVe_Zofia
Chronos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,653
Damage
34,185
58,946
Taken
61,043
25,009
Mitigated
25,690
26,057
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ADAMAS316
Ne Zha
7,690
3,360
0
2,983
12,003
4,205
0
886
10,857
0
38,846
W
Chaac
BoofinzZ
Chaac
5,391
555
250
2,879
11,732
9,249
396
3,022
8,528
0
21,585
W
Nemesis
Deravio
Nemesis
6,227
1,891
0
5,535
11,366
3,885
622
0
11,366
0
38,775
W
Camazotz
DoqterDre
Camazotz
13,087
4,559
0
9,199
16,954
5,881
0
1,792
15,020
0
72,959
W
12,253
677
0
1,327
8,586
2,271
1,182
1,825
6,433
47,725
0
W
8,695
4,958
457
6,410
10,308
3,723
2,891
1,960
8,262
0
66,226
L
6,975
1,943
0
3,292
14,959
10,190
0
3,651
10,922
0
22,906
L
Nu Wa
Rocko R64
Nu Wa
5,640
672
0
826
11,031
2,746
0
6,453
4,095
24,691
0
L
Fenrir
iJustSwung
Fenrir
10,183
1,905
0
3,982
13,827
5,760
0
404
13,393
0
52,609
L
Chronos
iloVe_Zofia
Chronos
3,697
1,350
0
3,235
9,223
2,789
0
0
9,073
44,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,633
Gold Earned
38,814
436
Minions Killed
345
0
Camps Cleared
0
1,428,759
Distance Traveled
1,387,134
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,872
525
70
5
0
275,014
3
W
Chaac
6,706
447
32
2
0
275,459
0
W
Nemesis
8,510
567
72
5
0
263,021
0
W
Camazotz
9,970
665
118
8
0
340,582
2
W
Thoth
9,089
606
92
6
0
308,032
1
W
Cupid
9,358
624
122
8
0
241,665
4
L
Tyr
8,136
542
36
2
0
336,148
9
L
Nu Wa
5,894
393
35
2
0
237,963
0
L
Fenrir
9,163
611
107
7
0
271,083
1
L
Chronos
7,749
517
97
6
0
266,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role