Player Matchup

Cupid
Cupid
Blyythe
Cupid
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 40L
1,360 Elo+
Solo
King Arthur
King Arthur
Hammy0ashton
King Arthur
Level 28
God Stats
15W - 12L
1,450 SR
Queue Stats
57W - 49L
1,489 Elo+
Solo
Thor
Thor
Jagnrol
Thor
Level 5
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 3L
1,274 Elo+
Solo
Anubis
Anubis
Rafman_456
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,272 Elo+
Party 3
Nu Wa
Nu Wa
quantumAV1
Nu Wa
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,307 Elo+
Party 3
Team Averages
Level 14
1,530 SR
1,340 Elo+

VS

Team Averages
Level 16
1,413 SR
1,438 Elo+
Anubis
Anubis
Gript
Anubis
Level 16
God Stats
2W - 2L
1,496 SR
Queue Stats
7W - 4L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
ImGarpe
Danzaburou
Level 39
God Stats
6W - 5L
1,495 SR
Queue Stats
97W - 90L
1,376 Elo+
Party 1
Neith
Neith
KidShammy
Neith
Level 17
God Stats
14W - 12L
1,413 SR
Queue Stats
19W - 16L
1,472 Elo+
Party 2
Bakasura
Bakasura
YungRoost
Bakasura
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
Zachamaryia
Thanatos
Level 6
God Stats
1W - 2L
1,159 SR
Queue Stats
5W - 7L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Blyythe
Cupid
20
10 / 10 / 14
14,291
1,191
21,724
26,212
10,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Hammy0ashton
King Arthur
20
9 / 7 / 17
14,658
1,222
22,186
35,387
33,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
Jagnrol
Thor
14
1 / 5 / 4
9,564
797
2,262
5,259
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Rafman_456
Anubis
20
5 / 12 / 15
12,596
1,050
17,056
21,344
7,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
20
10 / 8 / 15
14,971
1,248
24,423
20,286
5,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gript
Anubis
20
8 / 5 / 24
13,923
1,160
23,754
15,339
7,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ImGarpe
Danzaburou
20
9 / 5 / 23
14,432
1,203
24,472
17,430
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
KidShammy
Neith
20
8 / 5 / 24
13,853
1,154
24,986
19,319
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
YungRoost
Bakasura
19
1 / 14 / 22
11,709
976
9,369
22,598
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Zachamaryia
Thanatos
20
16 / 6 / 16
15,887
1,324
21,081
20,752
8,278
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
151
35
Kills
42
42
Deaths
35
65
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cupid
Blyythe
Cupid
10
10
14
1.7
W
Anubis
Gript
Anubis
8
5
24
4
L
King Arthur
Hammy0ashton
King Arthur
9
7
17
2.5
W
Danzaburou
ImGarpe
Danzaburou
9
5
23
4.1
L
Thor
Jagnrol
Thor
1
5
4
0.6
W
Neith
KidShammy
Neith
8
5
24
4
L
Anubis
Rafman_456
Anubis
5
12
15
1.04
W
Bakasura
YungRoost
Bakasura
1
14
22
0.86
W
Thanatos
Zachamaryia
Thanatos
16
6
16
4
L
Nu Wa
10
8
15
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,651
Damage
103,662
108,488
Taken
95,438
58,938
Mitigated
36,082
16,362
Healing
30,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Blyythe
Cupid
21,724
11,847
0
5,544
26,212
10,532
0
3,393
22,819
0
61,443
W
Anubis
Gript
Anubis
23,754
1,068
1,060
6,519
15,339
7,011
0
5,649
9,415
44,048
0
L
King Arthur
Hammy0ashton
King Arthur
22,186
2,580
0
6,301
35,387
33,681
0
7,752
27,635
0
34,863
W
Danzaburou
ImGarpe
Danzaburou
24,472
11,025
765
5,629
17,430
6,326
0
7,632
9,449
0
52,392
L
Thor
Jagnrol
Thor
2,262
1,389
0
183
5,259
1,417
0
608
4,651
0
3,253
W
Neith
KidShammy
Neith
24,986
15,298
0
4,579
19,319
6,443
0
8,729
10,465
0
62,900
L
Anubis
Rafman_456
Anubis
17,056
1,161
0
2,983
21,344
7,802
0
6,163
15,181
28,599
0
W
Bakasura
YungRoost
Bakasura
9,369
7,565
0
1,496
22,598
8,024
0
9,923
12,450
0
24,663
W
Thanatos
Zachamaryia
Thanatos
21,081
9,264
0
9,960
20,752
8,278
0
9,546
11,081
0
38,067
L
Nu Wa
24,423
8,014
245
1,106
20,286
5,506
0
5,838
14,448
40,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,080
Gold Earned
69,804
184
Minions Killed
246
4
Camps Cleared
5
863,717
Distance Traveled
971,440
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,291
1,191
101
8
2
189,249
0
W
Anubis
13,923
1,160
49
4
0
184,162
0
L
King Arthur
14,658
1,222
23
2
1
251,030
1
W
Danzaburou
14,432
1,203
63
5
1
191,990
0
L
Thor
9,564
797
3
0
1
48,416
0
W
Neith
13,853
1,154
69
6
1
188,109
2
L
Anubis
12,596
1,050
25
2
0
175,619
2
W
Bakasura
11,709
976
25
2
1
176,549
1
W
Thanatos
15,887
1,324
40
3
2
230,630
0
L
Nu Wa
14,971
1,248
32
3
0
199,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role