Player Matchup

Pele
Pele
BatBuscus51
Pele
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 112L
1,181 Elo+
Party 2
Cthulhu
Cthulhu
PvtRyan880
Cthulhu
Level 26
God Stats
8W - 7L
1,522 SR
Queue Stats
15W - 17L
1,181 Elo+
Party 2
Sol
Sol
RS4DOLPHINS2WIN
Sol
Level 60
God Stats
2W - 1L
1,265 SR
Queue Stats
122W - 160L
1,444 Elo+
Party 3
Chernobog
Chernobog
Superior_1_
Chernobog
Level 36
God Stats
4W - 4L
1,500 SR
Queue Stats
91W - 120L
1,434 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tank102020
Tsukuyomi
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 119L
1,181 Elo+
Party 2
Team Averages
Level 55
1,458 SR
1,284 Elo+

VS

Team Averages
Level 78
1,527 SR
1,426 Elo+
Bakasura
Bakasura
ALLLLLMEAT
Bakasura
Level 41
God Stats
1W - 4L
1,441 SR
Queue Stats
183W - 264L
1,281 Elo+
Solo
Sobek
Sobek
EsePendejo
Sobek
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 148L
1,313 Elo+
Party 1
Ymir
Ymir
GABO57
Ymir
Level 116
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Hachiman
Hachiman
Tradingthread002
Hachiman
Level 13
God Stats
1W - 2L
1,460 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 1
Sol
Sol
vSickWeri07
Sol
Level 106
God Stats
7W - 6L
1,497 SR
Queue Stats
436W - 401L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 2
10,884
544
11,756
16,835
6,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
PvtRyan880
Cthulhu
13
0 / 5 / 2
8,572
429
4,007
11,542
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 3 / 5
10,614
531
7,491
14,864
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Superior_1_
Chernobog
16
1 / 1 / 5
9,791
490
9,329
11,340
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Tank102020
Tsukuyomi
18
8 / 3 / 2
11,541
577
15,008
14,813
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALLLLLMEAT
Bakasura
12
1 / 5 / 0
7,873
394
1,700
11,412
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
16
6 / 4 / 2
10,358
518
13,926
20,262
22,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
GABO57
Ymir
14
3 / 3 / 3
9,345
467
9,801
15,462
13,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 3
8,752
438
6,019
7,057
2,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 3 / 0
10,947
547
15,510
20,625
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
15
Kills
18
18
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ALLLLLMEAT
Bakasura
1
5
0
0.2
W
2
6
2
0.5
L
Sobek
6
4
2
1.75
L
Ymir
GABO57
Ymir
3
3
3
1.5
W
Cthulhu
PvtRyan880
Cthulhu
0
5
2
0.2
W
4
3
5
2.17
W
Chernobog
Superior_1_
Chernobog
1
1
5
3.5
W
Tsukuyomi
Tank102020
Tsukuyomi
8
3
2
3
L
1
2
3
1.25
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,591
Damage
46,956
69,394
Taken
74,818
27,765
Mitigated
48,654
28,168
Healing
25,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ALLLLLMEAT
Bakasura
1,700
1,232
0
3,549
11,412
3,821
564
2,220
9,192
0
26,728
W
11,756
3,547
0
6,607
16,835
6,347
0
11,683
5,152
0
72,161
L
Sobek
13,926
2,630
0
8,139
20,262
22,170
538
666
19,596
58,038
0
L
Ymir
GABO57
Ymir
9,801
1,428
0
916
15,462
13,404
35
4,319
11,143
35,720
0
W
Cthulhu
PvtRyan880
Cthulhu
4,007
369
0
802
11,542
6,023
259
1,852
9,402
25,306
0
W
7,491
2,752
0
8,411
14,864
5,584
2,593
9,032
5,772
54,088
0
W
Chernobog
Superior_1_
Chernobog
9,329
4,610
783
4,727
11,340
4,135
2,537
7,049
4,291
0
61,187
W
Tsukuyomi
Tank102020
Tsukuyomi
15,008
4,048
0
6,838
14,813
5,676
344
9,621
5,192
0
71,928
L
6,019
1,933
453
588
7,057
2,604
0
1,527
5,530
0
46,652
L
15,510
4,919
0
11,384
20,625
6,655
526
2,766
17,859
92,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,402
Gold Earned
47,275
464
Minions Killed
447
0
Camps Cleared
0
2,003,638
Distance Traveled
1,863,720
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,873
394
74
4
0
429,027
7
W
Pele
10,884
544
131
7
0
367,401
1
L
Sobek
10,358
518
107
5
0
329,020
2
L
Ymir
9,345
467
43
2
0
397,127
1
W
Cthulhu
8,572
429
32
2
0
419,505
0
W
Sol
10,614
531
83
4
0
378,716
8
W
Chernobog
9,791
490
106
5
0
409,177
4
W
Tsukuyomi
11,541
577
112
6
0
428,839
2
L
Hachiman
8,752
438
87
4
0
370,468
1
L
Sol
10,947
547
136
7
0
338,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role