Player Matchup

Skadi
Skadi
Benji_113
Skadi
Level 35
God Stats
7W - 1L
1,696 SR
Queue Stats
345W - 345L
1,455 Elo+
Party 3
Merlin
Merlin
JustAProGamer45
Merlin
Level 62
God Stats
10W - 7L
1,326 SR
Queue Stats
59W - 52L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
RogueLeadR78
Cernunnos
Level 38
God Stats
18W - 23L
1,418 SR
Queue Stats
19W - 24L
1,351 Elo+
Party 2
Terra
Terra
The_seal_tamer
Terra
Level 83
God Stats
10W - 8L
1,539 SR
Queue Stats
361W - 364L
1,409 Elo+
Party 3
King Arthur
King Arthur
XxH1GHB3ARxX
King Arthur
Level 29
God Stats
2W - 6L
1,425 SR
Queue Stats
48W - 53L
1,348 Elo+
Party 2
Team Averages
Level 49
1,481 SR
1,402 Elo+

VS

Team Averages
Level 38
1,477 SR
1,424 Elo+
Kuzenbo
Kuzenbo
ArasUlfur
Kuzenbo
Level 17
God Stats
10W - 12L
1,416 SR
Queue Stats
128W - 141L
1,362 Elo+
Party 4
Izanami
Izanami
Codynne
Izanami
Level 38
God Stats
58W - 50L
1,545 SR
Queue Stats
76W - 79L
1,471 Elo+
Party 1
Merlin
Merlin
Dope NewMoney
Merlin
Level 49
God Stats
14W - 16L
1,458 SR
Queue Stats
191W - 195L
1,440 Elo+
Solo
King Arthur
King Arthur
Miike-xRAS
King Arthur
Level 27
God Stats
56W - 67L
1,500 SR
Queue Stats
97W - 104L
1,357 Elo+
Party 1
Loki
Loki
TKIxCatDog
Loki
Level 58
God Stats
37W - 22L
1,464 SR
Queue Stats
231W - 237L
1,489 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Benji_113
Skadi
20
15 / 1 / 8
13,841
577
22,458
19,214
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 2 / 5
13,991
583
18,688
10,143
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RogueLeadR78
Cernunnos
20
7 / 3 / 4
14,454
602
10,058
20,687
9,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 0 / 18
12,480
520
13,101
18,183
17,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
XxH1GHB3ARxX
King Arthur
18
7 / 4 / 6
12,734
531
13,827
23,378
29,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArasUlfur
Kuzenbo
13
0 / 9 / 3
8,889
370
8,071
20,167
22,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Codynne
Izanami
15
1 / 9 / 1
9,251
385
11,096
21,368
11,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 5 / 2
13,137
547
10,850
17,289
7,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Miike-xRAS
King Arthur
16
2 / 6 / 4
10,370
432
15,326
23,208
20,019
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 9 / 3
10,021
418
9,832
22,439
7,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
38
Kills
10
10
Deaths
38
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ArasUlfur
Kuzenbo
0
9
3
0.17
W
Skadi
Benji_113
Skadi
15
1
8
19
L
Izanami
Codynne
Izanami
1
9
1
0.17
L
5
5
2
1.2
W
6
2
5
4.25
L
King Arthur
Miike-xRAS
King Arthur
2
6
4
0.67
W
Cernunnos
RogueLeadR78
Cernunnos
7
3
4
3
L
2
9
3
0.39
W
3
0
18
12
W
King Arthur
XxH1GHB3ARxX
King Arthur
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,132
Damage
55,175
91,605
Taken
104,471
67,797
Mitigated
68,659
36,155
Healing
17,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ArasUlfur
Kuzenbo
8,071
2,843
0
1,257
20,167
22,673
0
10,677
9,490
27,171
0
W
Skadi
Benji_113
Skadi
22,458
14,015
0
10,983
19,214
7,757
5,168
4,641
14,535
0
92,036
L
Izanami
Codynne
Izanami
11,096
7,098
1,557
4,578
21,368
11,139
0
6,969
14,399
0
57,599
L
10,850
338
156
3,839
17,289
7,048
1,153
6,921
10,318
91,113
0
W
18,688
707
0
1,187
10,143
4,218
3,298
4,075
5,820
101,884
0
L
King Arthur
Miike-xRAS
King Arthur
15,326
1,550
0
3,389
23,208
20,019
258
2,700
19,829
210
57,631
W
Cernunnos
RogueLeadR78
Cernunnos
10,058
4,681
556
7,960
20,687
9,225
7,192
2,186
18,095
0
128,755
L
9,832
2,905
0
3,041
22,439
7,780
167
5,051
17,081
241
61,637
W
13,101
1,840
3,259
8,361
18,183
17,488
182
4,430
13,715
52,338
0
W
King Arthur
XxH1GHB3ARxX
King Arthur
13,827
1,850
0
3,849
23,378
29,109
471
3,391
19,828
555
41,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,500
Gold Earned
51,668
579
Minions Killed
501
0
Camps Cleared
0
2,159,495
Distance Traveled
1,850,246
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,889
370
35
1
0
375,471
2
W
Skadi
13,841
577
109
5
0
406,055
3
L
Izanami
9,251
385
89
4
0
312,298
1
L
Merlin
13,137
547
188
8
0
380,641
7
W
Merlin
13,991
583
172
7
0
452,531
1
L
King Arthur
10,370
432
98
4
0
363,600
2
W
Cernunnos
14,454
602
166
7
0
436,167
1
L
Loki
10,021
418
91
4
0
418,236
0
W
Terra
12,480
520
81
3
0
439,488
8
W
King Arthur
12,734
531
51
2
0
425,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role