Player Matchup

Merlin
Merlin
Asianness888
Merlin
Level 69
God Stats
12W - 5L
1,539 SR
Queue Stats
154W - 134L
1,451 Elo+
Party 1
Vamana
Vamana
JorgeCorcha
Vamana
Level 144
God Stats
1W - 1L
1,282 SR
Queue Stats
31W - 30L
1,423 Elo+
Solo
Rama
Rama
NERUJUDGE
Rama
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
55W - 44L
1,370 Elo+
Solo
Terra
Terra
PaulaDeenButter
Terra
Level 86
God Stats
1W - 2L
2,020 SR
Queue Stats
387W - 364L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
knightxofxone
Tsukuyomi
Level 61
God Stats
21W - 21L
1,626 SR
Queue Stats
363W - 323L
1,527 Elo+
Party 1
Team Averages
Level 94
1,593 SR
1,458 Elo+

VS

Team Averages
Level 69
1,418 SR
1,472 Elo+
Hel
Hel
DonovanB1
Hel
Level 57
God Stats
0W - 1L
1,710 SR
Queue Stats
21W - 25L
1,519 Elo+
Party 3
Loki
Loki
EvnStvn
Loki
Level 60
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
Lexmarie
Osiris
Level 63
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 7L
1,369 Elo+
Party 3
Chernobog
Chernobog
Varagarde
Chernobog
Level 121
God Stats
0W - 2L
1,296 SR
Queue Stats
121W - 115L
1,473 Elo+
Solo
Ares
Ares
mcdonalds14
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 1 / 1
6,191
619
1,995
3,087
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
13
6 / 0 / 0
7,578
758
4,288
5,360
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
11
4 / 1 / 5
6,441
644
10,808
10,194
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 5
6,155
616
4,119
9,234
3,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
knightxofxone
Tsukuyomi
12
3 / 0 / 1
6,536
654
1,786
4,431
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,962
596
5,220
5,943
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
EvnStvn
Loki
9
2 / 4 / 1
5,456
546
3,058
7,094
1,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Lexmarie
Osiris
7
0 / 5 / 0
4,379
438
1,318
6,168
2,790
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Varagarde
Chernobog
8
0 / 3 / 1
4,737
474
6,065
7,345
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 2
4,951
495
4,082
9,614
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
3
3
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
1
1.5
L
1
2
2
1
L
Loki
EvnStvn
Loki
2
4
1
0.63
W
Vamana
6
0
0
6
L
Osiris
Lexmarie
Osiris
0
5
0
0
W
Rama
4
1
5
6.5
W
3
1
5
5.5
L
Chernobog
Varagarde
Chernobog
0
3
1
0.17
W
Tsukuyomi
knightxofxone
Tsukuyomi
3
0
1
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,996
Damage
19,743
32,306
Taken
36,164
11,210
Mitigated
11,809
14,975
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
1,995
98
0
753
3,087
931
0
1,604
1,265
29,142
0
L
5,220
44
433
1,906
5,943
1,724
141
1,304
4,393
33,356
0
L
Loki
EvnStvn
Loki
3,058
979
0
1,826
7,094
1,792
0
979
5,952
0
19,032
W
Vamana
4,288
1,300
0
2,579
5,360
2,839
177
198
5,160
0
38,728
L
Osiris
Lexmarie
Osiris
1,318
415
0
750
6,168
2,790
0
0
5,947
0
15,233
W
Rama
10,808
8,680
0
5,791
10,194
3,086
90
3,341
6,789
0
39,386
W
4,119
845
603
2,619
9,234
3,074
180
3,009
6,175
12,335
0
L
Chernobog
Varagarde
Chernobog
6,065
3,248
0
2,579
7,345
1,693
0
1,579
5,766
0
27,593
W
Tsukuyomi
knightxofxone
Tsukuyomi
1,786
200
0
2,630
4,431
1,280
0
734
3,615
0
34,659
L
4,082
383
0
2,607
9,614
3,810
0
1,962
7,652
13,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
25,485
330
Minions Killed
195
0
Camps Cleared
0
970,811
Distance Traveled
1,011,295
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,191
619
76
8
0
166,842
0
L
Hel
5,962
596
57
6
0
202,943
6
L
Loki
5,456
546
38
4
0
218,262
0
W
Vamana
7,578
758
79
8
0
187,020
1
L
Osiris
4,379
438
33
3
0
197,251
0
W
Rama
6,441
644
75
8
0
156,175
1
W
Terra
6,155
616
19
2
0
221,894
2
L
Chernobog
4,737
474
51
5
0
186,485
1
W
Tsukuyomi
6,536
654
81
8
0
238,880
0
L
Ares
4,951
495
16
2
0
206,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role