Player Matchup

Sylvanus
Sylvanus
Celeste654
Sylvanus
Level 128
God Stats
5W - 12L
1,500 SR
Queue Stats
328W - 342L
1,462 Elo+
Solo
Bellona
Bellona
ElementShots
Bellona
Level 65
God Stats
27W - 22L
1,493 SR
Queue Stats
290W - 249L
1,497 Elo+
Solo
Hades
Hades
MN SAMMY MN
Hades
Level 59
God Stats
11W - 9L
1,933 SR
Queue Stats
16W - 16L
1,614 Elo+
Solo
Izanami
Izanami
PanduhhChan
Izanami
Level 57
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 4L
1,361 Elo+
Solo
Nemesis
Nemesis
RubberDucky3000
Nemesis
Level 65
God Stats
30W - 23L
1,570 SR
Queue Stats
173W - 172L
1,457 Elo+
Solo
Team Averages
Level 75
1,552 SR
1,478 Elo+

VS

Team Averages
Level 99
1,623 SR
1,487 Elo+
Hun Batz
Hun Batz
BrianTheGoldKing
Hun Batz
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 168L
1,449 Elo+
Party 1
Apollo
Apollo
TheDeathbat6661
Apollo
Level 65
God Stats
15W - 14L
1,605 SR
Queue Stats
99W - 105L
1,396 Elo+
Party 1
Yemoja
Yemoja
Wallhog
Yemoja
Level 79
God Stats
2W - 3L
1,727 SR
Queue Stats
95W - 92L
1,586 Elo+
Party 2
Zhong Kui
Zhong Kui
dunkin_donuts14
Zhong Kui
Level 107
God Stats
5W - 4L
1,692 SR
Queue Stats
418W - 363L
1,476 Elo+
Party 2
Mulan
Mulan
friskymudbone
Mulan
Level 118
God Stats
6W - 2L
1,590 SR
Queue Stats
499W - 490L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Celeste654
Sylvanus
8
0 / 1 / 0
5,162
516
3,642
7,346
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
ElementShots
Bellona
10
1 / 1 / 0
5,540
554
4,161
7,451
5,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 1
5,023
502
3,118
6,730
2,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
PanduhhChan
Izanami
8
0 / 1 / 0
4,847
485
4,467
5,474
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,415
542
2,459
6,307
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,296
630
4,262
6,755
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
4,750
475
2,959
5,988
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Wallhog
Yemoja
9
1 / 0 / 1
5,555
556
3,277
4,964
1,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Zhong Kui
dunkin_donuts14
Zhong Kui
11
0 / 0 / 2
5,901
590
4,953
7,786
5,541
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 0 / 3
6,167
617
5,141
6,220
3,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Sylvanus
Celeste654
Sylvanus
0
1
0
0
L
Bellona
ElementShots
Bellona
1
1
0
1
L
0
4
1
0.13
L
Izanami
PanduhhChan
Izanami
0
1
0
0
L
1
3
1
0.5
W
0
0
0
0
W
Yemoja
Wallhog
Yemoja
1
0
1
1.5
W
Zhong Kui
dunkin_donuts14
Zhong Kui
0
0
2
1
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,847
Damage
20,592
33,308
Taken
31,713
13,553
Mitigated
14,326
14,347
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,262
1,524
0
400
6,755
1,969
0
529
6,226
0
37,901
L
Sylvanus
Celeste654
Sylvanus
3,642
721
1,006
3,447
7,346
2,867
0
1,373
5,973
18,443
0
L
Bellona
ElementShots
Bellona
4,161
1,231
0
3,005
7,451
5,272
0
4,408
3,043
0
25,025
L
3,118
778
3
2,223
6,730
2,197
0
0
6,730
18,249
0
L
Izanami
PanduhhChan
Izanami
4,467
2,865
212
2,455
5,474
1,468
0
1,855
3,619
0
26,031
L
2,459
1,147
0
1,996
6,307
1,749
0
594
5,713
0
23,702
W
2,959
1,799
0
2,838
5,988
1,522
102
1,914
4,074
0
28,460
W
Yemoja
Wallhog
Yemoja
3,277
309
1,140
2,444
4,964
1,856
0
1,523
3,441
14,541
0
W
Zhong Kui
dunkin_donuts14
Zhong Kui
4,953
647
0
5,755
7,786
5,541
0
0
7,436
33,656
0
W
5,141
1,372
0
1,918
6,220
3,438
0
2,794
3,426
0
24,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,987
Gold Earned
28,669
247
Minions Killed
274
0
Camps Cleared
0
869,959
Distance Traveled
932,456
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,296
630
71
7
0
219,784
0
L
Sylvanus
5,162
516
34
3
0
168,779
0
L
Bellona
5,540
554
57
6
0
198,774
3
L
Hades
5,023
502
44
4
0
158,155
2
L
Izanami
4,847
485
59
6
0
174,344
0
L
Nemesis
5,415
542
53
5
0
169,907
2
W
Apollo
4,750
475
55
6
0
175,183
1
W
Yemoja
5,555
556
28
3
0
171,041
5
W
Zhong Kui
5,901
590
70
7
0
166,147
2
W
Mulan
6,167
617
50
5
0
200,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role