Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Raxiom
Sylvanus
Level 149
God Stats
12W - 12L
1,568 SR
Queue Stats
265W - 287L
1,439 Elo+
Party 2
Serqet
Serqet
Snydayy
Serqet
Level 85
God Stats
7W - 8L
1,560 SR
Queue Stats
647W - 590L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
The3HeadedHound
Nu Wa
Level 104
God Stats
12W - 8L
1,500 SR
Queue Stats
193W - 178L
1,435 Elo+
Solo
Achilles
Achilles
YungDSull
Achilles
Level 69
God Stats
14W - 10L
1,300 SR
Queue Stats
195W - 163L
1,460 Elo+
Party 1
Team Averages
Level 103
1,486 SR
1,469 Elo+

VS

Team Averages
Level 70
1,445 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
BryBryRacing
Tsukuyomi
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 119L
1,449 Elo+
Solo
Bakasura
Bakasura
ItsGameWizard
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RunOfPlay
Ah Muzen Cab
Level 84
God Stats
3W - 5L
1,352 SR
Queue Stats
367W - 327L
1,456 Elo+
Solo
Scylla
Scylla
TakeBrsBrah
Scylla
Level 55
God Stats
18W - 18L
1,460 SR
Queue Stats
187W - 218L
1,423 Elo+
Solo
Tiamat
Tiamat
monkey19732007
Tiamat
Level 61
God Stats
1W - 2L
1,411 SR
Queue Stats
21W - 17L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 3 / 8
10,503
500
10,745
15,270
5,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Raxiom
Sylvanus
14
3 / 4 / 10
9,262
441
5,498
13,470
7,549
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Snydayy
Serqet
20
8 / 1 / 2
12,629
601
8,059
14,471
6,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
17 / 3 / 9
12,488
595
28,055
13,374
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
YungDSull
Achilles
16
2 / 5 / 6
9,885
471
7,965
17,292
13,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BryBryRacing
Tsukuyomi
16
4 / 7 / 2
10,531
501
14,586
21,626
12,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
ItsGameWizard
Bakasura
17
3 / 8 / 2
10,642
507
6,990
20,302
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
RunOfPlay
Ah Muzen Cab
15
1 / 4 / 4
9,051
431
7,501
13,024
4,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
16
6 / 10 / 1
10,564
503
8,966
15,503
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 5 / 3
8,547
407
11,693
14,149
8,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
34
Kills
16
16
Deaths
34
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
8
2.67
L
Tsukuyomi
BryBryRacing
Tsukuyomi
4
7
2
0.71
L
Bakasura
ItsGameWizard
Bakasura
3
8
2
0.5
W
Sylvanus
Raxiom
Sylvanus
3
4
10
2
L
Ah Muzen Cab
RunOfPlay
Ah Muzen Cab
1
4
4
0.75
W
Serqet
Snydayy
Serqet
8
1
2
9
L
Scylla
6
10
1
0.65
W
17
3
9
7.17
W
Achilles
YungDSull
Achilles
2
5
6
1
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,322
Damage
49,736
73,877
Taken
84,604
37,777
Mitigated
35,795
25,738
Healing
22,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,745
4,311
0
3,251
15,270
5,105
485
6,058
8,755
0
65,764
L
Tsukuyomi
BryBryRacing
Tsukuyomi
14,586
3,057
0
5,684
21,626
12,547
356
7,108
12,540
0
66,053
L
Bakasura
ItsGameWizard
Bakasura
6,990
5,270
0
7,764
20,302
6,611
0
9,388
10,057
0
55,288
W
Sylvanus
Raxiom
Sylvanus
5,498
1,162
5,180
5,043
13,470
7,549
490
4,303
8,604
17,349
0
L
Ah Muzen Cab
RunOfPlay
Ah Muzen Cab
7,501
1,690
0
3,791
13,024
4,148
1,372
2,901
9,713
0
66,120
W
Serqet
Snydayy
Serqet
8,059
899
0
5,036
14,471
6,367
2,090
2,382
11,914
0
88,019
L
Scylla
8,966
901
0
952
15,503
4,175
188
5,580
8,658
53,924
0
W
28,055
5,570
0
2,459
13,374
5,117
993
3,745
9,191
70,429
0
W
Achilles
YungDSull
Achilles
7,965
1,849
292
4,477
17,292
13,639
1,368
2,773
13,720
0
45,407
L
11,693
1,013
97
4,447
14,149
8,314
0
6,736
7,071
44,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
49,335
477
Minions Killed
507
0
Camps Cleared
0
1,920,177
Distance Traveled
1,797,633
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,503
500
126
6
0
356,291
8
L
Tsukuyomi
10,531
501
98
5
0
363,149
8
L
Bakasura
10,642
507
129
6
0
389,589
0
W
Sylvanus
9,262
441
28
1
0
327,377
4
L
Ah Muzen Cab
9,051
431
115
5
0
352,330
0
W
Serqet
12,629
601
158
8
0
464,534
3
L
Scylla
10,564
503
110
5
0
319,026
2
W
Nu Wa
12,488
595
85
4
0
388,917
1
W
Achilles
9,885
471
80
4
0
383,058
2
L
Tiamat
8,547
407
55
3
0
373,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role