Player Matchup

Mercury
Mercury
Dark_Spear_
Mercury
Level 26
God Stats
1W - 2L
1,552 SR
Queue Stats
13W - 17L
1,491 Elo+
Party 3
The Morrigan
The Morrigan
HeavensMandate
The Morrigan
Level 85
God Stats
8W - 8L
1,692 SR
Queue Stats
594W - 389L
1,787 Elo+
Party 1
Ymir
Ymir
TwistedHellion
Ymir
Level 29
God Stats
3W - 3L
1,963 SR
Queue Stats
77W - 22L
1,786 Elo+
Party 1
Medusa
Medusa
YandereFetish
Medusa
Level 159
God Stats
11W - 7L
1,516 SR
Queue Stats
530W - 328L
1,705 Elo+
Party 1
Cthulhu
Cthulhu
genesis1106
Cthulhu
Level 57
God Stats
1W - 1L
1,487 SR
Queue Stats
6W - 7L
1,659 Elo+
Party 3
Team Averages
Level 71
1,642 SR
1,685 Elo+

VS

Team Averages
Level 94
1,660 SR
1,590 Elo+
Awilix
Awilix
 
Awilix
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
A3NV4113
Apollo
Level 144
God Stats
6W - 8L
1,777 SR
Queue Stats
323W - 245L
1,652 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Derangedboi
Tsukuyomi
Level 41
God Stats
6W - 2L
1,751 SR
Queue Stats
141W - 119L
1,578 Elo+
Solo
Ganesha
Ganesha
Drewzymandia
Ganesha
Level 97
God Stats
3W - 2L
1,695 SR
Queue Stats
109W - 94L
1,568 Elo+
Party 2
Tiamat
Tiamat
RealDrwzee
Tiamat
Level 158
God Stats
5W - 5L
1,576 SR
Queue Stats
327W - 246L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dark_Spear_
Mercury
12
0 / 4 / 1
7,382
434
2,163
13,755
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
HeavensMandate
The Morrigan
14
4 / 4 / 2
8,426
496
8,540
7,398
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 4
8,072
475
3,829
11,396
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 0
8,140
479
7,545
10,065
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
genesis1106
Cthulhu
12
0 / 6 / 0
6,603
388
4,850
14,088
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 4 / 3
9,466
557
5,935
12,014
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
A3NV4113
Apollo
17
2 / 1 / 2
10,797
635
7,537
15,738
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Derangedboi
Tsukuyomi
17
7 / 1 / 2
10,848
638
14,620
12,767
7,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Drewzymandia
Ganesha
13
0 / 0 / 8
7,961
468
3,147
8,410
6,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
RealDrwzee
Tiamat
17
6 / 0 / 4
10,560
621
8,800
6,491
5,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
20
20
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
4
3
1.63
W
Apollo
A3NV4113
Apollo
2
1
2
3
L
Mercury
Dark_Spear_
Mercury
0
4
1
0.13
W
Tsukuyomi
Derangedboi
Tsukuyomi
7
1
2
8
W
Ganesha
Drewzymandia
Ganesha
0
0
8
4
L
The Morrigan
HeavensMandate
The Morrigan
4
4
2
1.25
W
Tiamat
RealDrwzee
Tiamat
6
0
4
8
L
1
3
4
1
L
1
3
0
0.33
L
Cthulhu
genesis1106
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,927
Damage
40,039
56,702
Taken
55,420
24,481
Mitigated
31,796
11,447
Healing
25,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,935
1,904
0
3,922
12,014
4,382
120
3,590
8,274
0
55,657
W
Apollo
A3NV4113
Apollo
7,537
4,436
0
11,331
15,738
7,233
2,392
1,641
13,983
0
88,635
L
Mercury
Dark_Spear_
Mercury
2,163
659
0
4,999
13,755
4,144
0
1,816
11,883
0
45,170
W
Tsukuyomi
Derangedboi
Tsukuyomi
14,620
3,075
0
5,703
12,767
7,979
1,334
5,905
6,846
0
76,816
W
Ganesha
Drewzymandia
Ganesha
3,147
139
441
1,672
8,410
6,364
338
1,643
6,767
22,347
0
L
The Morrigan
HeavensMandate
The Morrigan
8,540
1,723
0
595
7,398
2,417
0
2,330
4,795
50,016
5,061
W
Tiamat
RealDrwzee
Tiamat
8,800
582
0
2,528
6,491
5,838
402
1,228
5,252
65,873
0
L
3,829
515
0
1,314
11,396
6,078
0
5,842
5,313
17,630
0
L
7,545
3,724
0
2,950
10,065
4,343
0
476
9,547
0
55,683
L
Cthulhu
genesis1106
Cthulhu
4,850
235
123
1,466
14,088
7,499
0
854
13,217
34,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
49,632
414
Minions Killed
540
0
Camps Cleared
0
1,552,175
Distance Traveled
1,671,330
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,466
557
86
5
0
372,265
11
W
Apollo
10,797
635
179
11
0
302,339
1
L
Mercury
7,382
434
93
5
0
331,829
5
W
Tsukuyomi
10,848
638
134
8
0
327,468
1
W
Ganesha
7,961
468
6
0
0
317,652
2
L
The Morrigan
8,426
496
116
7
0
294,700
3
W
Tiamat
10,560
621
135
8
0
351,606
2
L
Ymir
8,072
475
32
2
0
321,911
4
L
Medusa
8,140
479
116
7
0
298,683
2
L
Cthulhu
6,603
388
57
3
0
305,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role