Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TheTwinPrince
Skadi
Level 15
God Stats
1W - 1L
1,278 SR
Queue Stats
39W - 34L
1,475 Elo+
Party 2
Fenrir
Fenrir
ep1cXHANGeR
Fenrir
Level 120
God Stats
10W - 4L
1,391 SR
Queue Stats
79W - 61L
1,493 Elo+
Party 3
Athena
Athena
killtrrocity
Athena
Level 7
God Stats
67W - 22L
1,696 SR
Queue Stats
270W - 229L
1,668 Elo+
Party 3
Team Averages
Level 37
1,473 SR
1,527 Elo+

VS

Team Averages
Level 33
1,538 SR
1,584 Elo+
Cu Chulainn
Cu Chulainn
GOD99_
Cu Chulainn
Level 103
God Stats
13W - 16L
1,570 SR
Queue Stats
808W - 760L
1,573 Elo+
Party 1
Kali
Kali
NuggetIsLife
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 189L
1,532 Elo+
Solo
Neith
Neith
Shvedder
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
531W - 510L
1,747 Elo+
Party 1
Sun Wukong
Sun Wukong
Thor_RTB
Sun Wukong
Level 23
God Stats
47W - 31L
1,620 SR
Queue Stats
251W - 232L
1,569 Elo+
Party 1
Zeus
Zeus
pear-upbeat164
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
10 / 1 / 3
9,844
615
11,035
5,733
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
 
Erlang Shen
13
3 / 5 / 3
8,604
538
10,092
14,359
8,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 8
8,145
509
5,992
8,942
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
15
3 / 2 / 7
9,348
584
5,499
10,649
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
3 / 4 / 8
8,574
536
4,451
13,698
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GOD99_
Cu Chulainn
13
6 / 3 / 4
8,224
514
11,211
15,455
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 5
7,014
438
4,101
11,724
4,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Shvedder
Neith
11
0 / 5 / 6
7,109
444
5,837
8,352
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Thor_RTB
Sun Wukong
15
7 / 3 / 2
9,379
586
10,766
13,176
6,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

4
0 / 6 / 1
5,099
319
459
3,559
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
21
Kills
14
14
Deaths
22
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
1
3
11.5
W
Erlang Shen
 
Erlang Shen
3
5
3
0.9
L
Cu Chulainn
GOD99_
Cu Chulainn
6
3
4
2.67
L
1
5
5
0.7
L
Neith
Shvedder
Neith
0
5
6
0.6
W
2
2
8
3
L
Sun Wukong
Thor_RTB
Sun Wukong
7
3
2
2.67
W
Fenrir
3
2
7
3.25
W
Athena
3
4
8
1.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,069
Damage
32,374
53,381
Taken
52,266
27,751
Mitigated
23,454
19,965
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,035
1,668
409
2,545
5,733
4,625
147
142
5,541
54,561
0
W
Erlang Shen
 
Erlang Shen
10,092
6,875
0
4,736
14,359
8,392
2,706
297
14,037
0
44,776
L
Cu Chulainn
GOD99_
Cu Chulainn
11,211
2,364
0
4,302
15,455
9,001
51
6,678
8,589
2,793
49,568
L
4,101
1,968
0
1,464
11,724
4,079
0
3,632
7,950
0
32,285
L
Neith
Shvedder
Neith
5,837
2,864
0
1,953
8,352
2,676
684
2,089
6,127
0
28,167
W
5,992
3,316
0
2,283
8,942
3,149
0
206
8,661
0
44,103
L
Sun Wukong
Thor_RTB
Sun Wukong
10,766
3,022
0
4,317
13,176
6,892
364
673
12,497
0
55,959
W
Fenrir
5,499
1,457
0
5,514
10,649
4,228
209
28
10,571
0
53,992
W
Athena
4,451
1,459
0
4,478
13,698
7,357
240
345
13,058
24,937
0
L
459
159
0
94
3,559
806
0
1,805
1,617
4,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,515
Gold Earned
36,825
396
Minions Killed
304
0
Camps Cleared
0
1,563,123
Distance Traveled
1,297,102
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,844
615
95
6
0
309,609
4
W
Erlang Shen
8,604
538
86
5
0
313,907
3
L
Cu Chulainn
8,224
514
79
5
0
319,213
1
L
Kali
7,014
438
61
4
0
318,255
0
L
Neith
7,109
444
49
3
0
264,023
0
W
Skadi
8,145
509
77
5
0
282,124
0
L
Sun Wukong
9,379
586
111
7
0
286,553
2
W
Fenrir
9,348
584
103
6
0
327,891
3
W
Athena
8,574
536
35
2
0
329,592
5
L
Zeus
5,099
319
4
0
0
109,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role