Player Matchup

Hades
Hades
AThiccStump
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 10L
1,918 Elo+
Party 1
Izanami
Izanami
Anyajack9589
Izanami
Level 24
God Stats
6W - 1L
1,901 SR
Queue Stats
70W - 50L
1,745 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EarlessKitten54
Tsukuyomi
Level 29
God Stats
8W - 2L
1,709 SR
Queue Stats
97W - 51L
1,749 Elo+
Party 1
Chang'e
Chang'e
LividKoala54931
Chang'e
Level 121
God Stats
92W - 57L
1,764 SR
Queue Stats
207W - 141L
1,725 Elo+
Party 1
Cthulhu
Cthulhu
Mr Bradsher
Cthulhu
Level 27
God Stats
8W - 4L
1,825 SR
Queue Stats
83W - 60L
1,737 Elo+
Party 1
Team Averages
Level 43
1,740 SR
1,775 Elo+

VS

Team Averages
Level 25
1,654 SR
1,607 Elo+
Neith
Neith
EatMyPinto
Neith
Level 27
God Stats
1W - 1L
1,713 SR
Queue Stats
19W - 11L
1,641 Elo+
Solo
Osiris
Osiris
Gollstar
Osiris
Level 18
God Stats
6W - 9L
1,382 SR
Queue Stats
76W - 81L
1,652 Elo+
Solo
Ganesha
Ganesha
HunterZoIomon
Ganesha
Level 27
God Stats
1W - 1L
1,831 SR
Queue Stats
18W - 14L
1,560 Elo+
Solo
Zeus
Zeus
Naebdi
Zeus
Level 25
God Stats
4W - 3L
1,696 SR
Queue Stats
72W - 55L
1,609 Elo+
Solo
Fenrir
Fenrir
expolee64
Fenrir
Level 28
God Stats
38W - 33L
1,648 SR
Queue Stats
583W - 593L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 5
10,776
674
15,584
14,504
9,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Anyajack9589
Izanami
14
0 / 2 / 1
8,251
516
4,583
8,185
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
EarlessKitten54
Tsukuyomi
16
11 / 4 / 5
10,224
639
15,599
13,650
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 6
8,726
545
9,246
10,316
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Mr Bradsher
Cthulhu
13
2 / 3 / 5
8,259
516
6,361
13,705
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 2 / 1
8,155
510
12,160
12,430
3,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Gollstar
Osiris
13
1 / 6 / 0
7,668
479
7,371
19,183
15,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
12
0 / 3 / 8
6,451
403
4,578
14,062
7,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
Naebdi
Zeus
14
2 / 5 / 4
8,374
523
9,106
10,753
4,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
expolee64
Fenrir
13
3 / 7 / 3
8,059
504
7,439
13,491
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
23
Kills
12
12
Deaths
23
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Izanami
Anyajack9589
Izanami
0
2
1
0.25
W
Tsukuyomi
EarlessKitten54
Tsukuyomi
11
4
5
3.38
L
Neith
6
2
1
3.25
L
Osiris
Gollstar
Osiris
1
6
0
0.17
L
Ganesha
0
3
8
1.33
W
2
3
6
1.67
W
Cthulhu
Mr Bradsher
Cthulhu
2
3
5
1.5
L
Zeus
Naebdi
Zeus
2
5
4
0.8
L
Fenrir
expolee64
Fenrir
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,373
Damage
40,654
60,360
Taken
69,919
27,742
Mitigated
36,933
28,546
Healing
20,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,584
2,017
559
11,759
14,504
9,106
2,051
1,577
12,927
62,113
0
W
Izanami
Anyajack9589
Izanami
4,583
2,647
0
2,820
8,185
2,347
1,245
970
7,215
0
53,919
W
Tsukuyomi
EarlessKitten54
Tsukuyomi
15,599
5,253
500
5,543
13,650
5,393
0
2,602
11,048
0
69,126
L
Neith
12,160
5,613
0
7,351
12,430
3,971
475
4,009
8,375
0
46,048
L
Osiris
Gollstar
Osiris
7,371
3,317
0
6,678
19,183
15,823
0
9,568
9,557
146
45,223
L
Ganesha
4,578
763
0
3,085
14,062
7,423
0
6,154
7,704
23,655
0
W
9,246
544
1,166
4,423
10,316
3,197
464
4,648
5,668
45,270
0
W
Cthulhu
Mr Bradsher
Cthulhu
6,361
618
0
1,776
13,705
7,699
0
4,033
9,672
31,776
0
L
Zeus
Naebdi
Zeus
9,106
755
0
1,582
10,753
4,949
0
6,369
4,102
58,326
0
L
Fenrir
expolee64
Fenrir
7,439
3,633
0
1,876
13,491
4,767
0
4,455
8,990
0
43,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,236
Gold Earned
38,707
503
Minions Killed
369
0
Camps Cleared
0
1,587,693
Distance Traveled
1,456,190
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,776
674
153
10
0
280,375
2
W
Izanami
8,251
516
108
7
0
299,264
6
W
Tsukuyomi
10,224
639
99
6
0
343,750
1
L
Neith
8,155
510
95
6
0
265,780
5
L
Osiris
7,668
479
87
5
0
260,815
0
L
Ganesha
6,451
403
7
0
0
340,665
4
W
Chang'e
8,726
545
95
6
0
315,488
5
W
Cthulhu
8,259
516
48
3
0
348,816
3
L
Zeus
8,374
523
110
7
0
277,956
0
L
Fenrir
8,059
504
70
4
0
310,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role