Player Matchup

Yemoja
Yemoja
CuEater
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 1
Mercury
Mercury
FilipeSlv
Mercury
Level 26
God Stats
1W - 2L
1,700 SR
Queue Stats
49W - 19L
1,681 Elo+
Party 1
Osiris
Osiris
IntrepidSalary
Osiris
Level 16
God Stats
8W - 7L
1,534 SR
Queue Stats
40W - 23L
1,554 Elo+
Party 1
The Morrigan
The Morrigan
Nabra
The Morrigan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 61L
1,667 Elo+
Party 1
Neith
Neith
leldvanci
Neith
Level 5
God Stats
6W - 5L
1,571 SR
Queue Stats
7W - 7L
1,418 Elo+
Party 1
Team Averages
Level 35
1,561 SR
1,605 Elo+

VS

Team Averages
Level 20
1,592 SR
1,588 Elo+
Izanami
Izanami
Baconboy0
Izanami
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 64L
1,526 Elo+
Solo
Anubis
Anubis
ElTecnicoO
Anubis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EulerGauss
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,504 Elo+
Solo
Susano
Susano
LowLVLverdadeiro
Susano
Level 18
God Stats
4W - 1L
1,522 SR
Queue Stats
55W - 21L
1,790 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thanathos4632
Tsukuyomi
Level 28
God Stats
5W - 0L
1,938 SR
Queue Stats
85W - 66L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CuEater
Yemoja
8
0 / 5 / 1
4,925
448
1,871
7,532
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
FilipeSlv
Mercury
9
2 / 6 / 2
5,793
527
2,725
8,760
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 5 / 3
5,893
536
3,780
11,386
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Nabra
The Morrigan
10
2 / 2 / 1
6,032
548
5,567
4,553
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
leldvanci
Neith
9
1 / 5 / 2
5,636
512
2,522
6,374
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baconboy0
Izanami
12
8 / 2 / 4
7,853
714
8,710
5,560
1,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
ElTecnicoO
Anubis
12
1 / 1 / 3
6,725
611
2,647
4,219
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
5 / 3 / 7
6,874
625
4,368
8,340
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
5 / 0 / 1
7,092
645
6,708
4,745
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Thanathos4632
Tsukuyomi
10
4 / 2 / 4
6,496
591
5,398
6,403
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
23
23
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Baconboy0
Izanami
8
2
4
5
L
Yemoja
CuEater
Yemoja
0
5
1
0.1
W
Anubis
ElTecnicoO
Anubis
1
1
3
2.5
W
5
3
7
2.83
L
Mercury
FilipeSlv
Mercury
2
6
2
0.5
L
2
5
3
0.7
W
5
0
1
5.5
L
The Morrigan
Nabra
The Morrigan
2
2
1
1.25
W
Tsukuyomi
Thanathos4632
Tsukuyomi
4
2
4
3
L
Neith
leldvanci
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,465
Damage
27,831
38,605
Taken
29,267
14,077
Mitigated
13,039
6,808
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Baconboy0
Izanami
8,710
6,703
111
2,007
5,560
1,890
812
1,432
4,086
0
44,424
L
Yemoja
CuEater
Yemoja
1,871
808
601
609
7,532
2,804
0
1,113
6,387
12,319
0
W
Anubis
ElTecnicoO
Anubis
2,647
0
0
1,836
4,219
1,642
392
951
3,078
38,721
0
W
4,368
1,297
0
1,394
8,340
4,959
0
1,568
6,700
21,989
0
L
Mercury
FilipeSlv
Mercury
2,725
1,595
0
958
8,760
2,241
0
3,043
5,548
0
23,854
L
3,780
1,963
0
2,789
11,386
5,968
0
874
10,312
0
19,258
W
6,708
2,255
0
1,849
4,745
2,735
0
426
4,221
0
34,573
L
The Morrigan
Nabra
The Morrigan
5,567
1,234
0
436
4,553
1,296
0
1,089
3,321
29,822
1,452
W
Tsukuyomi
Thanathos4632
Tsukuyomi
5,398
1,838
0
1,915
6,403
1,813
0
1,155
5,196
0
29,822
L
Neith
leldvanci
Neith
2,522
1,503
0
1,415
6,374
1,768
0
648
5,726
0
18,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,279
Gold Earned
35,040
208
Minions Killed
330
0
Camps Cleared
0
1,015,216
Distance Traveled
1,086,252
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,853
714
79
7
0
196,266
0
L
Yemoja
4,925
448
20
2
0
206,417
3
W
Anubis
6,725
611
84
8
0
191,458
0
W
Ymir
6,874
625
35
3
0
206,364
6
L
Mercury
5,793
527
47
4
0
223,331
0
L
Osiris
5,893
536
36
3
0
189,733
1
W
Susano
7,092
645
68
6
0
248,029
0
L
The Morrigan
6,032
548
68
6
0
219,884
5
W
Tsukuyomi
6,496
591
64
6
0
244,135
2
L
Neith
5,636
512
37
3
0
175,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role