Player Matchup

Cupid
Cupid
AWildCresselia
Cupid
Level 16
God Stats
14W - 9L
1,589 SR
Queue Stats
15W - 17L
1,437 Elo+
Party 2
Ares
Ares
AWildRaikou
Ares
Level 24
God Stats
3W - 2L
1,748 SR
Queue Stats
127W - 129L
1,411 Elo+
Party 2
Bakasura
Bakasura
Killshoitxx
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,561 Elo+
Solo
Odin
Odin
LhazKhiel
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,721 Elo+
Solo
Scylla
Scylla
Wreckanize
Scylla
Level 26
God Stats
22W - 9L
1,817 SR
Queue Stats
59W - 51L
1,535 Elo+
Solo
Team Averages
Level 18
1,631 SR
1,533 Elo+

VS

Team Averages
Level 19
1,558 SR
1,543 Elo+
Vamana
Vamana
Kadunkadunk
Vamana
Level 29
God Stats
158W - 133L
1,586 SR
Queue Stats
174W - 161L
1,573 Elo+
Party 1
Janus
Janus
Peluchans
Janus
Level 18
God Stats
4W - 2L
1,585 SR
Queue Stats
34W - 29L
1,483 Elo+
Solo
Thanatos
Thanatos
Spacefart
Thanatos
Level 29
God Stats
18W - 15L
1,607 SR
Queue Stats
158W - 128L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
cheezieutter
Jormungandr
Level 11
God Stats
92W - 65L
1,511 SR
Queue Stats
98W - 75L
1,476 Elo+
Party 1
Cupid
Cupid
sev3nleafkilla
Cupid
Level 8
God Stats
37W - 20L
1,500 SR
Queue Stats
267W - 259L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,595
466
3,816
6,638
1,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 3 / 0
5,781
482
3,659
7,119
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
Killshoitxx
Bakasura
8
1 / 5 / 0
5,449
454
3,044
8,395
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
8
0 / 2 / 0
4,624
385
1,121
4,834
1,352
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Wreckanize
Scylla
11
1 / 4 / 1
6,018
502
2,572
5,994
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
8 / 1 / 2
7,325
610
6,592
5,641
2,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Peluchans
Janus
11
2 / 1 / 4
6,704
559
3,205
2,559
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Spacefart
Thanatos
12
3 / 1 / 2
6,680
557
3,849
6,757
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
cheezieutter
Jormungandr
10
1 / 1 / 8
6,029
502
3,494
6,664
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 5
6,246
521
3,838
6,025
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
17
17
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
2
3
0
0.67
W
Vamana
8
1
2
9
L
Bakasura
Killshoitxx
Bakasura
1
5
0
0.2
L
Odin
0
2
0
0
W
Janus
Peluchans
Janus
2
1
4
4
W
Thanatos
Spacefart
Thanatos
3
1
2
4
L
Scylla
Wreckanize
Scylla
1
4
1
0.38
W
Jormungandr
cheezieutter
Jormungandr
1
1
8
5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,212
Damage
20,978
32,980
Taken
27,646
10,401
Mitigated
9,960
7,004
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,816
1,710
495
1,860
6,638
1,855
0
1,176
5,406
0
30,060
L
3,659
431
0
1,144
7,119
3,306
0
2,074
5,020
10,375
0
W
Vamana
6,592
4,380
0
2,741
5,641
2,919
1,071
315
4,884
0
33,693
L
Bakasura
Killshoitxx
Bakasura
3,044
2,210
0
2,180
8,395
2,196
0
876
7,368
0
16,535
L
Odin
1,121
265
0
253
4,834
1,352
0
78
4,581
0
13,176
W
Janus
Peluchans
Janus
3,205
236
0
210
2,559
691
70
797
1,642
38,067
0
W
Thanatos
Spacefart
Thanatos
3,849
1,189
0
7,028
6,757
2,039
102
883
5,714
0
33,326
L
Scylla
Wreckanize
Scylla
2,572
104
0
1,072
5,994
1,692
0
2,227
3,531
30,921
0
W
Jormungandr
cheezieutter
Jormungandr
3,494
700
0
644
6,664
2,592
0
2,208
4,384
18,456
0
W
3,838
1,838
226
3,732
6,025
1,719
0
1,822
4,043
0
33,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
32,984
223
Minions Killed
308
0
Camps Cleared
0
1,098,902
Distance Traveled
1,169,511
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,595
466
68
6
0
195,296
0
L
Ares
5,781
482
9
1
0
248,083
0
W
Vamana
7,325
610
61
5
0
253,806
0
L
Bakasura
5,449
454
55
5
0
239,072
0
L
Odin
4,624
385
20
2
0
205,886
0
W
Janus
6,704
559
76
6
0
221,794
1
W
Thanatos
6,680
557
76
6
0
244,612
1
L
Scylla
6,018
502
71
6
0
210,565
4
W
Jormungandr
6,029
502
39
3
0
231,741
0
W
Cupid
6,246
521
56
5
0
217,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role