Player Matchup

Guan Yu
Guan Yu
Gold I
Nöäh
Guan Yu
Gold I
Level 160
God Stats
10W - 5L
1,732 SR
Queue Stats
61W - 65L
1,539 MMR
Party 2
Apollo
Apollo
Silver I
PPdetective
Apollo
Silver I
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 15L
1,587 MMR
Party 3
Ra
Ra
Gold V
Shay
Ra
Gold V
Level 132
God Stats
3W - 2L
1,296 SR
Queue Stats
407W - 380L
1,678 MMR
Party 3
Danzaburou
Danzaburou
Platinum V
Skollzo
Danzaburou
Platinum V
Level 149
God Stats
30W - 28L
1,666 SR
Queue Stats
429W - 423L
1,722 MMR
Party 2
Sobek
Sobek
Gold II
eleafro1
Sobek
Gold II
Level 154
God Stats
39W - 32L
1,639 SR
Queue Stats
237W - 247L
1,641 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,566 SR
1,633 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,543 SR
1,608 MMR
Thoth
Thoth
Platinum II
AlexSRM
Thoth
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum IV
ChucklingCard3
Ymir
Platinum IV
Level 129
God Stats
4W - 3L
1,752 SR
Queue Stats
250W - 235L
1,597 MMR
Party 1
Thanatos
Thanatos
Platinum V
GeeRip
Thanatos
Platinum V
Level 68
God Stats
44W - 37L
1,644 SR
Queue Stats
191W - 185L
1,680 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
Samuel19
Jing Wei
Platinum IV
Level 128
God Stats
0W - 4L
1,184 SR
Queue Stats
48W - 46L
1,631 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
TomSawyer10
Sun Wukong
Gold II
Level 140
God Stats
146W - 145L
1,636 SR
Queue Stats
621W - 629L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nöäh
Guan Yu
17
5 / 1 / 6
10,963
577
11,074
18,121
14,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
18
12 / 3 / 3
12,030
633
18,277
11,416
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
Shay
Ra
17
4 / 2 / 10
11,153
587
8,481
8,476
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Skollzo
Danzaburou
18
7 / 1 / 7
12,343
650
18,214
21,710
9,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
eleafro1
Sobek
14
0 / 2 / 17
9,879
520
6,371
18,480
18,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Cu ChulainnErlang ShenScyllaSetNemesis

VS

Bans
JanusPersephoneCupidNu WaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AlexSRM
Thoth
16
4 / 7 / 2
9,635
507
7,900
14,106
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 8 / 3
8,410
443
4,418
16,665
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
GeeRip
Thanatos
14
2 / 7 / 3
9,199
484
8,919
15,750
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Samuel19
Jing Wei
14
1 / 4 / 1
8,730
459
8,298
16,987
8,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TomSawyer10
Sun Wukong
14
1 / 2 / 5
9,178
483
12,923
18,198
9,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
28
Kills
9
9
Deaths
28
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
AlexSRM
Thoth
4
7
2
0.71
L
1
8
3
0.31
L
Thanatos
GeeRip
Thanatos
2
7
3
0.5
W
Guan Yu
Nöäh
Guan Yu
5
1
6
8
W
Apollo
12
3
3
4.5
L
Jing Wei
Samuel19
Jing Wei
1
4
1
0.38
W
Ra
Shay
Ra
4
2
10
4.5
W
Danzaburou
Skollzo
Danzaburou
7
1
7
10.5
L
Sun Wukong
TomSawyer10
Sun Wukong
1
2
5
1.75
W
Sobek
eleafro1
Sobek
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,417
Damage
42,458
78,203
Taken
81,706
52,819
Mitigated
39,914
38,690
Healing
22,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AlexSRM
Thoth
7,900
414
0
2,968
14,106
4,779
0
2,432
11,453
60,690
0
L
4,418
756
0
1,044
16,665
11,970
0
4,197
12,328
16,193
0
L
Thanatos
GeeRip
Thanatos
8,919
2,530
0
7,393
15,750
5,269
0
3,147
12,437
0
51,092
W
Guan Yu
Nöäh
Guan Yu
11,074
2,077
2,322
6,591
18,121
14,645
1,114
1,214
16,825
0
58,306
W
Apollo
18,277
14,124
0
180
11,416
6,008
0
2,502
8,820
0
90,286
L
Jing Wei
Samuel19
Jing Wei
8,298
6,219
0
3,496
16,987
8,090
0
2,216
14,663
0
66,045
W
Ra
Shay
Ra
8,481
597
4,478
4,567
8,476
3,728
625
3,674
4,568
89,302
0
W
Danzaburou
Skollzo
Danzaburou
18,214
11,257
0
14,376
21,710
9,591
4,703
3,763
17,831
0
111,057
L
Sun Wukong
TomSawyer10
Sun Wukong
12,923
2,282
0
7,277
18,198
9,806
661
2,369
15,302
0
63,509
W
Sobek
eleafro1
Sobek
6,371
301
0
6,176
18,480
18,847
0
3,470
14,838
21,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,368
Gold Earned
45,152
557
Minions Killed
442
0
Camps Cleared
0
1,963,437
Distance Traveled
1,868,338
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,635
507
123
6
0
343,121
8
L
Ymir
8,410
443
14
1
0
361,670
4
L
Thanatos
9,199
484
91
5
0
394,987
5
W
Guan Yu
10,963
577
92
5
0
425,508
4
W
Apollo
12,030
633
125
7
0
396,628
4
L
Jing Wei
8,730
459
119
6
0
366,770
4
W
Ra
11,153
587
157
8
0
410,627
5
W
Danzaburou
12,343
650
163
9
0
325,245
2
L
Sun Wukong
9,178
483
95
5
0
401,790
5
W
Sobek
9,879
520
20
1
0
405,429
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role