Player Matchup

Khepri
Khepri
Platinum II
CrackBaggy
Khepri
Platinum II
Level 103
God Stats
10W - 8L
1,814 SR
Queue Stats
363W - 348L
1,866 MMR
Solo
Thanatos
Thanatos
Platinum III
GhostlyLynx4508
Thanatos
Platinum III
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
347W - 346L
1,814 MMR
Solo
Thoth
Thoth
Platinum IV
ProffesorMarbles
Thoth
Platinum IV
Level 152
God Stats
4W - 14L
1,480 SR
Queue Stats
198W - 194L
1,872 MMR
Solo
Achilles
Achilles
Platinum IV
V0IVI0V
Achilles
Platinum IV
Level 125
God Stats
15W - 10L
1,543 SR
Queue Stats
642W - 622L
1,808 MMR
Solo
Skadi
Skadi
Platinum II
WalnutPlum12569
Skadi
Platinum II
Level 149
God Stats
54W - 27L
1,561 SR
Queue Stats
284W - 263L
1,884 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,579 SR
1,849 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,561 SR
1,853 MMR
Fenrir
Fenrir
Platinum I
AbsurdChimera81
Fenrir
Platinum I
Level 83
God Stats
5W - 1L
1,830 SR
Queue Stats
102W - 84L
1,998 MMR
Party 1
Chang'e
Chang'e
Platinum I
Slade_ytb
Chang'e
Platinum I
Level 97
God Stats
58W - 54L
1,399 SR
Queue Stats
417W - 406L
1,851 MMR
Solo
Cupid
Cupid
Gold III
SuperTopNachhh
Cupid
Gold III
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,807 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
XxUKS-SaiyaNxX
Zhong Kui
Gold I
Level 156
God Stats
7W - 2L
1,659 SR
Queue Stats
549W - 522L
1,804 MMR
Solo
Sylvanus
Sylvanus
Platinum III
xMFxFROSTSENSEI
Sylvanus
Platinum III
Level 160
God Stats
3W - 3L
1,418 SR
Queue Stats
132W - 123L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CrackBaggy
Khepri
12
0 / 4 / 3
7,727
386
3,258
9,327
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
16
2 / 4 / 2
9,596
480
6,322
18,446
8,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 7 / 0
8,601
430
5,161
9,702
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
V0IVI0V
Achilles
16
1 / 3 / 1
8,590
430
8,861
23,695
20,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

17
2 / 6 / 0
10,140
507
7,795
12,495
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Nu WaScyllaSetPersephoneDanzaburou

VS

Bans
Cu ChulainnYmirCthulhuGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 5
13,390
670
14,387
13,978
9,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Slade_ytb
Chang'e
17
6 / 1 / 5
11,514
576
8,319
11,326
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 1 / 3
14,312
716
8,855
17,447
11,208
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
XxUKS-SaiyaNxX
Zhong Kui
19
1 / 2 / 4
12,691
635
19,155
17,900
17,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
16
1 / 1 / 10
11,533
577
4,455
9,792
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
24
24
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Khepri
CrackBaggy
Khepri
0
4
3
0.38
L
Thanatos
2
4
2
0.75
L
1
7
0
0.14
W
Chang'e
Slade_ytb
Chang'e
6
1
5
8.5
W
7
1
3
8.5
L
Achilles
V0IVI0V
Achilles
1
3
1
0.5
L
2
6
0
0.33
W
Zhong Kui
XxUKS-SaiyaNxX
Zhong Kui
1
2
4
1.5
W
Sylvanus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,397
Damage
55,171
73,665
Taken
70,443
43,390
Mitigated
50,234
26,525
Healing
47,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,387
2,999
0
8,390
13,978
9,348
1,037
1,519
12,334
0
97,424
L
Khepri
CrackBaggy
Khepri
3,258
311
0
981
9,327
7,402
0
3,323
5,772
23,727
0
L
Thanatos
6,322
1,749
0
12,770
18,446
8,168
0
5,853
12,515
0
69,671
L
5,161
39
0
384
9,702
3,193
0
5,137
4,233
59,924
0
W
Chang'e
Slade_ytb
Chang'e
8,319
703
1,799
4,877
11,326
4,530
1,336
3,254
7,810
71,868
0
W
8,855
5,407
984
11,680
17,447
11,208
5,347
1,014
16,429
0
128,174
L
Achilles
V0IVI0V
Achilles
8,861
2,793
0
11,060
23,695
20,521
0
15,948
7,691
0
50,522
L
7,795
2,958
0
1,330
12,495
4,106
0
942
11,525
0
78,456
W
Zhong Kui
XxUKS-SaiyaNxX
Zhong Kui
19,155
4,891
0
12,076
17,900
17,867
1,140
1,081
15,997
95,150
0
W
Sylvanus
4,455
1,511
2,746
4,546
9,792
7,281
1,404
3,005
6,690
23,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
63,440
524
Minions Killed
691
0
Camps Cleared
0
1,796,230
Distance Traveled
1,909,545
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,390
670
151
8
0
437,766
5
L
Khepri
7,727
386
38
2
0
356,284
1
L
Thanatos
9,596
480
120
6
0
393,309
0
L
Thoth
8,601
430
130
7
0
355,047
6
W
Chang'e
11,514
576
147
7
0
411,133
8
W
Cupid
14,312
716
200
10
0
366,687
2
L
Achilles
8,590
430
81
4
0
346,610
6
L
Skadi
10,140
507
155
8
0
344,980
5
W
Zhong Kui
12,691
635
168
8
0
308,342
5
W
Sylvanus
11,533
577
25
1
0
385,617
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role