Player Matchup

Sylvanus
Sylvanus
Silver I
Barndarn
Sylvanus
Silver I
Level 145
God Stats
8W - 18L
1,365 SR
Queue Stats
171W - 192L
1,051 MMR
Party 2
Xbalanque
Xbalanque
Gold III
Dulio
Xbalanque
Gold III
Level 143
God Stats
3W - 8L
1,393 SR
Queue Stats
144W - 157L
1,390 MMR
Party 2
Nike
Nike
Silver IV
ThtboiLeBron
Nike
Silver IV
Level 47
God Stats
4W - 8L
1,654 SR
Queue Stats
80W - 123L
1,027 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,471 SR
1,156 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 130
1,445 SR
1,200 MMR
Ganesha
Ganesha
Bronze III
Borklet
Ganesha
Bronze III
Level 146
God Stats
15W - 10L
1,375 SR
Queue Stats
50W - 56L
1,294 MMR
Party 1
Neith
Neith
Silver IV
X__Pisces__X
Neith
Silver IV
Level 105
God Stats
18W - 25L
1,560 SR
Queue Stats
42W - 62L
1,056 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
mikespike3313
Baba Yaga
Bronze III
Level 139
God Stats
31W - 24L
1,398 SR
Queue Stats
44W - 49L
1,251 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Barndarn
Sylvanus
15
5 / 8 / 5
11,317
666
15,164
25,345
14,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Dulio
Xbalanque
15
4 / 8 / 3
11,806
694
13,788
20,245
7,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 11 / 4
10,807
636
6,830
21,613
11,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ZeusChaacVulcanCu ChulainnCerberus

VS

Bans
CthulhuFenrirPoseidonMedusaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Borklet
Ganesha
15
0 / 5 / 25
12,478
734
12,692
19,790
22,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
6 / 4 / 13
11,875
699
13,198
14,060
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
mikespike3313
Baba Yaga
18
21 / 3 / 5
14,338
843
27,143
17,120
9,298
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
12
Kills
27
27
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Barndarn
Sylvanus
5
8
5
0.94
W
Ganesha
Borklet
Ganesha
0
5
25
2.5
L
Xbalanque
Dulio
Xbalanque
4
8
3
0.69
L
3
11
4
0.45
W
6
4
13
3.13
W
Baba Yaga
mikespike3313
Baba Yaga
21
3
5
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,782
Damage
53,033
67,203
Taken
50,970
32,709
Mitigated
38,033
15,304
Healing
17,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Barndarn
Sylvanus
15,164
4,569
3,256
6,694
25,345
14,492
885
15,961
9,384
38,906
6,347
W
Ganesha
Borklet
Ganesha
12,692
531
867
3,767
19,790
22,843
349
5,456
14,334
29,325
0
L
Xbalanque
Dulio
Xbalanque
13,788
5,196
0
4,395
20,245
7,155
720
12,004
8,241
0
58,001
L
6,830
843
374
585
21,613
11,062
0
11,907
9,706
983
20,907
W
13,198
8,356
246
5,429
14,060
5,892
2,202
4,117
9,943
0
55,946
W
Baba Yaga
mikespike3313
Baba Yaga
27,143
2,259
656
6,224
17,120
9,298
1,273
5,333
11,787
71,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
38,691
150
Minions Killed
196
0
Camps Cleared
0
759,662
Distance Traveled
802,994
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,317
666
43
3
0
226,208
1
W
Ganesha
12,478
734
3
0
0
291,786
3
L
Xbalanque
11,806
694
87
5
0
263,096
4
L
Nike
10,807
636
20
1
0
270,358
3
W
Neith
11,875
699
105
6
0
216,066
0
W
Baba Yaga
14,338
843
88
5
0
295,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role