Player Matchup

Ne Zha
Ne Zha
ClearlyAGhost
Ne Zha
Level 86
God Stats
5W - 1L
1,687 SR
Queue Stats
209W - 118L
1,621 Elo+
Party 1
Discordia
Discordia
Praxana
Discordia
Level 60
God Stats
12W - 0L
1,854 SR
Queue Stats
173W - 99L
1,605 Elo+
Party 1
Mulan
Mulan
silentstorm2435
Mulan
Level 48
God Stats
8W - 4L
1,657 SR
Queue Stats
187W - 106L
1,601 Elo+
Party 1
Team Averages
Level 65
1,733 SR
1,609 Elo+

VS

Team Averages
Level 79
1,478 SR
1,374 Elo+
Cerberus
Cerberus
KibaZed
Cerberus
Level 18
God Stats
3W - 1L
1,688 SR
Queue Stats
6W - 11L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
RicAlpha36
Kukulkan
Level 86
God Stats
8W - 11L
1,494 SR
Queue Stats
45W - 69L
1,409 Elo+
Party 2
Tiamat
Tiamat
derex1
Tiamat
Level 132
God Stats
0W - 3L
1,251 SR
Queue Stats
41W - 71L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
11,785
620
11,287
12,817
12,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Praxana
Discordia
14
4 / 0 / 5
11,575
609
17,778
7,278
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 1 / 7
11,721
617
8,567
14,023
19,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KibaZed
Cerberus
11
0 / 3 / 1
9,429
496
3,761
15,706
17,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RicAlpha36
Kukulkan
15
0 / 3 / 0
10,336
544
9,605
10,564
4,294
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
derex1
Tiamat
13
1 / 6 / 0
9,839
518
7,943
16,364
11,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Cerberus
KibaZed
Cerberus
0
3
1
0.17
W
Discordia
Praxana
Discordia
4
0
5
6.5
L
Kukulkan
RicAlpha36
Kukulkan
0
3
0
0
L
Tiamat
derex1
Tiamat
1
6
0
0.17
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,632
Damage
21,309
34,118
Taken
42,634
36,539
Mitigated
33,724
4,609
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,287
2,545
0
2,504
12,817
12,381
713
8,087
4,730
0
47,191
L
Cerberus
KibaZed
Cerberus
3,761
366
0
847
15,706
17,597
0
4,250
11,456
11,447
0
W
Discordia
Praxana
Discordia
17,778
426
0
1,245
7,278
4,729
656
5,017
2,261
50,969
0
L
Kukulkan
RicAlpha36
Kukulkan
9,605
779
0
140
10,564
4,294
0
5,606
4,958
73,335
0
L
Tiamat
derex1
Tiamat
7,943
520
0
2,791
16,364
11,833
0
8,000
8,364
38,103
0
W
8,567
1,636
0
860
14,023
19,429
886
8,221
5,802
0
26,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,081
Gold Earned
29,604
201
Minions Killed
182
0
Camps Cleared
0
1,074,870
Distance Traveled
973,828
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,785
620
64
3
0
376,302
4
L
Cerberus
9,429
496
13
1
0
306,245
2
W
Discordia
11,575
609
98
5
0
344,190
4
L
Kukulkan
10,336
544
124
7
0
346,652
6
L
Tiamat
9,839
518
45
2
0
320,931
7
W
Mulan
11,721
617
39
2
0
354,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role