Player Matchup

Pele
Pele
Beese_Churger73
Pele
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Clutchinstincts
Danzaburou
Level 126
God Stats
4W - 1L
1,701 SR
Queue Stats
65W - 39L
1,217 Elo+
Solo
Merlin
Merlin
RicciMane369
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,501 Elo+
Party 1
Bellona
Bellona
XandroJt
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Zaiko_Kr
Chang'e
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 235L
1,449 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,434 Elo+

VS

Team Averages
Level 119
1,679 SR
1,496 Elo+
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
SshooterR_95
Bastet
Level 125
God Stats
3W - 2L
1,715 SR
Queue Stats
75W - 99L
1,524 Elo+
Party 2
Athena
Athena
YosepHalibel
Athena
Level 148
God Stats
2W - 2L
1,725 SR
Queue Stats
121W - 106L
1,458 Elo+
Solo
Guan Yu
Guan Yu
tutiklifuego
Guan Yu
Level 104
God Stats
0W - 1L
1,955 SR
Queue Stats
19W - 16L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 9
11,362
812
15,405
15,748
9,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Clutchinstincts
Danzaburou
20
10 / 3 / 6
12,828
916
24,989
16,332
7,859
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
18
3 / 3 / 13
10,907
779
23,183
12,075
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
XandroJt
Bellona
17
1 / 4 / 13
10,132
724
11,956
28,077
19,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Zaiko_Kr
Chang'e
16
0 / 5 / 13
9,719
694
12,730
14,911
5,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 3 / 11
10,093
721
13,057
13,287
6,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
16
1 / 4 / 14
9,703
693
6,882
22,439
22,629
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
17
8 / 4 / 10
11,338
810
19,563
14,618
7,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
18
6 / 4 / 7
11,348
811
21,186
27,593
24,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
tutiklifuego
Guan Yu
15
3 / 5 / 11
9,450
675
12,432
24,335
20,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
73
20
Kills
20
21
Deaths
20
54
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
11
2.5
L
Geb
 
Geb
1
4
14
2
W
6
6
9
1.75
W
Danzaburou
Clutchinstincts
Danzaburou
10
3
6
4.33
W
Merlin
3
3
13
3.17
L
Bastet
8
4
10
3.25
W
Bellona
XandroJt
Bellona
1
4
13
1.88
L
Athena
6
4
7
2.38
W
Chang'e
Zaiko_Kr
Chang'e
0
5
13
1.3
L
Guan Yu
tutiklifuego
Guan Yu
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,263
Damage
73,120
87,143
Taken
102,272
46,715
Mitigated
81,678
42,948
Healing
41,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
13,057
4,733
7,329
2,145
13,287
6,357
1,779
5,178
8,109
0
28,533
L
Geb
 
Geb
6,882
386
538
423
22,439
22,629
269
9,153
13,286
21,164
0
W
15,405
3,608
1,674
3,110
15,748
9,581
2,189
5,588
10,160
0
26,371
W
Danzaburou
Clutchinstincts
Danzaburou
24,989
13,505
2,024
5,470
16,332
7,859
1,155
6,297
10,035
0
45,296
W
Merlin
23,183
1,338
1,344
2,256
12,075
4,546
789
1,830
10,245
44,133
0
L
Bastet
19,563
5,528
2,426
1,163
14,618
7,088
960
4,217
10,401
25
32,517
W
Bellona
XandroJt
Bellona
11,956
1,243
1,656
9,048
28,077
19,143
924
8,682
19,395
0
18,793
L
Athena
21,186
3,424
3,453
4,764
27,593
24,622
196
9,234
18,359
31,820
0
W
Chang'e
Zaiko_Kr
Chang'e
12,730
3,070
10,429
5,937
14,911
5,586
640
5,792
9,119
24,377
0
L
Guan Yu
tutiklifuego
Guan Yu
12,432
2,361
11,573
7,547
24,335
20,982
600
8,131
16,204
96
16,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,948
Gold Earned
51,932
167
Minions Killed
125
0
Camps Cleared
0
1,226,238
Distance Traveled
1,271,979
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,093
721
47
3
0
228,177
4
L
Geb
9,703
693
23
2
0
228,201
0
W
Pele
11,362
812
26
2
0
276,344
0
W
Danzaburou
12,828
916
48
3
0
229,580
2
W
Merlin
10,907
779
47
3
0
228,362
0
L
Bastet
11,338
810
15
1
0
282,789
0
W
Bellona
10,132
724
15
1
0
272,942
0
L
Athena
11,348
811
30
2
0
251,986
0
W
Chang'e
9,719
694
31
2
0
219,010
0
L
Guan Yu
9,450
675
10
1
0
280,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role