Player Matchup

King Arthur
King Arthur
KingGhost19two
King Arthur
Level 120
God Stats
7W - 15L
1,704 SR
Queue Stats
181W - 190L
1,427 Elo+
Party 2
Medusa
Medusa
RocknBoxes
Medusa
Level 5
God Stats
3W - 3L
1,582 SR
Queue Stats
9W - 9L
1,277 Elo+
Party 3
Chang'e
Chang'e
Scopedyoash
Chang'e
Level 40
God Stats
9W - 17L
1,348 SR
Queue Stats
270W - 385L
1,349 Elo+
Party 3
Sol
Sol
WOE Bangz
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,446 Elo+
Party 2
Fenrir
Fenrir
tryagainbish
Fenrir
Level 49
God Stats
16W - 22L
1,385 SR
Queue Stats
158W - 260L
1,312 Elo+
Party 3
Team Averages
Level 46
1,504 SR
1,362 Elo+

VS

Team Averages
Level 112
1,821 SR
1,793 Elo+
Bakasura
Bakasura
EchoStep
Bakasura
Level 149
God Stats
8W - 0L
1,731 SR
Queue Stats
164W - 75L
1,943 Elo+
Party 1
Tiamat
Tiamat
Inuubi
Tiamat
Level 129
God Stats
71W - 23L
1,843 SR
Queue Stats
299W - 195L
1,799 Elo+
Party 1
Artemis
Artemis
RunningMyles22
Artemis
Level 48
God Stats
46W - 16L
2,187 SR
Queue Stats
204W - 97L
1,893 Elo+
Party 1
Scylla
Scylla
TC_Sergiof345
Scylla
Level 87
God Stats
3W - 2L
1,356 SR
Queue Stats
19W - 11L
1,413 Elo+
Solo
Amaterasu
Amaterasu
Tokai Z
Amaterasu
Level 146
God Stats
10W - 0L
1,987 SR
Queue Stats
256W - 130L
1,915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingGhost19two
King Arthur
13
0 / 10 / 1
7,224
903
7,991
18,833
14,653
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
RocknBoxes
Medusa
12
0 / 11 / 0
6,999
875
7,497
16,014
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Scopedyoash
Chang'e
13
2 / 7 / 0
7,721
965
4,226
13,815
4,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 7 / 1
7,070
884
3,400
11,560
4,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
13
1 / 15 / 2
7,889
986
9,372
19,774
7,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EchoStep
Bakasura
16
8 / 0 / 17
9,881
1,235
12,928
9,201
4,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Inuubi
Tiamat
17
14 / 0 / 24
11,126
1,391
17,507
5,660
8,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 25
9,444
1,181
12,410
6,481
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
14 / 1 / 22
10,753
1,344
16,709
5,176
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Tokai Z
Amaterasu
17
9 / 0 / 21
10,422
1,303
11,751
10,605
5,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
159
3
Kills
50
50
Deaths
3
4
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Bakasura
EchoStep
Bakasura
8
0
17
16.5
W
Tiamat
Inuubi
Tiamat
14
0
24
26
L
King Arthur
KingGhost19two
King Arthur
0
10
1
0.05
L
Medusa
RocknBoxes
Medusa
0
11
0
0
W
5
2
25
8.75
L
Chang'e
Scopedyoash
Chang'e
2
7
0
0.29
W
14
1
22
25
W
Amaterasu
Tokai Z
Amaterasu
9
0
21
19.5
L
0
7
1
0.07
L
Fenrir
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,486
Damage
71,305
79,996
Taken
37,123
35,968
Mitigated
23,010
5,579
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
EchoStep
Bakasura
12,928
8,388
0
818
9,201
4,466
0
3,096
6,105
0
16,977
W
Tiamat
Inuubi
Tiamat
17,507
2,699
0
2,682
5,660
8,046
0
382
5,278
31,361
0
L
King Arthur
KingGhost19two
King Arthur
7,991
585
0
210
18,833
14,653
0
5,790
12,265
0
22,885
L
Medusa
RocknBoxes
Medusa
7,497
3,117
0
628
16,014
5,277
0
8,875
6,364
0
15,797
W
12,410
7,366
0
1,306
6,481
2,603
0
2,265
4,216
0
24,327
L
Chang'e
Scopedyoash
Chang'e
4,226
300
1,053
1,861
13,815
4,027
0
5,905
6,755
19,003
0
W
16,709
676
0
1,406
5,176
1,930
0
544
4,632
26,629
0
W
Amaterasu
Tokai Z
Amaterasu
11,751
7,705
0
4,932
10,605
5,965
0
1,339
9,266
0
21,243
L
3,400
415
0
550
11,560
4,906
0
4,288
6,733
9,030
0
L
Fenrir
9,372
2,742
0
1,277
19,774
7,105
0
8,691
10,267
0
13,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
51,626
90
Minions Killed
138
3
Camps Cleared
8
646,570
Distance Traveled
810,377
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,881
1,235
34
4
1
172,312
0
W
Tiamat
11,126
1,391
32
4
2
168,226
0
L
King Arthur
7,224
903
23
3
0
133,802
0
L
Medusa
6,999
875
19
2
1
125,727
0
W
Artemis
9,444
1,181
28
4
0
142,234
1
L
Chang'e
7,721
965
26
3
1
112,911
0
W
Scylla
10,753
1,344
31
4
1
151,249
0
W
Amaterasu
10,422
1,303
13
2
4
176,356
0
L
Sol
7,070
884
10
1
0
128,949
1
L
Fenrir
7,889
986
12
2
1
145,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role