Player Matchup

Mercury
Mercury
Diamond V
ChadRankedPlayer
Mercury
Diamond V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
2,098 MMR
Solo
Persephone
Persephone
Diamond IV
ClayCity
Persephone
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
JohnalDavo
Ares
Diamond IV
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 273L
2,107 MMR
Solo
Cerberus
Cerberus
Diamond V
LoneMono
Cerberus
Diamond V
Level 129
God Stats
8W - 8L
1,682 SR
Queue Stats
109W - 94L
2,118 MMR
Solo
Cupid
Cupid
Diamond V
Oshα
Cupid
Diamond V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 37L
2,128 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,536 SR
1,990 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,704 SR
1,994 MMR
Ullr
Ullr
Diamond V
Bierma
Ullr
Diamond V
Level 88
God Stats
34W - 28L
1,641 SR
Queue Stats
169W - 146L
2,100 MMR
Solo
Arachne
Arachne
Diamond III
ClocksOfTime
Arachne
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond V
KhepriHugsYou
Chronos
Diamond V
Level 128
God Stats
2W - 0L
1,822 SR
Queue Stats
340W - 315L
2,111 MMR
Party 1
Sobek
Sobek
Diamond III
PureAlphaa
Sobek
Diamond III
Level 152
God Stats
16W - 7L
1,821 SR
Queue Stats
109W - 108L
2,164 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
Yanslayer
Cu Chulainn
Diamond V
Level 160
God Stats
18W - 18L
1,736 SR
Queue Stats
205W - 187L
2,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,055
441
4,572
11,288
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
ClayCity
Persephone
14
1 / 5 / 0
7,896
494
5,989
8,194
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 3
6,949
434
3,300
11,259
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
LoneMono
Cerberus
14
1 / 3 / 3
8,402
525
5,660
14,670
13,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Oshα
Cupid
12
2 / 5 / 1
7,616
476
4,143
10,658
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetJanusDanzaburouApolloGuan Yu

VS

Bans
ScyllaArtioThothYmirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bierma
Ullr
16
5 / 3 / 2
10,311
644
9,070
9,429
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
ClocksOfTime
Arachne
16
10 / 2 / 3
10,702
669
12,720
14,709
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
15
2 / 0 / 7
9,626
602
4,898
6,521
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
14
2 / 0 / 9
9,418
589
4,514
12,128
10,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Yanslayer
Cu Chulainn
16
2 / 3 / 4
10,137
634
8,981
10,671
4,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
21
21
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
Bierma
Ullr
5
3
2
2
L
1
4
2
0.5
L
Persephone
ClayCity
Persephone
1
5
0
0.2
W
Arachne
ClocksOfTime
Arachne
10
2
3
5.75
L
2
4
3
0.88
W
Chronos
2
0
7
5.5
L
Cerberus
LoneMono
Cerberus
1
3
3
0.83
L
Cupid
Oshα
Cupid
2
5
1
0.5
W
Sobek
2
0
9
6.5
W
Cu Chulainn
Yanslayer
Cu Chulainn
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
40,183
56,069
Taken
53,458
29,648
Mitigated
26,846
12,436
Healing
23,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Bierma
Ullr
9,070
4,186
0
4,448
9,429
3,252
3,753
2,337
7,084
0
71,897
L
4,572
3,080
0
3,040
11,288
4,419
73
1,857
9,431
0
31,856
L
Persephone
ClayCity
Persephone
5,989
198
0
725
8,194
2,710
0
2,525
5,668
54,964
0
W
Arachne
ClocksOfTime
Arachne
12,720
9,070
0
6,830
14,709
6,245
1,479
3,765
10,834
0
67,071
L
3,300
355
0
951
11,259
5,699
0
3,641
7,618
16,563
0
W
Chronos
4,898
1,663
0
3,349
6,521
2,132
2,734
2,768
3,573
62,272
0
L
Cerberus
LoneMono
Cerberus
5,660
248
0
4,327
14,670
13,005
0
670
14,000
58,066
0
L
Cupid
Oshα
Cupid
4,143
2,224
0
3,393
10,658
3,815
275
719
9,939
0
45,426
W
Sobek
4,514
346
0
6,903
12,128
10,865
289
2,382
9,678
28,461
0
W
Cu Chulainn
Yanslayer
Cu Chulainn
8,981
3,067
0
2,410
10,671
4,352
268
4,982
5,683
515
61,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,918
Gold Earned
50,194
464
Minions Killed
495
0
Camps Cleared
0
1,540,373
Distance Traveled
1,625,071
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,311
644
108
7
0
286,260
3
L
Mercury
7,055
441
68
4
0
370,385
2
L
Persephone
7,896
494
110
7
0
311,589
3
W
Arachne
10,702
669
93
6
0
355,486
0
L
Ares
6,949
434
20
1
0
331,211
8
W
Chronos
9,626
602
123
8
0
319,872
9
L
Cerberus
8,402
525
170
11
0
252,806
2
L
Cupid
7,616
476
96
6
0
274,382
3
W
Sobek
9,418
589
42
3
0
357,140
7
W
Cu Chulainn
10,137
634
129
8
0
306,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role