Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
Bahamut-Lunar
Xbalanque
Gold V
Level 87
God Stats
21W - 23L
1,354 SR
Queue Stats
330W - 332L
1,234 MMR
Solo
Set
Set
Gold V
IceMan HoF
Set
Gold V
Level 64
God Stats
7W - 1L
1,823 SR
Queue Stats
54W - 64L
1,234 MMR
Solo
Nu Wa
Nu Wa
Silver V
paandasoyyo
Nu Wa
Silver V
Level 68
God Stats
1W - 2L
1,819 SR
Queue Stats
147W - 145L
1,227 MMR
Solo
Artio
Artio
Gold IV
snowbunny0424
Artio
Gold IV
Level 160
God Stats
9W - 9L
1,607 SR
Queue Stats
135W - 122L
1,222 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,621 SR
1,283 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,482 SR
1,228 MMR
Cu Chulainn
Cu Chulainn
Gold V
Moral
Cu Chulainn
Gold V
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 103L
1,237 MMR
Solo
Izanami
Izanami
Bronze III
S1lent_Kn1ght33
Izanami
Bronze III
Level 83
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 5L
1,373 MMR
Party 1
Ne Zha
Ne Zha
Silver III
TheOnly-Problem
Ne Zha
Silver III
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
392W - 435L
1,099 MMR
Party 1
Khepri
Khepri
Silver III
xBrunaBorges
Khepri
Silver III
Level 112
God Stats
16W - 18L
1,432 SR
Queue Stats
65W - 100L
1,087 MMR
Party 2
Discordia
Discordia
Silver II
xPedroDMSx
Discordia
Silver II
Level 160
God Stats
1W - 2L
1,338 SR
Queue Stats
16W - 16L
1,345 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 2 / 1
11,156
656
14,363
11,635
6,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Bahamut-Lunar
Xbalanque
18
8 / 2 / 3
10,940
644
12,787
11,576
3,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 3 / 6
10,103
594
8,433
16,088
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 3 / 6
9,471
557
7,185
8,485
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 10
10,150
597
9,001
19,612
17,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
DanzaburouCerberusYmirThanatos

VS

Bans
BakasuraScyllaXing TianTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Moral
Cu Chulainn
15
7 / 5 / 1
9,156
539
12,844
18,318
11,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 7 / 1
7,360
433
5,516
14,550
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 8 / 3
6,861
404
5,548
15,787
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
9
1 / 5 / 3
6,751
397
2,072
11,948
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
xPedroDMSx
Discordia
14
2 / 2 / 3
8,315
489
11,132
10,170
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
27
Kills
11
12
Deaths
27
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
1
3.75
W
Xbalanque
Bahamut-Lunar
Xbalanque
8
2
3
4.75
W
5
3
6
2.67
L
Cu Chulainn
Moral
Cu Chulainn
7
5
1
1.5
L
1
7
1
0.21
L
0
8
3
0.19
W
3
3
6
2
W
4
2
10
4.5
L
Khepri
1
5
3
0.5
L
Discordia
xPedroDMSx
Discordia
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,769
Damage
37,112
67,396
Taken
70,773
37,602
Mitigated
32,167
28,711
Healing
20,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,363
6,200
0
6,256
11,635
6,353
4,390
409
10,874
66,362
4,361
W
Xbalanque
Bahamut-Lunar
Xbalanque
12,787
7,793
0
4,520
11,576
3,602
2,809
287
11,289
0
76,585
W
8,433
4,364
0
7,688
16,088
6,765
0
4,235
11,778
0
79,612
L
Cu Chulainn
Moral
Cu Chulainn
12,844
2,595
0
7,117
18,318
11,700
0
10,134
8,068
0
52,234
L
5,516
4,019
99
4,078
14,550
4,073
0
2,284
12,184
0
40,068
L
5,548
1,817
0
3,287
15,787
5,508
0
6,729
8,932
0
41,201
W
7,185
1,551
0
1,250
8,485
3,396
48
3,720
4,665
49,919
0
W
9,001
1,936
687
8,310
19,612
17,486
97
4,553
14,861
31,800
0
L
Khepri
2,072
225
741
2,063
11,948
7,588
0
4,410
7,347
16,713
0
L
Discordia
xPedroDMSx
Discordia
11,132
1,136
0
3,325
10,170
3,298
44
5,331
4,481
60,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,820
Gold Earned
38,443
512
Minions Killed
358
0
Camps Cleared
0
1,569,615
Distance Traveled
1,358,979
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,156
656
132
8
0
300,093
9
W
Xbalanque
10,940
644
126
7
0
311,210
2
W
Set
10,103
594
120
7
0
308,166
8
L
Cu Chulainn
9,156
539
82
5
0
297,498
0
L
Izanami
7,360
433
83
5
0
210,372
4
L
Ne Zha
6,861
404
64
4
0
314,520
3
W
Nu Wa
9,471
557
104
6
0
308,012
4
W
Artio
10,150
597
30
2
0
342,134
7
L
Khepri
6,751
397
22
1
0
231,989
2
L
Discordia
8,315
489
107
6
0
304,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role