Player Matchup

Ra
Ra
BurritoGuy
Ra
Level 7
God Stats
8W - 14L
1,333 SR
Queue Stats
19W - 42L
1,320 Elo+
Party 3
Ao Kuang
Ao Kuang
D_1-_-1_W
Ao Kuang
Level 18
God Stats
2W - 5L
1,214 SR
Queue Stats
12W - 16L
1,296 Elo+
Party 2
Freya
Freya
EZKY13yt
Freya
Level 39
God Stats
2W - 6L
1,249 SR
Queue Stats
11W - 17L
1,337 Elo+
Party 2
Pele
Pele
Morte Strega
Pele
Level 34
God Stats
1W - 9L
1,301 SR
Queue Stats
10W - 31L
1,268 Elo+
Party 3
Bakasura
Bakasura
RollinTrollsTTV
Bakasura
Level 3
God Stats
2W - 2L
1,543 SR
Queue Stats
8W - 7L
1,411 Elo+
Party 3
Team Averages
Level 20
1,328 SR
1,326 Elo+

VS

Team Averages
Level 42
1,502 SR
1,459 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JustAPhantom292
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,533 Elo+
Party 1
Chang'e
Chang'e
TWiiST3DisMAD
Chang'e
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,369 Elo+
Party 4
Cthulhu
Cthulhu
Tenzaen
Cthulhu
Level 13
God Stats
13W - 10L
1,508 SR
Queue Stats
36W - 29L
1,391 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 6
9,429
943
6,464
18,008
5,979
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
D_1-_-1_W
Ao Kuang
16
5 / 16 / 4
10,697
1,070
10,990
26,045
9,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
EZKY13yt
Freya
16
4 / 8 / 4
10,617
1,062
23,218
23,314
8,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
0 / 5 / 2
8,422
842
1,980
10,541
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
16
1 / 9 / 4
9,750
975
6,246
17,247
6,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
9 / 4 / 22
11,963
1,196
15,142
9,574
10,793
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
 
Izanami
19
8 / 0 / 25
11,526
1,153
17,463
4,802
1,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
17 / 0 / 17
13,452
1,345
21,180
9,424
5,205
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
17
8 / 5 / 22
11,422
1,142
13,294
12,523
5,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Tenzaen
Cthulhu
19
7 / 1 / 26
11,950
1,195
18,359
17,352
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
161
10
Kills
49
49
Deaths
10
20
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
4
22
5
W
Izanami
 
Izanami
8
0
25
20.5
L
0
11
6
0.27
L
Ao Kuang
D_1-_-1_W
Ao Kuang
5
16
4
0.44
L
Freya
EZKY13yt
Freya
4
8
4
0.75
W
17
0
17
25.5
L
0
5
2
0.2
L
Bakasura
1
9
4
0.33
W
Chang'e
8
5
22
3.8
W
Cthulhu
Tenzaen
Cthulhu
7
1
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,898
Damage
85,438
95,155
Taken
53,675
33,883
Mitigated
33,358
8,315
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,142
1,405
267
2,968
9,574
10,793
0
7,197
2,103
21,996
0
W
Izanami
 
Izanami
17,463
12,492
0
1,174
4,802
1,996
0
2,883
1,779
0
33,504
L
6,464
1,582
91
0
18,008
5,979
0
6,961
10,997
28,736
0
L
Ao Kuang
D_1-_-1_W
Ao Kuang
10,990
6,054
0
2,036
26,045
9,433
0
13,193
12,602
20,643
0
L
Freya
EZKY13yt
Freya
23,218
7,837
123
5,315
23,314
8,222
0
14,189
8,875
38,262
0
W
21,180
4,523
0
1,508
9,424
5,205
0
5,989
3,273
0
39,645
L
1,980
192
0
511
10,541
3,552
0
6,093
4,398
0
17,602
L
Bakasura
6,246
3,806
0
239
17,247
6,697
0
5,684
11,488
0
21,611
W
Chang'e
13,294
3,590
2,249
1,617
12,523
5,055
0
10,342
1,950
25,404
0
W
Cthulhu
Tenzaen
Cthulhu
18,359
2,070
0
5,382
17,352
10,309
0
14,261
2,616
40,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,915
Gold Earned
60,313
151
Minions Killed
200
7
Camps Cleared
10
795,893
Distance Traveled
944,101
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,963
1,196
19
2
0
168,592
0
W
Izanami
11,526
1,153
47
5
1
187,921
0
L
Ra
9,429
943
62
6
0
153,269
0
L
Ao Kuang
10,697
1,070
11
1
0
148,710
0
L
Freya
10,617
1,062
15
2
0
168,609
0
W
Fenrir
13,452
1,345
35
4
7
227,711
0
L
Pele
8,422
842
27
3
0
133,509
0
L
Bakasura
9,750
975
36
4
7
191,796
1
W
Chang'e
11,422
1,142
24
2
0
146,257
2
W
Cthulhu
11,950
1,195
75
8
2
213,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role