Player Matchup

Anubis
Anubis
DyLpp
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo
Achilles
Achilles
F3RALKID
Achilles
Level 29
God Stats
15W - 11L
1,707 SR
Queue Stats
71W - 66L
1,540 Elo+
Solo
Izanami
Izanami
THETOTALPACKAGE1
Izanami
Level 17
God Stats
3W - 2L
1,762 SR
Queue Stats
166W - 107L
1,530 Elo+
Party 1
Thor
Thor
critexdee
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,534 Elo+
Party 1
Cabrakan
Cabrakan
squirgeface
Cabrakan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 112L
1,615 Elo+
Party 1
Team Averages
Level 36
1,594 SR
1,573 Elo+

VS

Team Averages
Level 16
1,414 SR
1,529 Elo+
Cernunnos
Cernunnos
Mattycoco
Cernunnos
Level 14
God Stats
1W - 0L
1,262 SR
Queue Stats
7W - 7L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
Silves3
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,364 Elo+
Solo
Nox
Nox
iheardthat
Nox
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,740 Elo+
Solo
Thor
Thor
keldalorn
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
notifay
Sobek
Level 25
God Stats
7W - 5L
1,308 SR
Queue Stats
149W - 163L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DyLpp
Anubis
5
0 / 3 / 1
5,615
312
530
2,057
944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
F3RALKID
Achilles
15
5 / 2 / 0
9,375
521
8,465
9,456
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 5 / 5
8,794
489
7,036
13,253
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
15
3 / 0 / 3
8,747
486
2,049
7,144
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
squirgeface
Cabrakan
14
5 / 3 / 6
8,883
494
7,082
12,374
12,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mattycoco
Cernunnos
13
1 / 3 / 2
8,447
469
5,467
8,555
2,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Silves3
Tsukuyomi
15
1 / 4 / 0
9,168
509
5,620
11,696
4,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
8 / 0 / 3
10,625
590
8,743
7,560
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
1 / 9 / 1
7,380
410
1,527
13,346
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
notifay
Sobek
13
2 / 2 / 10
9,106
506
3,704
9,063
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
17
Kills
13
13
Deaths
18
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
DyLpp
Anubis
0
3
1
0.17
L
Achilles
F3RALKID
Achilles
5
2
0
2.5
W
Cernunnos
Mattycoco
Cernunnos
1
3
2
0.67
W
Tsukuyomi
Silves3
Tsukuyomi
1
4
0
0.25
L
4
5
5
1.3
L
Thor
3
0
3
4.5
W
8
0
3
9.5
W
Thor
1
9
1
0.17
W
Sobek
notifay
Sobek
2
2
10
3.5
L
Cabrakan
squirgeface
Cabrakan
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
25,061
44,284
Taken
50,220
28,520
Mitigated
23,449
13,835
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DyLpp
Anubis
530
119
0
0
2,057
944
0
981
928
7,362
0
L
Achilles
F3RALKID
Achilles
8,465
2,827
0
3,477
9,456
7,573
348
2,497
6,846
0
48,378
W
Cernunnos
Mattycoco
Cernunnos
5,467
2,347
0
1,882
8,555
2,650
1,797
1,458
7,097
0
52,120
W
Tsukuyomi
Silves3
Tsukuyomi
5,620
1,288
0
3,149
11,696
4,951
922
355
11,123
0
61,854
L
7,036
4,797
0
5,193
13,253
4,907
0
4,064
9,087
0
73,891
L
Thor
2,049
721
0
4,075
7,144
2,599
0
135
7,009
0
57,476
W
8,743
627
0
2,128
7,560
3,289
106
1,241
6,269
62,800
0
W
Thor
1,527
459
0
2,664
13,346
4,253
256
2,747
10,524
0
31,136
W
Sobek
notifay
Sobek
3,704
633
0
2,511
9,063
8,306
0
1,811
7,252
21,406
0
L
Cabrakan
squirgeface
Cabrakan
7,082
1,144
0
1,090
12,374
12,497
56
4,317
7,967
18,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
44,726
387
Minions Killed
427
0
Camps Cleared
0
1,341,138
Distance Traveled
1,596,626
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,615
312
17
1
0
77,752
1
L
Achilles
9,375
521
95
5
0
276,251
1
W
Cernunnos
8,447
469
93
5
0
289,163
0
W
Tsukuyomi
9,168
509
133
7
0
318,337
2
L
Izanami
8,794
489
133
7
0
306,162
2
L
Thor
8,747
486
118
7
0
336,030
2
W
Nox
10,625
590
117
7
0
347,637
1
W
Thor
7,380
410
57
3
0
278,957
0
W
Sobek
9,106
506
27
2
0
362,532
6
L
Cabrakan
8,883
494
24
1
0
344,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role