Player Matchup

Janus
Janus
FelineFrenzy
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,254 Elo+
Party 1
Thor
Thor
Peccatum42
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,254 Elo+
Party 1
Sun Wukong
Sun Wukong
SilentSword135
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,254 Elo+
Party 1
Ullr
Ullr
WardFG
Ullr
Level 34
God Stats
3W - 3L
1,524 SR
Queue Stats
20W - 23L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
tigergirI
Nu Wa
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,254 Elo+
Party 1
Team Averages
Level 12
1,505 SR
1,302 Elo+

VS

Team Averages
Level 28
1,499 SR
1,520 Elo+
Ymir
Ymir
CrazyTeton
Ymir
Level 28
God Stats
2W - 0L
1,330 SR
Queue Stats
56W - 54L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
Pounnejaw
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 33L
1,558 Elo+
Party 2
Chronos
Chronos
Voima
Chronos
Level 31
God Stats
2W - 3L
1,586 SR
Queue Stats
21W - 24L
1,456 Elo+
Party 2
Neith
Neith
abby97
Neith
Level 27
God Stats
44W - 39L
1,580 SR
Queue Stats
83W - 81L
1,534 Elo+
Solo
Olorun
Olorun
tabarnak12
Olorun
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 19L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 5
11,134
1,113
22,044
15,485
5,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 15 / 6
9,206
921
3,311
22,797
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
SilentSword135
Sun Wukong
14
0 / 15 / 6
8,827
883
12,282
29,100
18,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
WardFG
Ullr
16
7 / 7 / 2
11,667
1,167
17,036
18,068
7,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
tigergirI
Nu Wa
16
1 / 10 / 8
9,958
996
10,731
16,668
6,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 33
11,945
1,195
13,299
13,536
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Pounnejaw
Aphrodite
19
7 / 2 / 31
11,623
1,162
13,125
13,304
6,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Voima
Chronos
20
26 / 5 / 15
14,213
1,421
33,537
14,625
5,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
abby97
Neith
19
9 / 1 / 26
11,772
1,177
14,440
13,011
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
tabarnak12
Olorun
19
5 / 3 / 35
11,842
1,184
19,438
16,349
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
195
12
Kills
55
55
Deaths
12
27
Assists
140
Player
Kills
Deaths
Assists
KDA
W
8
1
33
24.5
L
4
8
5
0.81
L
0
15
6
0.2
W
Aphrodite
Pounnejaw
Aphrodite
7
2
31
11.25
L
Sun Wukong
SilentSword135
Sun Wukong
0
15
6
0.2
W
Chronos
Voima
Chronos
26
5
15
6.7
L
Ullr
WardFG
Ullr
7
7
2
1.14
W
Neith
abby97
Neith
9
1
26
22
W
Olorun
tabarnak12
Olorun
5
3
35
7.5
L
Nu Wa
tigergirI
Nu Wa
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,404
Damage
93,839
102,118
Taken
70,825
46,586
Mitigated
38,326
4,025
Healing
33,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,299
2,158
0
1,078
13,536
14,841
0
5,344
8,117
36,628
0
L
22,044
705
0
383
15,485
5,962
0
13,200
2,285
54,098
0
L
3,311
1,085
0
574
22,797
8,428
0
17,725
4,991
0
9,150
W
Aphrodite
Pounnejaw
Aphrodite
13,125
3,302
6,736
7,416
13,304
6,768
0
5,914
7,265
25,679
0
L
Sun Wukong
SilentSword135
Sun Wukong
12,282
2,294
0
1,991
29,100
18,614
0
23,231
5,869
0
16,373
W
Chronos
Voima
Chronos
33,537
16,881
0
2,862
14,625
5,350
0
6,821
7,654
57,817
0
L
Ullr
WardFG
Ullr
17,036
6,127
0
822
18,068
7,291
0
12,919
5,149
0
38,699
W
Neith
abby97
Neith
14,440
7,229
0
3,068
13,011
4,660
0
5,699
7,212
0
36,829
W
Olorun
tabarnak12
Olorun
19,438
11,473
3,125
8,955
16,349
6,707
0
8,997
7,277
30,501
0
L
Nu Wa
tigergirI
Nu Wa
10,731
2,352
0
255
16,668
6,291
0
12,324
4,344
25,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
61,395
156
Minions Killed
184
4
Camps Cleared
5
882,737
Distance Traveled
930,048
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,945
1,195
41
4
1
199,098
1
L
Janus
11,134
1,113
75
8
0
183,119
0
L
Thor
9,206
921
6
1
0
152,062
0
W
Aphrodite
11,623
1,162
31
3
0
180,945
0
L
Sun Wukong
8,827
883
8
1
0
191,477
0
W
Chronos
14,213
1,421
56
6
1
180,965
0
L
Ullr
11,667
1,167
46
5
1
199,451
0
W
Neith
11,772
1,177
41
4
1
194,739
0
W
Olorun
11,842
1,184
15
2
2
174,301
0
L
Nu Wa
9,958
996
21
2
3
156,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role