Player Matchup

Cthulhu
Cthulhu
Onecoolbro09
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,363 Elo+
Solo
Ullr
Ullr
PutltlnABackpack
Ullr
Level 17
God Stats
0W - 1L
1,756 SR
Queue Stats
118W - 104L
1,339 Elo+
Party 2
Chronos
Chronos
Squanchie 1O
Chronos
Level 17
God Stats
23W - 27L
1,330 SR
Queue Stats
117W - 116L
1,262 Elo+
Party 2
Bellona
Bellona
cl-o-l_2
Bellona
Level 20
God Stats
47W - 42L
1,517 SR
Queue Stats
451W - 498L
1,361 Elo+
Solo
Anubis
Anubis
hottaco14
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 103L
1,379 Elo+
Party 2
Team Averages
Level 20
1,521 SR
1,341 Elo+

VS

Team Averages
Level 23
1,461 SR
1,269 Elo+
Arachne
Arachne
Chill Darkness
Arachne
Level 22
God Stats
6W - 6L
1,715 SR
Queue Stats
9W - 19L
1,153 Elo+
Party 1
The Morrigan
The Morrigan
Maxcisneros
The Morrigan
Level 29
God Stats
9W - 11L
1,478 SR
Queue Stats
74W - 91L
1,382 Elo+
Solo
Ravana
Ravana
Phaylin16
Ravana
Level 29
God Stats
26W - 32L
1,384 SR
Queue Stats
52W - 74L
1,287 Elo+
Party 1
Vamana
Vamana
Puddleert
Vamana
Level 29
God Stats
34W - 34L
1,473 SR
Queue Stats
239W - 333L
1,326 Elo+
Solo
Izanami
Izanami
Sneezuhs
Izanami
Level 6
God Stats
1W - 1L
1,254 SR
Queue Stats
2W - 6L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Onecoolbro09
Cthulhu
14
1 / 5 / 5
9,584
456
10,222
18,179
16,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 6 / 2
9,294
443
7,953
15,499
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Squanchie 1O
Chronos
14
2 / 5 / 2
9,248
440
8,263
14,340
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
cl-o-l_2
Bellona
16
4 / 8 / 0
10,373
494
13,857
17,923
18,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
hottaco14
Anubis
15
2 / 5 / 1
8,902
424
6,516
10,621
3,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 5
11,768
560
12,437
14,538
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Morrigan
Maxcisneros
The Morrigan
16
5 / 3 / 1
10,603
505
9,099
9,158
2,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Phaylin16
Ravana
16
4 / 3 / 10
9,958
474
9,726
14,623
5,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Puddleert
Vamana
19
7 / 0 / 6
11,098
528
15,240
18,237
13,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Sneezuhs
Izanami
15
3 / 4 / 2
9,738
464
4,939
14,677
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
12
Kills
28
29
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
The Morrigan
Maxcisneros
The Morrigan
5
3
1
1.83
L
Cthulhu
Onecoolbro09
Cthulhu
1
5
5
0.7
W
Ravana
Phaylin16
Ravana
4
3
10
3
W
Vamana
Puddleert
Vamana
7
0
6
10
L
3
6
2
0.67
W
Izanami
Sneezuhs
Izanami
3
4
2
1
L
Chronos
Squanchie 1O
Chronos
2
5
2
0.6
L
Bellona
cl-o-l_2
Bellona
4
8
0
0.5
L
Anubis
hottaco14
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
51,441
76,562
Taken
71,233
51,527
Mitigated
33,142
16,831
Healing
30,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,437
8,232
0
7,931
14,538
5,633
1,467
3,262
11,276
0
76,336
W
The Morrigan
Maxcisneros
The Morrigan
9,099
676
0
3,552
9,158
2,801
1,153
5,871
3,184
58,155
0
L
Cthulhu
Onecoolbro09
Cthulhu
10,222
852
680
3,817
18,179
16,146
396
2,144
15,896
61,465
0
W
Ravana
Phaylin16
Ravana
9,726
3,246
513
3,119
14,623
5,991
0
8,382
6,241
0
37,271
W
Vamana
Puddleert
Vamana
15,240
7,920
0
7,798
18,237
13,472
2,146
4,507
13,730
0
64,993
L
7,953
5,040
605
4,053
15,499
7,843
319
2,073
13,309
0
52,138
W
Izanami
Sneezuhs
Izanami
4,939
3,604
0
7,088
14,677
5,245
221
2,948
11,729
0
55,761
L
Chronos
Squanchie 1O
Chronos
8,263
3,207
0
3,142
14,340
5,100
3,423
1,284
12,956
38,097
0
L
Bellona
cl-o-l_2
Bellona
13,857
7,269
255
2,690
17,923
18,456
0
1,317
16,100
0
61,736
L
Anubis
hottaco14
Anubis
6,516
603
0
1,589
10,621
3,982
1,367
2,281
8,262
38,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,401
Gold Earned
53,165
423
Minions Killed
506
0
Camps Cleared
0
1,844,644
Distance Traveled
1,870,464
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,768
560
117
6
0
428,445
0
W
The Morrigan
10,603
505
98
5
0
308,629
3
L
Cthulhu
9,584
456
83
4
0
398,004
3
W
Ravana
9,958
474
61
3
0
377,619
0
W
Vamana
11,098
528
107
5
0
441,657
0
L
Ullr
9,294
443
88
4
0
397,442
0
W
Izanami
9,738
464
123
6
0
314,114
1
L
Chronos
9,248
440
61
3
0
385,375
0
L
Bellona
10,373
494
109
5
0
317,801
0
L
Anubis
8,902
424
82
4
0
346,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role