Player Matchup

Sylvanus
Sylvanus
DuckTheDestroyer
Sylvanus
Level 25
God Stats
21W - 16L
1,705 SR
Queue Stats
114W - 79L
1,701 Elo+
Party 1
Bellona
Bellona
NAsikill
Bellona
Level 28
God Stats
7W - 4L
1,299 SR
Queue Stats
119W - 93L
1,540 Elo+
Party 1
Bacchus
Bacchus
TTVBlackMist
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,693 Elo+
Solo
Danzaburou
Danzaburou
crimmus
Danzaburou
Level 28
God Stats
16W - 11L
1,833 SR
Queue Stats
94W - 74L
1,708 Elo+
Solo
Chronos
Chronos
slaayerr0
Chronos
Level 22
God Stats
8W - 2L
1,640 SR
Queue Stats
148W - 101L
1,736 Elo+
Party 1
Team Averages
Level 26
1,596 SR
1,675 Elo+

VS

Team Averages
Level 17
1,596 SR
1,677 Elo+
Discordia
Discordia
Pockings
Discordia
Level 7
God Stats
2W - 3L
1,559 SR
Queue Stats
9W - 6L
1,795 Elo+
Party 2
Jormungandr
Jormungandr
Ranned
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,718 Elo+
Party 2
Kuzenbo
Kuzenbo
TheDoN2029
Kuzenbo
Level 18
God Stats
11W - 7L
1,921 SR
Queue Stats
131W - 120L
1,729 Elo+
Solo
Artemis
Artemis
Uwfa
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
skuzui
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 43L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,957
496
2,434
3,430
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
NAsikill
Bellona
10
3 / 0 / 1
5,926
593
3,621
4,633
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
TTVBlackMist
Bacchus
9
2 / 2 / 3
5,364
536
2,675
4,682
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
crimmus
Danzaburou
11
0 / 1 / 1
5,598
560
2,263
4,823
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
slaayerr0
Chronos
11
4 / 0 / 2
6,399
640
3,945
6,404
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pockings
Discordia
9
1 / 2 / 1
4,953
495
3,431
2,550
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ranned
Jormungandr
8
0 / 3 / 0
4,887
489
1,782
5,427
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
TheDoN2029
Kuzenbo
8
2 / 0 / 1
5,158
516
1,409
7,521
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Uwfa
Artemis
9
0 / 1 / 1
4,838
484
1,494
3,877
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
skuzui
Sun Wukong
9
0 / 3 / 0
4,771
477
2,771
6,491
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Bellona
NAsikill
Bellona
3
0
1
3.5
L
Discordia
Pockings
Discordia
1
2
1
0.75
L
Jormungandr
Ranned
Jormungandr
0
3
0
0
W
Bacchus
TTVBlackMist
Bacchus
2
2
3
1.75
L
Kuzenbo
TheDoN2029
Kuzenbo
2
0
1
2.5
L
Artemis
Uwfa
Artemis
0
1
1
0.5
W
Danzaburou
crimmus
Danzaburou
0
1
1
0.5
L
Sun Wukong
skuzui
Sun Wukong
0
3
0
0
W
Chronos
slaayerr0
Chronos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,938
Damage
10,887
23,972
Taken
25,866
11,946
Mitigated
10,793
9,700
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,434
1,038
377
2,045
3,430
1,731
0
1,434
1,996
17,486
4,222
W
Bellona
NAsikill
Bellona
3,621
1,300
0
2,594
4,633
3,384
0
1,501
3,132
0
21,835
L
Discordia
Pockings
Discordia
3,431
100
0
250
2,550
690
0
1,156
1,270
22,003
0
L
Jormungandr
Ranned
Jormungandr
1,782
717
0
144
5,427
2,486
0
716
4,536
20,158
0
W
Bacchus
TTVBlackMist
Bacchus
2,675
361
0
450
4,682
3,309
0
1,622
3,060
19,028
0
L
Kuzenbo
TheDoN2029
Kuzenbo
1,409
564
0
2,209
7,521
4,245
0
2,662
4,819
15,262
0
L
Artemis
Uwfa
Artemis
1,494
596
0
1,506
3,877
904
0
943
2,922
0
24,988
W
Danzaburou
crimmus
Danzaburou
2,263
939
0
2,352
4,823
1,420
25
862
3,961
0
35,577
L
Sun Wukong
skuzui
Sun Wukong
2,771
802
0
1,865
6,491
2,468
0
2,957
3,333
0
21,652
W
Chronos
slaayerr0
Chronos
3,945
1,819
0
1,882
6,404
2,102
868
1,203
5,201
35,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
24,607
301
Minions Killed
225
0
Camps Cleared
0
888,439
Distance Traveled
894,924
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,957
496
61
6
0
169,306
4
W
Bellona
5,926
593
51
5
0
186,259
0
L
Discordia
4,953
495
38
4
0
188,723
3
L
Jormungandr
4,887
489
55
6
0
181,889
2
W
Bacchus
5,364
536
38
4
0
182,801
0
L
Kuzenbo
5,158
516
28
3
0
192,977
1
L
Artemis
4,838
484
55
6
0
146,441
1
W
Danzaburou
5,598
560
69
7
0
168,712
1
L
Sun Wukong
4,771
477
49
5
0
184,894
1
W
Chronos
6,399
640
82
8
0
181,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role