Player Matchup

Terra
Terra
Badger Beaux
Terra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,810 Elo+
Party 1
Sylvanus
Sylvanus
Badger Biggs
Sylvanus
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
287W - 163L
1,789 Elo+
Party 1
Ganesha
Ganesha
Badger Boone145
Ganesha
Level 6
God Stats
3W - 1L
1,725 SR
Queue Stats
36W - 16L
1,810 Elo+
Party 1
Izanami
Izanami
BullSh_tFace
Izanami
Level 5
God Stats
2W - 2L
1,722 SR
Queue Stats
2W - 2L
1,812 Elo+
Solo
Ymir
Ymir
JPW0521
Ymir
Level 86
God Stats
22W - 12L
1,143 SR
Queue Stats
151W - 112L
1,481 Elo+
Party 1
Team Averages
Level 22
1,518 SR
1,740 Elo+

VS

Team Averages
Level 43
1,758 SR
1,675 Elo+
Aphrodite
Aphrodite
AgniPimqSlap
Aphrodite
Level 13
God Stats
6W - 2L
1,874 SR
Queue Stats
34W - 23L
1,657 Elo+
Party 2
Loki
Loki
EDDwonder27
Loki
Level 28
God Stats
17W - 6L
1,720 SR
Queue Stats
60W - 41L
1,702 Elo+
Solo
Scylla
Scylla
SCHAWN21
Scylla
Level 12
God Stats
9W - 3L
1,790 SR
Queue Stats
33W - 24L
1,759 Elo+
Party 3
Anhur
Anhur
bFc209
Anhur
Level 146
God Stats
14W - 13L
1,841 SR
Queue Stats
480W - 461L
1,596 Elo+
Party 3
Bellona
Bellona
ballistic5549
Bellona
Level 14
God Stats
13W - 13L
1,565 SR
Queue Stats
26W - 23L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 1
10,385
452
12,170
28,459
11,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Badger Biggs
Sylvanus
16
2 / 4 / 3
10,050
437
11,970
22,123
9,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 10 / 6
8,449
367
8,451
18,380
10,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
BullSh_tFace
Izanami
14
0 / 12 / 2
8,866
385
5,193
17,952
8,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
JPW0521
Ymir
15
4 / 10 / 2
10,239
445
12,645
28,330
15,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AgniPimqSlap
Aphrodite
20
13 / 0 / 13
13,839
602
17,843
18,905
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 2 / 10
14,363
624
14,773
18,703
7,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SCHAWN21
Scylla
20
13 / 1 / 17
13,935
606
40,557
15,544
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
bFc209
Anhur
20
7 / 2 / 14
14,185
617
16,699
23,349
8,400
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
16
2 / 6 / 6
11,474
499
3,195
16,935
10,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
10
Kills
44
44
Deaths
11
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AgniPimqSlap
Aphrodite
13
0
13
19.5
L
4
8
1
0.56
L
Sylvanus
Badger Biggs
Sylvanus
2
4
3
0.88
L
0
10
6
0.3
L
Izanami
BullSh_tFace
Izanami
0
12
2
0.08
W
9
2
10
7
L
Ymir
JPW0521
Ymir
4
10
2
0.5
W
Scylla
SCHAWN21
Scylla
13
1
17
21.5
W
Anhur
bFc209
Anhur
7
2
14
7
W
Bellona
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,429
Damage
93,067
115,244
Taken
93,436
53,864
Mitigated
39,919
29,428
Healing
52,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AgniPimqSlap
Aphrodite
17,843
666
8,666
15,324
18,905
7,963
3,391
8,809
9,675
83,551
0
L
12,170
922
1,557
5,749
28,459
11,248
0
15,173
13,092
64,720
0
L
Sylvanus
Badger Biggs
Sylvanus
11,970
2,418
3,748
11,173
22,123
9,113
866
12,836
8,919
55,702
0
L
8,451
305
0
1,600
18,380
10,306
187
10,446
7,734
32,441
0
L
Izanami
BullSh_tFace
Izanami
5,193
3,143
0
1,230
17,952
8,015
1,792
6,946
10,930
0
46,766
W
14,773
4,553
0
6,231
18,703
7,337
2,154
7,691
10,774
0
116,012
L
Ymir
JPW0521
Ymir
12,645
1,873
0
4,371
28,330
15,182
474
11,944
16,169
47,365
0
W
Scylla
SCHAWN21
Scylla
40,557
6,462
194
5,701
15,544
5,710
2,604
10,283
5,019
119,103
0
W
Anhur
bFc209
Anhur
16,699
12,228
0
11,823
23,349
8,400
5,557
8,631
14,286
0
125,028
W
Bellona
3,195
992
0
4,104
16,935
10,509
2,821
8,784
8,026
0
35,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
67,796
430
Minions Killed
695
0
Camps Cleared
0
1,811,930
Distance Traveled
2,181,293
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,839
602
132
6
0
450,164
1
L
Terra
10,385
452
102
4
0
403,214
1
L
Sylvanus
10,050
437
110
5
0
379,043
2
L
Ganesha
8,449
367
31
1
0
405,720
1
L
Izanami
8,866
385
93
4
0
311,896
0
W
Loki
14,363
624
175
8
0
498,079
0
L
Ymir
10,239
445
94
4
0
312,057
0
W
Scylla
13,935
606
146
6
0
430,876
4
W
Anhur
14,185
617
164
7
0
381,541
1
W
Bellona
11,474
499
78
3
0
420,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role