Player Matchup

Hel
Hel
Gold V
J0SE07
Hel
Gold V
Level 152
God Stats
4W - 2L
1,542 SR
Queue Stats
27W - 32L
1,195 MMR
Solo
Ymir
Ymir
Silver III
TISOKI
Ymir
Silver III
Level 96
God Stats
4W - 7L
1,340 SR
Queue Stats
61W - 68L
1,182 MMR
Party 1
Thor
Thor
Silver I
astralfaerie
Thor
Silver I
Level 98
God Stats
7W - 11L
1,803 SR
Queue Stats
1,471W - 1,469L
1,188 MMR
Solo
Bellona
Bellona
Gold V
evilshig
Bellona
Gold V
Level 127
God Stats
7W - 6L
1,459 SR
Queue Stats
222W - 233L
1,176 MMR
Solo
Apollo
Apollo
Gold IV
iAngelBeats
Apollo
Gold IV
Level 159
God Stats
5W - 4L
1,583 SR
Queue Stats
177W - 179L
1,161 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,546 SR
1,181 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,531 SR
1,181 MMR
Cthulhu
Cthulhu
Bronze III
Heartsease
Cthulhu
Bronze III
Level 66
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 14L
1,168 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
Oneshipnew
Tsukuyomi
Silver IV
Level 128
God Stats
13W - 19L
1,460 SR
Queue Stats
243W - 246L
1,042 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
TheStacherNew
Sun Wukong
Silver I
Level 85
God Stats
39W - 35L
1,521 SR
Queue Stats
46W - 43L
1,313 MMR
Party 2
Ra
Ra
Silver I
Zatelo
Ra
Silver I
Level 127
God Stats
6W - 3L
1,834 SR
Queue Stats
47W - 43L
1,194 MMR
Solo
Chiron
Chiron
Gold V
zwetran
Chiron
Gold V
Level 158
God Stats
1W - 1L
1,528 SR
Queue Stats
76W - 79L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
J0SE07
Hel
7
0 / 1 / 0
3,830
638
740
2,609
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
TISOKI
Ymir
7
2 / 0 / 0
4,243
707
2,222
2,483
1,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 1 / 0
4,580
763
1,821
2,895
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
evilshig
Bellona
7
0 / 0 / 2
4,329
722
2,143
4,928
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
7
0 / 0 / 0
3,710
618
224
1,390
666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AphroditePersephoneSetDanzaburouNu Wa

VS

Bans
ScyllaGuan YuCupidNemesisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heartsease
Cthulhu
1
0 / 0 / 0
2,670
445
0
0
0
Tsukuyomi
Oneshipnew
Tsukuyomi
6
0 / 2 / 2
3,911
652
2,216
4,202
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
TheStacherNew
Sun Wukong
7
0 / 1 / 0
4,009
668
1,791
4,212
1,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
7
2 / 1 / 0
4,298
716
1,692
1,998
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
zwetran
Chiron
6
0 / 1 / 0
3,261
544
759
2,455
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
2
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Heartsease
Cthulhu
0
0
0
0
W
Hel
J0SE07
Hel
0
1
0
0
L
Tsukuyomi
Oneshipnew
Tsukuyomi
0
2
2
0.5
W
Ymir
TISOKI
Ymir
2
0
0
2
L
Sun Wukong
TheStacherNew
Sun Wukong
0
1
0
0
L
Ra
2
1
0
2
W
3
1
0
3
W
Bellona
evilshig
Bellona
0
0
2
1
W
Apollo
0
0
0
0
L
Chiron
zwetran
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,150
Damage
6,458
14,305
Taken
12,867
5,706
Mitigated
3,794
8,837
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Heartsease
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Hel
J0SE07
Hel
740
49
0
1,278
2,609
671
0
1,181
1,266
17,125
0
L
Tsukuyomi
Oneshipnew
Tsukuyomi
2,216
817
0
1,181
4,202
1,159
0
999
3,195
0
14,169
W
Ymir
TISOKI
Ymir
2,222
726
0
1,302
2,483
1,029
0
0
2,483
14,698
0
L
Sun Wukong
TheStacherNew
Sun Wukong
1,791
511
0
1,070
4,212
1,494
0
0
4,212
0
19,642
L
Ra
1,692
245
24
973
1,998
463
0
551
1,371
15,982
0
W
1,821
513
0
1,637
2,895
790
0
323
2,546
0
20,234
W
Bellona
evilshig
Bellona
2,143
908
0
4,007
4,928
2,550
0
0
4,928
0
19,869
W
Apollo
224
113
0
613
1,390
666
481
0
1,390
0
15,816
L
Chiron
zwetran
Chiron
759
129
72
1,158
2,455
678
0
1,328
1,127
0
10,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,692
Gold Earned
18,149
205
Minions Killed
137
0
Camps Cleared
0
625,180
Distance Traveled
458,911
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,670
445
0
0
0
687
0
W
Hel
3,830
638
41
7
0
124,654
2
L
Tsukuyomi
3,911
652
37
6
0
117,424
1
W
Ymir
4,243
707
22
4
0
125,113
3
L
Sun Wukong
4,009
668
49
8
0
140,166
2
L
Ra
4,298
716
37
6
0
117,935
0
W
Thor
4,580
763
52
9
0
141,123
2
W
Bellona
4,329
722
52
9
0
128,350
0
W
Apollo
3,710
618
38
6
0
105,940
2
L
Chiron
3,261
544
14
2
0
82,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role