Player Matchup

Cerberus
Cerberus
AudacioSage
Cerberus
Level 79
God Stats
31W - 31L
1,614 SR
Queue Stats
447W - 409L
1,548 Elo+
Party 2
Aphrodite
Aphrodite
BubbalooGum
Aphrodite
Level 42
God Stats
1W - 7L
1,498 SR
Queue Stats
258W - 280L
1,585 Elo+
Party 2
Jing Wei
Jing Wei
DRedMenace
Jing Wei
Level 87
God Stats
3W - 5L
1,503 SR
Queue Stats
468W - 458L
1,597 Elo+
Party 3
Arachne
Arachne
pleberry
Arachne
Level 29
God Stats
38W - 22L
1,848 SR
Queue Stats
180W - 139L
1,598 Elo+
Party 3
Apollo
Apollo
zombieboss1037
Apollo
Level 83
God Stats
19W - 15L
1,503 SR
Queue Stats
580W - 600L
1,567 Elo+
Party 3
Team Averages
Level 64
1,593 SR
1,579 Elo+

VS

Team Averages
Level 76
1,617 SR
1,522 Elo+
Sun Wukong
Sun Wukong
Polo Nahmsayn
Sun Wukong
Level 48
God Stats
3W - 0L
1,736 SR
Queue Stats
4W - 2L
1,498 Elo+
Solo
Ravana
Ravana
SantanaC4_
Ravana
Level 146
God Stats
2W - 2L
1,655 SR
Queue Stats
204W - 168L
1,601 Elo+
Party 1
Tiamat
Tiamat
StoneDragon
Tiamat
Level 21
God Stats
3W - 5L
1,462 SR
Queue Stats
146W - 141L
1,505 Elo+
Party 1
Chiron
Chiron
UziUniversity
Chiron
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 91L
1,430 Elo+
Party 1
Cerberus
Cerberus
chuy_34023
Cerberus
Level 22
God Stats
20W - 8L
1,731 SR
Queue Stats
135W - 127L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AudacioSage
Cerberus
19
5 / 4 / 7
13,542
467
26,396
29,984
31,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
BubbalooGum
Aphrodite
16
1 / 9 / 4
10,823
373
9,801
22,496
16,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
DRedMenace
Jing Wei
20
4 / 8 / 5
14,365
495
10,275
23,652
7,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
pleberry
Arachne
20
7 / 9 / 6
14,205
490
13,578
29,548
14,272
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 8 / 5
13,983
482
14,660
25,515
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Polo Nahmsayn
Sun Wukong
20
3 / 3 / 13
14,903
514
10,452
22,933
18,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
SantanaC4_
Ravana
20
10 / 5 / 8
17,224
594
21,614
19,820
12,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
20
6 / 6 / 18
16,361
564
29,704
17,097
14,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
17 / 5 / 7
18,142
626
31,731
28,669
12,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
chuy_34023
Cerberus
19
2 / 2 / 22
14,483
499
12,722
24,801
33,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
106
21
Kills
38
38
Deaths
21
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AudacioSage
Cerberus
5
4
7
2.13
L
Aphrodite
BubbalooGum
Aphrodite
1
9
4
0.33
L
Jing Wei
DRedMenace
Jing Wei
4
8
5
0.81
W
Sun Wukong
Polo Nahmsayn
Sun Wukong
3
3
13
3.17
W
Ravana
SantanaC4_
Ravana
10
5
8
2.8
W
Tiamat
6
6
18
2.5
W
17
5
7
4.1
W
Cerberus
chuy_34023
Cerberus
2
2
22
6.5
L
Arachne
pleberry
Arachne
7
9
6
1.11
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,710
Damage
106,223
131,195
Taken
113,320
79,351
Mitigated
89,995
47,110
Healing
48,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AudacioSage
Cerberus
26,396
1,714
0
8,012
29,984
31,656
1,319
12,211
16,753
92,560
0
L
Aphrodite
BubbalooGum
Aphrodite
9,801
1,162
10,807
10,475
22,496
16,613
814
7,605
14,573
50,921
0
L
Jing Wei
DRedMenace
Jing Wei
10,275
8,800
0
3,814
23,652
7,773
1,178
10,806
12,224
0
83,604
W
Sun Wukong
Polo Nahmsayn
Sun Wukong
10,452
1,950
0
11,034
22,933
18,035
2,178
11,944
10,589
0
73,115
W
Ravana
SantanaC4_
Ravana
21,614
5,207
0
6,992
19,820
12,902
3,864
7,330
12,315
0
159,824
W
Tiamat
29,704
2,184
0
5,814
17,097
14,001
3,633
6,655
10,277
85,694
0
W
31,731
12,875
1,497
13,423
28,669
12,045
6,754
6,039
22,538
0
138,302
W
Cerberus
chuy_34023
Cerberus
12,722
523
0
10,057
24,801
33,012
1,883
7,151
17,525
56,258
0
L
Arachne
pleberry
Arachne
13,578
9,481
0
7,492
29,548
14,272
0
6,170
23,183
0
108,418
L
14,660
6,857
123
6,387
25,515
9,037
836
4,767
20,597
0
89,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,918
Gold Earned
81,113
710
Minions Killed
701
0
Camps Cleared
0
2,636,992
Distance Traveled
2,698,587
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,542
467
181
6
0
515,968
2
L
Aphrodite
10,823
373
99
3
0
523,645
3
L
Jing Wei
14,365
495
162
6
0
514,789
0
W
Sun Wukong
14,903
514
134
5
0
577,507
3
W
Ravana
17,224
594
207
7
0
564,962
7
W
Tiamat
16,361
564
115
4
0
480,231
1
W
Chiron
18,142
626
179
6
0
509,511
3
W
Cerberus
14,483
499
66
2
0
566,376
3
L
Arachne
14,205
490
127
4
0
567,953
4
L
Apollo
13,983
482
141
5
0
514,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role