Player Matchup

Cupid
Cupid
 
Cupid
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Crazy_Banana_565
Athena
Level 106
God Stats
0W - 1L
1,341 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 2
Thanatos
Thanatos
Nomad_Dev
Thanatos
Level 60
God Stats
1W - 5L
1,124 SR
Queue Stats
22W - 36L
1,284 Elo+
Party 2
Bellona
Bellona
SPED_Fireboy
Bellona
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,545 Elo+
Party 2
Tiamat
Tiamat
SPED_Shadows
Tiamat
Level 85
God Stats
0W - 1L
1,569 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 2
Team Averages
Level 90
1,407 SR
1,465 Elo+

VS

Team Averages
Level 110
1,608 SR
1,442 Elo+
Danzaburou
Danzaburou
BaNgVAn09
Danzaburou
Level 120
God Stats
24W - 9L
1,547 SR
Queue Stats
524W - 527L
1,409 Elo+
Party 1
Khepri
Khepri
FeelingFroggy11
Khepri
Level 87
God Stats
3W - 2L
1,769 SR
Queue Stats
164W - 146L
1,380 Elo+
Solo
Tiamat
Tiamat
IndigoSoze
Tiamat
Level 158
God Stats
8W - 7L
1,604 SR
Queue Stats
305W - 285L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Nef--Anyo
Baron Samedi
Level 87
God Stats
18W - 13L
1,570 SR
Queue Stats
189W - 186L
1,482 Elo+
Solo
Thanatos
Thanatos
Yaiff
Thanatos
Level 99
God Stats
10W - 11L
1,552 SR
Queue Stats
292W - 282L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 1 / 1
7,004
467
2,367
8,260
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 2
5,602
373
2,043
10,454
4,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
Nomad_Dev
Thanatos
11
2 / 4 / 3
6,897
460
4,719
10,404
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SPED_Fireboy
Bellona
13
4 / 2 / 0
7,748
517
6,892
12,707
9,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
11
0 / 4 / 3
6,832
455
4,771
7,276
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaNgVAn09
Danzaburou
14
4 / 1 / 2
8,257
550
5,704
6,500
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 6
7,537
502
4,184
6,561
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
IndigoSoze
Tiamat
14
5 / 2 / 0
8,083
539
10,475
8,871
12,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Nef--Anyo
Baron Samedi
15
2 / 2 / 5
8,869
591
5,350
6,389
2,989
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Yaiff
Thanatos
13
2 / 1 / 5
7,732
515
6,359
10,233
3,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
13
13
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
1
0.5
W
Danzaburou
BaNgVAn09
Danzaburou
4
1
2
5
L
0
2
2
0.5
W
0
0
6
3
W
Tiamat
IndigoSoze
Tiamat
5
2
0
2.5
W
Baron Samedi
Nef--Anyo
Baron Samedi
2
2
5
2.25
L
Thanatos
Nomad_Dev
Thanatos
2
4
3
0.88
L
Bellona
SPED_Fireboy
Bellona
4
2
0
2
L
Tiamat
0
4
3
0.38
W
Thanatos
Yaiff
Thanatos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,792
Damage
32,072
49,101
Taken
38,554
23,752
Mitigated
27,002
20,721
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,367
870
708
5,079
8,260
2,127
1,090
1,352
6,908
0
44,401
W
Danzaburou
BaNgVAn09
Danzaburou
5,704
2,354
562
2,043
6,500
2,613
1,882
971
5,506
0
50,959
L
2,043
601
1,073
1,869
10,454
4,844
0
3,617
6,707
15,098
0
W
4,184
534
0
1,628
6,561
4,812
754
1,678
4,753
27,631
0
W
Tiamat
IndigoSoze
Tiamat
10,475
1,074
0
4,162
8,871
12,882
190
1,081
7,770
40,494
0
W
Baron Samedi
Nef--Anyo
Baron Samedi
5,350
590
856
1,595
6,389
2,989
759
1,722
4,408
60,055
0
L
Thanatos
Nomad_Dev
Thanatos
4,719
1,640
0
6,579
10,404
3,437
0
3,639
6,637
0
28,537
L
Bellona
SPED_Fireboy
Bellona
6,892
2,217
0
4,807
12,707
9,732
195
7,160
5,071
0
35,613
L
Tiamat
4,771
200
0
606
7,276
3,612
93
3,465
3,769
30,871
0
W
Thanatos
Yaiff
Thanatos
6,359
1,429
0
10,333
10,233
3,706
395
898
9,303
0
46,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
40,478
342
Minions Killed
422
0
Camps Cleared
0
1,409,723
Distance Traveled
1,336,814
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,004
467
95
6
0
244,223
2
W
Danzaburou
8,257
550
99
7
0
234,593
3
L
Athena
5,602
373
33
2
0
316,901
0
W
Khepri
7,537
502
47
3
0
294,438
2
W
Tiamat
8,083
539
63
4
0
241,144
2
W
Baron Samedi
8,869
591
132
9
0
267,156
6
L
Thanatos
6,897
460
62
4
0
278,969
0
L
Bellona
7,748
517
71
5
0
305,959
0
L
Tiamat
6,832
455
81
5
0
263,671
0
W
Thanatos
7,732
515
81
5
0
299,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role