Player Matchup

Yemoja
Yemoja
BestSurvedCold
Yemoja
Level 159
God Stats
4W - 6L
1,366 SR
Queue Stats
201W - 207L
1,509 Elo+
Party 1
Kali
Kali
DARENC2C
Kali
Level 154
God Stats
5W - 4L
1,570 SR
Queue Stats
160W - 137L
1,567 Elo+
Party 1
Da Ji
Da Ji
KKAB Backup
Da Ji
Level 57
God Stats
0W - 1L
1,660 SR
Queue Stats
5W - 6L
1,542 Elo+
Solo
Tiamat
Tiamat
KhroniiKx
Tiamat
Level 127
God Stats
14W - 9L
1,674 SR
Queue Stats
153W - 140L
1,572 Elo+
Solo
Hachiman
Hachiman
sloppytriggers
Hachiman
Level 146
God Stats
5W - 2L
1,882 SR
Queue Stats
139W - 110L
1,560 Elo+
Party 1
Team Averages
Level 129
1,630 SR
1,550 Elo+

VS

Team Averages
Level 98
1,515 SR
1,586 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Pxjy
Rama
Level 127
God Stats
2W - 0L
1,584 SR
Queue Stats
24W - 7L
1,710 Elo+
Party 2
Awilix
Awilix
ScrubingtonJr
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,714 Elo+
Party 2
Sylvanus
Sylvanus
SkellyManJones
Sylvanus
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
17W - 8L
1,655 Elo+
Party 2
Ra
Ra
XRonaldX
Ra
Level 79
God Stats
5W - 4L
1,705 SR
Queue Stats
58W - 59L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,611
783
7,645
8,531
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
14
2 / 4 / 1
7,706
701
6,504
11,482
5,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
6 / 4 / 5
9,683
880
8,137
15,627
9,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
KhroniiKx
Tiamat
16
2 / 1 / 5
8,647
786
10,513
8,070
8,348
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
13
0 / 4 / 3
6,798
618
5,429
7,807
2,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 1 / 8
7,657
696
7,289
5,397
4,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Pxjy
Rama
16
8 / 4 / 3
9,733
885
11,861
11,560
4,740
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 5
8,918
811
5,053
8,857
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
14
2 / 2 / 6
7,946
722
7,919
9,220
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 1 / 9
9,133
830
8,438
9,707
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
11
Kills
15
15
Deaths
11
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
8
4
L
1
2
8
2.5
L
Kali
2
4
1
0.63
L
6
4
5
2.13
L
Tiamat
KhroniiKx
Tiamat
2
1
5
4.5
W
Rama
Pxjy
Rama
8
4
3
2.38
W
3
3
5
1.83
W
Sylvanus
2
2
6
2.5
W
2
1
9
6.5
L
Hachiman
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,228
Damage
40,560
51,517
Taken
44,741
32,854
Mitigated
23,439
13,635
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,289
1,270
0
1,168
5,397
4,297
0
2,283
3,114
31,393
0
L
7,645
634
1,965
1,783
8,531
6,914
1
5,430
3,101
28,640
0
L
Kali
6,504
3,165
0
1,200
11,482
5,754
0
5,387
6,095
0
26,177
L
8,137
2,204
0
3,550
15,627
9,325
0
7,255
8,372
0
14,689
L
Tiamat
KhroniiKx
Tiamat
10,513
1,299
0
3,557
8,070
8,348
0
4,189
3,881
33,523
0
W
Rama
Pxjy
Rama
11,861
9,890
0
1,470
11,560
4,740
131
3,957
7,603
0
30,548
W
5,053
1,586
0
525
8,857
3,795
0
4,660
4,197
0
25,101
W
Sylvanus
7,919
1,508
2,661
2,588
9,220
6,300
566
4,083
5,137
14,216
1,442
W
8,438
672
2,754
3,774
9,707
4,307
347
3,609
6,098
37,945
0
L
Hachiman
5,429
1,472
0
1,580
7,807
2,513
0
1,613
6,194
0
21,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
43,387
243
Minions Killed
282
7
Camps Cleared
11
919,802
Distance Traveled
1,009,742
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,657
696
68
6
1
209,272
0
L
Yemoja
8,611
783
36
3
1
184,078
0
L
Kali
7,706
701
52
5
2
185,923
1
L
Da Ji
9,683
880
20
2
1
184,360
0
L
Tiamat
8,647
786
78
7
2
207,418
0
W
Rama
9,733
885
64
6
3
167,348
2
W
Awilix
8,918
811
44
4
1
234,767
1
W
Sylvanus
7,946
722
25
2
1
203,804
0
W
Ra
9,133
830
81
7
5
194,551
1
L
Hachiman
6,798
618
57
5
1
158,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role