Player Matchup

Merlin
Merlin
Demell72
Merlin
Level 22
God Stats
2W - 1L
1,755 SR
Queue Stats
26W - 17L
1,549 Elo+
Party 2
King Arthur
King Arthur
Ebitus
King Arthur
Level 6
God Stats
4W - 3L
1,511 SR
Queue Stats
6W - 5L
1,445 Elo+
Party 2
Set
Set
Whaletron
Set
Level 46
God Stats
13W - 12L
1,474 SR
Queue Stats
81W - 75L
1,454 Elo+
Party 2
Tiamat
Tiamat
WickedStamps
Tiamat
Level 29
God Stats
2W - 3L
1,395 SR
Queue Stats
114W - 108L
1,529 Elo+
Solo
Jormungandr
Jormungandr
Zixon13
Jormungandr
Level 27
God Stats
3W - 1L
1,592 SR
Queue Stats
13W - 12L
1,432 Elo+
Party 2
Team Averages
Level 26
1,545 SR
1,482 Elo+

VS

Team Averages
Level 19
1,566 SR
1,408 Elo+
Khepri
Khepri
Carl9413
Khepri
Level 15
God Stats
22W - 29L
1,408 SR
Queue Stats
30W - 36L
1,372 Elo+
Party 1
Izanami
Izanami
ModernLOCKE
Izanami
Level 28
God Stats
19W - 9L
1,672 SR
Queue Stats
56W - 56L
1,419 Elo+
Solo
Thor
Thor
Romulus7
Thor
Level 7
God Stats
3W - 3L
1,592 SR
Queue Stats
12W - 17L
1,403 Elo+
Party 1
Anubis
Anubis
chitocv
Anubis
Level 39
God Stats
1W - 2L
1,479 SR
Queue Stats
93W - 129L
1,414 Elo+
Party 1
Ra
Ra
hernanGOD
Ra
Level 7
God Stats
1W - 2L
1,676 SR
Queue Stats
262W - 288L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Demell72
Merlin
17
9 / 3 / 15
10,966
548
17,001
10,331
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Ebitus
King Arthur
19
9 / 3 / 6
12,047
602
9,804
14,506
11,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
14 / 1 / 15
11,206
560
19,689
12,936
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
18
13 / 2 / 12
11,763
588
16,394
13,716
11,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Zixon13
Jormungandr
17
4 / 0 / 29
10,013
501
10,011
11,963
13,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Carl9413
Khepri
12
1 / 8 / 0
8,006
400
3,232
19,912
14,200
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ModernLOCKE
Izanami
12
1 / 10 / 0
8,245
412
7,537
17,034
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
10
0 / 12 / 1
7,212
361
4,054
16,815
4,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
chitocv
Anubis
15
5 / 9 / 0
9,827
491
12,685
15,049
7,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 10 / 3
9,440
472
8,112
16,783
8,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
13
49
Kills
9
9
Deaths
49
77
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
Carl9413
Khepri
1
8
0
0.13
W
Merlin
Demell72
Merlin
9
3
15
5.5
W
King Arthur
Ebitus
King Arthur
9
3
6
4
L
Izanami
ModernLOCKE
Izanami
1
10
0
0.1
L
Thor
0
12
1
0.04
W
14
1
15
21.5
W
Tiamat
13
2
12
9.5
W
Jormungandr
Zixon13
Jormungandr
4
0
29
18.5
L
Anubis
chitocv
Anubis
5
9
0
0.56
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,899
Damage
35,620
63,452
Taken
85,593
48,152
Mitigated
40,933
19,121
Healing
15,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Carl9413
Khepri
3,232
594
0
1,075
19,912
14,200
86
10,796
8,495
20,502
0
W
Merlin
Demell72
Merlin
17,001
828
0
2,305
10,331
4,243
2,337
5,326
5,005
63,614
0
W
King Arthur
Ebitus
King Arthur
9,804
1,819
0
4,239
14,506
11,273
848
8,467
6,039
0
66,303
L
Izanami
ModernLOCKE
Izanami
7,537
4,239
0
3,916
17,034
5,874
0
7,149
9,340
0
49,012
L
Thor
4,054
1,357
0
540
16,815
4,835
0
5,901
10,537
0
27,797
W
19,689
8,800
0
4,040
12,936
8,389
3,718
3,028
9,908
0
72,216
W
Tiamat
16,394
1,684
0
4,812
13,716
11,029
1,362
4,143
9,573
60,557
0
W
Jormungandr
Zixon13
Jormungandr
10,011
2,408
537
3,188
11,963
13,218
1,279
3,065
8,898
36,929
0
L
Anubis
chitocv
Anubis
12,685
874
231
4,302
15,049
7,279
592
5,576
9,339
49,904
0
L
8,112
651
1,292
4,137
16,783
8,745
225
12,329
3,634
53,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,995
Gold Earned
42,730
464
Minions Killed
353
0
Camps Cleared
0
1,913,974
Distance Traveled
1,501,328
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,006
400
29
1
0
356,333
0
W
Merlin
10,966
548
110
6
0
362,908
1
W
King Arthur
12,047
602
122
6
0
393,343
0
L
Izanami
8,245
412
87
4
0
295,707
1
L
Thor
7,212
361
57
3
0
262,462
0
W
Set
11,206
560
108
5
0
398,969
5
W
Tiamat
11,763
588
89
4
0
376,975
2
W
Jormungandr
10,013
501
35
2
0
381,779
0
L
Anubis
9,827
491
87
4
0
270,070
1
L
Ra
9,440
472
93
5
0
316,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role