Player Matchup

Sylvanus
Sylvanus
FormerDanBill
Sylvanus
Level 124
God Stats
1W - 2L
1,317 SR
Queue Stats
40W - 30L
1,475 Elo+
Solo
Mercury
Mercury
HomelesFTW
Mercury
Level 107
God Stats
25W - 26L
1,679 SR
Queue Stats
213W - 194L
1,517 Elo+
Solo
Neith
Neith
LosMeoChikoTee
Neith
Level 101
God Stats
6W - 0L
1,853 SR
Queue Stats
349W - 305L
1,518 Elo+
Party 2
Chang'e
Chang'e
titanomachi123
Chang'e
Level 85
God Stats
10W - 6L
1,544 SR
Queue Stats
321W - 301L
1,526 Elo+
Party 2
He Bo
He Bo
z_Youngblood
He Bo
Level 125
God Stats
8W - 6L
1,584 SR
Queue Stats
514W - 471L
1,527 Elo+
Solo
Team Averages
Level 108
1,595 SR
1,513 Elo+

VS

Team Averages
Level 100
1,671 SR
1,381 Elo+
Chaac
Chaac
DoctorRojano
Chaac
Level 89
God Stats
1W - 3L
1,615 SR
Queue Stats
51W - 57L
1,435 Elo+
Party 1
Mulan
Mulan
GENARO MORALES
Mulan
Level 104
God Stats
10W - 2L
1,757 SR
Queue Stats
76W - 76L
1,474 Elo+
Party 1
Scylla
Scylla
NotoriousDave
Scylla
Level 160
God Stats
2W - 3L
1,649 SR
Queue Stats
214W - 230L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
TerricolaZero
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,196 Elo+
Party 1
Xbalanque
Xbalanque
xGMSx InFecTeD
Xbalanque
Level 80
God Stats
0W - 2L
1,833 SR
Queue Stats
24W - 34L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FormerDanBill
Sylvanus
16
0 / 1 / 3
9,627
535
9,081
13,709
12,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
HomelesFTW
Mercury
18
6 / 0 / 5
10,818
601
8,451
10,990
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 1 / 7
10,987
610
11,563
9,832
3,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 5 / 7
8,941
497
9,899
10,729
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
6 / 1 / 8
11,448
636
12,661
10,719
3,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
8,890
494
9,209
17,994
10,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 7 / 2
9,127
507
7,437
19,563
10,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 1
7,992
444
4,261
7,344
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
12
2 / 5 / 2
7,713
429
3,678
11,855
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
xGMSx InFecTeD
Xbalanque
13
3 / 6 / 2
8,245
458
6,953
14,437
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
23
Kills
8
8
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Sylvanus
FormerDanBill
Sylvanus
0
1
3
1.5
L
2
7
2
0.43
W
Mercury
HomelesFTW
Mercury
6
0
5
8.5
W
7
1
7
10.5
L
1
4
1
0.38
L
Kuzenbo
2
5
2
0.6
W
4
5
7
1.5
L
Xbalanque
xGMSx InFecTeD
Xbalanque
3
6
2
0.67
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,655
Damage
31,538
55,979
Taken
71,193
27,790
Mitigated
36,854
25,981
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,209
869
0
8,182
17,994
10,945
1,124
11,008
6,946
0
64,540
W
Sylvanus
FormerDanBill
Sylvanus
9,081
3,138
1,156
7,104
13,709
12,614
0
0
13,093
55,780
10,133
L
7,437
793
0
5,749
19,563
10,607
92
7,923
11,462
0
74,109
W
Mercury
HomelesFTW
Mercury
8,451
5,457
0
5,466
10,990
5,039
0
570
10,302
0
83,755
W
11,563
3,876
0
2,361
9,832
3,082
1,922
2,238
7,516
0
71,198
L
4,261
167
0
619
7,344
2,456
0
3,630
3,670
38,666
0
L
Kuzenbo
3,678
1,337
357
1,521
11,855
8,462
0
3,311
8,173
22,108
0
W
9,899
722
982
3,154
10,729
3,112
0
3,047
7,602
31,036
0
L
Xbalanque
xGMSx InFecTeD
Xbalanque
6,953
2,034
183
3,639
14,437
4,384
1,568
4,247
9,962
0
44,041
W
12,661
134
0
5,758
10,719
3,943
0
1,686
8,811
73,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,821
Gold Earned
41,967
553
Minions Killed
464
0
Camps Cleared
0
1,671,160
Distance Traveled
1,706,966
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,890
494
125
7
0
352,666
0
W
Sylvanus
9,627
535
108
6
0
289,280
4
L
Mulan
9,127
507
142
8
0
355,427
0
W
Mercury
10,818
601
140
8
0
372,610
1
W
Neith
10,987
610
116
6
0
303,049
2
L
Scylla
7,992
444
84
5
0
314,617
0
L
Kuzenbo
7,713
429
28
2
0
362,628
0
W
Chang'e
8,941
497
55
3
0
362,438
4
L
Xbalanque
8,245
458
85
5
0
321,628
4
W
He Bo
11,448
636
134
7
0
343,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role