Player Matchup

Jormungandr
Jormungandr
Eemean
Jormungandr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,602 Elo+
Solo
Khepri
Khepri
KoreEurion
Khepri
Level 138
God Stats
9W - 5L
1,518 SR
Queue Stats
240W - 229L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
Momspagooter
Danzaburou
Level 41
God Stats
10W - 13L
1,451 SR
Queue Stats
69W - 64L
1,574 Elo+
Party 1
Tiamat
Tiamat
NATSUDRAGNNELL
Tiamat
Level 150
God Stats
3W - 1L
1,547 SR
Queue Stats
47W - 53L
1,747 Elo+
Solo
Team Averages
Level 98
1,504 SR
1,624 Elo+

VS

Team Averages
Level 149
1,434 SR
1,476 Elo+
Da Ji
Da Ji
Freed-Error
Da Ji
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,441 Elo+
Party 2
Tiamat
Tiamat
Saintmore
Tiamat
Level 147
God Stats
1W - 4L
1,432 SR
Queue Stats
26W - 45L
1,441 Elo+
Party 2
Janus
Janus
SansTheComic09
Janus
Level 153
God Stats
0W - 1L
1,304 SR
Queue Stats
23W - 23L
1,636 Elo+
Solo
Horus
Horus
SpartanBryan117
Horus
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 208L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eemean
Jormungandr
14
5 / 2 / 4
8,747
875
8,984
6,473
2,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
KoreEurion
Khepri
13
0 / 1 / 5
7,565
757
4,501
8,237
5,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Momspagooter
Danzaburou
14
3 / 1 / 3
8,846
885
6,958
4,623
1,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 2
8,446
845
4,609
6,369
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,014
701
4,895
7,037
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Saintmore
Tiamat
14
4 / 2 / 2
7,999
800
6,543
8,549
10,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 2
7,046
705
4,404
6,257
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
7,249
725
1,327
10,349
5,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
7
7
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Eemean
Jormungandr
5
2
4
3.5
L
1
5
1
0.3
W
Khepri
KoreEurion
Khepri
0
1
5
2.5
W
Danzaburou
Momspagooter
Danzaburou
3
1
3
4.5
W
3
3
2
1.33
L
Tiamat
Saintmore
Tiamat
4
2
2
2.5
L
2
2
2
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
17,169
25,702
Taken
32,192
14,404
Mitigated
21,563
4,638
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Eemean
Jormungandr
8,984
2,815
0
491
6,473
2,957
449
2,213
4,260
27,348
0
L
4,895
1,233
0
490
7,037
3,873
0
4,396
2,563
0
18,303
W
Khepri
KoreEurion
Khepri
4,501
654
0
2,093
8,237
5,254
170
4,006
4,231
14,517
0
W
Danzaburou
Momspagooter
Danzaburou
6,958
2,696
0
1,142
4,623
1,855
1,251
2,241
2,382
0
33,499
W
4,609
561
0
912
6,369
4,338
305
2,913
3,456
22,470
0
L
Tiamat
Saintmore
Tiamat
6,543
935
0
2,694
8,549
10,403
176
4,361
4,062
24,952
0
L
4,404
165
0
808
6,257
2,256
449
4,847
1,298
13,809
0
L
1,327
1,215
206
2,880
10,349
5,031
0
4,381
5,820
0
23,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
29,308
170
Minions Killed
180
8
Camps Cleared
8
783,535
Distance Traveled
791,516
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,747
875
37
4
2
185,175
0
L
Da Ji
7,014
701
34
3
4
187,559
3
W
Khepri
7,565
757
21
2
0
210,679
2
W
Danzaburou
8,846
885
66
7
3
204,886
2
W
Tiamat
8,446
845
46
5
3
182,795
2
L
Tiamat
7,999
800
58
6
0
180,439
1
L
Janus
7,046
705
35
4
1
228,877
0
L
Horus
7,249
725
53
5
3
194,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role