Player Matchup

Vulcan
Vulcan
Smoovyzaddy
Vulcan
Level 56
God Stats
7W - 7L
1,531 SR
Queue Stats
12W - 14L
1,412 Elo+
Party 1
Ullr
Ullr
TheLegendSt0rm
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 238L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
blackwatch285
Nu Wa
Level 65
God Stats
49W - 36L
1,520 SR
Queue Stats
70W - 63L
1,471 Elo+
Party 2
Thor
Thor
cali14burg
Thor
Level 47
God Stats
1W - 2L
1,454 SR
Queue Stats
7W - 22L
1,325 Elo+
Party 1
Neith
Neith
notNOTnatty
Neith
Level 48
God Stats
0W - 3L
1,195 SR
Queue Stats
7W - 22L
1,298 Elo+
Party 1
Team Averages
Level 68
1,440 SR
1,393 Elo+

VS

Team Averages
Level 67
1,490 SR
1,465 Elo+
Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SuperJewJohnson
Medusa
Level 83
God Stats
10W - 4L
1,267 SR
Queue Stats
297W - 280L
1,499 Elo+
Solo
Ganesha
Ganesha
diyobah
Ganesha
Level 44
God Stats
5W - 9L
1,391 SR
Queue Stats
10W - 26L
1,312 Elo+
Solo
King Arthur
King Arthur
dwankie
King Arthur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 49L
1,543 Elo+
Solo
Freya
Freya
thedaydreamrs
Freya
Level 99
God Stats
4W - 3L
1,793 SR
Queue Stats
144W - 137L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
0 / 7 / 3
9,192
836
17,458
15,151
5,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 2
9,282
844
7,127
13,660
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
3 / 4 / 1
10,332
939
13,222
7,772
1,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 2
9,065
824
4,916
16,645
6,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 3
9,582
871
10,327
9,037
2,745
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

134

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
13 / 0 / 9
11,980
1,089
13,718
9,038
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

17
5 / 2 / 11
10,634
967
16,226
10,814
4,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
diyobah
Ganesha
18
0 / 1 / 23
11,937
1,085
14,888
9,572
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
dwankie
King Arthur
16
2 / 1 / 14
10,175
925
5,375
15,853
7,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 1 / 13
11,365
1,033
8,896
12,218
4,748
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
5
Kills
26
26
Deaths
5
11
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
0
9
17.5
L
Vulcan
0
7
3
0.21
W
5
2
11
5.25
L
1
5
2
0.4
L
3
4
1
0.88
L
0
7
2
0.14
W
Ganesha
diyobah
Ganesha
0
1
23
11.5
W
King Arthur
dwankie
King Arthur
2
1
14
9
L
1
3
3
0.83
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,050
Damage
59,103
62,265
Taken
57,495
20,298
Mitigated
25,517
6,004
Healing
19,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,718
2,646
0
7,125
9,038
3,654
0
4,432
4,606
0
24,181
L
Vulcan
17,458
2,173
231
231
15,151
5,276
0
4,412
10,739
31,119
0
W
16,226
6,531
0
0
10,814
4,208
0
5,485
5,329
0
40,513
L
7,127
3,135
0
702
13,660
4,080
0
4,223
9,437
0
22,656
L
13,222
3,683
1,216
646
7,772
1,949
0
4,831
2,941
38,622
0
L
4,916
700
0
979
16,645
6,248
0
6,268
10,377
0
20,943
W
Ganesha
diyobah
Ganesha
14,888
315
486
2,418
9,572
5,162
0
6,540
3,032
43,982
0
W
King Arthur
dwankie
King Arthur
5,375
457
0
3,545
15,853
7,745
0
7,825
8,028
0
22,727
L
10,327
3,819
348
1,651
9,037
2,745
0
4,050
4,987
0
28,078
W
8,896
2,955
1,533
4,118
12,218
4,748
0
6,398
5,820
41,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,453
Gold Earned
56,091
180
Minions Killed
256
4
Camps Cleared
6
987,114
Distance Traveled
1,051,188
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,980
1,089
28
3
2
234,358
0
L
Vulcan
9,192
836
25
2
0
218,281
1
W
Medusa
10,634
967
75
7
1
182,002
0
L
Ullr
9,282
844
25
2
1
188,934
1
L
Nu Wa
10,332
939
64
6
1
183,876
1
L
Thor
9,065
824
37
3
1
208,696
3
W
Ganesha
11,937
1,085
0
0
0
204,603
0
W
King Arthur
10,175
925
60
5
2
227,380
0
L
Neith
9,582
871
29
3
1
187,327
4
W
Freya
11,365
1,033
93
8
1
202,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role