Player Matchup

Neith
Neith
Jbizzy0404
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,408 Elo+
Party 2
Cabrakan
Cabrakan
KJoz10
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,501 Elo+
Party 2
Hel
Hel
xTehz
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,468 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,459 Elo+

VS

Team Averages
Level 78
1,363 SR
1,481 Elo+
Ne Zha
Ne Zha
AceRevenant
Ne Zha
Level 23
God Stats
2W - 1L
1,242 SR
Queue Stats
4W - 6L
1,353 Elo+
Party 1
Kuzenbo
Kuzenbo
VIIAstras
Kuzenbo
Level 144
God Stats
2W - 2L
1,347 SR
Queue Stats
145W - 119L
1,583 Elo+
Party 1
Hachiman
Hachiman
Xphase3
Hachiman
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 135L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 3 / 1
9,152
538
12,279
14,196
5,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
KJoz10
Cabrakan
11
0 / 4 / 2
8,635
508
6,340
18,465
20,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hel
xTehz
Hel
13
2 / 3 / 1
9,627
566
8,308
14,520
9,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 2 / 5
10,073
593
10,683
9,736
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
VIIAstras
Kuzenbo
14
2 / 1 / 8
11,377
669
12,844
18,928
26,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Xphase3
Hachiman
15
6 / 0 / 3
11,331
667
17,157
8,242
3,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
2
5
2.25
L
Neith
1
3
1
0.5
L
Cabrakan
KJoz10
Cabrakan
0
4
2
0.25
W
Kuzenbo
VIIAstras
Kuzenbo
2
1
8
6
W
Hachiman
Xphase3
Hachiman
6
0
3
7.5
L
Hel
xTehz
Hel
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,927
Damage
40,684
47,181
Taken
36,906
35,878
Mitigated
35,526
19,168
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,683
1,970
0
761
9,736
5,462
0
5,193
4,543
0
40,464
L
Neith
12,279
4,926
0
2,239
14,196
5,804
0
4,156
10,040
0
43,636
L
Cabrakan
KJoz10
Cabrakan
6,340
764
0
1,370
18,465
20,296
69
4,610
13,855
12,988
0
W
Kuzenbo
VIIAstras
Kuzenbo
12,844
5,185
0
3,614
18,928
26,302
357
7,119
11,809
36,053
0
W
Hachiman
Xphase3
Hachiman
17,157
7,410
0
4,968
8,242
3,762
1,254
2,429
5,813
0
71,044
L
Hel
xTehz
Hel
8,308
995
7,730
7,829
14,520
9,778
86
4,134
10,386
52,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
32,781
173
Minions Killed
186
0
Camps Cleared
0
844,492
Distance Traveled
915,293
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,073
593
51
3
0
317,542
1
L
Neith
9,152
538
63
4
0
266,665
2
L
Cabrakan
8,635
508
9
1
0
277,336
6
W
Kuzenbo
11,377
669
26
2
0
304,206
1
W
Hachiman
11,331
667
109
6
0
293,545
2
L
Hel
9,627
566
101
6
0
300,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role