Player Matchup

Khepri
Khepri
Precarium
Khepri
Level 78
God Stats
10W - 18L
1,489 SR
Queue Stats
339W - 327L
1,586 Elo+
Party 1
Medusa
Medusa
Shuyyyyy
Medusa
Level 7
God Stats
6W - 5L
1,695 SR
Queue Stats
87W - 92L
1,563 Elo+
Party 1
Eset
Eset
SirMud
Eset
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
33W - 30L
1,866 Elo+
Party 1
Osiris
Osiris
TAMTheGreat
Osiris
Level 24
God Stats
9W - 7L
1,498 SR
Queue Stats
150W - 120L
1,766 Elo+
Party 1
Nemesis
Nemesis
Vanillia15
Nemesis
Level 9
God Stats
37W - 42L
1,709 SR
Queue Stats
92W - 102L
1,625 Elo+
Party 1
Team Averages
Level 28
1,578 SR
1,681 Elo+

VS

Team Averages
Level 20
1,518 SR
1,589 Elo+
Sun Wukong
Sun Wukong
Meatspunk
Sun Wukong
Level 17
God Stats
2W - 5L
1,554 SR
Queue Stats
29W - 30L
1,531 Elo+
Solo
Yemoja
Yemoja
ONE1EE7er
Yemoja
Level 18
God Stats
7W - 5L
1,506 SR
Queue Stats
7W - 5L
1,620 Elo+
Party 2
Fenrir
Fenrir
Sasquatchx69
Fenrir
Level 27
God Stats
2W - 1L
1,342 SR
Queue Stats
20W - 20L
1,613 Elo+
Party 2
Hou Yi
Hou Yi
ShaftWrinkle
Hou Yi
Level 28
God Stats
13W - 7L
1,673 SR
Queue Stats
17W - 13L
1,614 Elo+
Party 2
Olorun
Olorun
TrippyRippy
Olorun
Level 10
God Stats
1W - 2L
1,515 SR
Queue Stats
15W - 14L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Precarium
Khepri
16
3 / 3 / 16
11,731
489
9,869
16,820
22,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Shuyyyyy
Medusa
19
9 / 7 / 9
13,049
544
13,950
16,247
6,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
SirMud
Eset
19
6 / 5 / 14
12,900
538
21,509
16,153
8,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
20
14 / 3 / 2
15,135
631
26,452
27,029
29,078
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Vanillia15
Nemesis
19
5 / 5 / 13
12,552
523
13,996
19,155
10,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Meatspunk
Sun Wukong
17
3 / 7 / 4
10,498
437
14,567
24,520
18,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
ONE1EE7er
Yemoja
15
2 / 5 / 9
10,458
436
10,722
18,135
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
17
4 / 7 / 8
10,549
440
11,006
22,683
13,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
16
6 / 9 / 3
10,339
431
17,415
21,445
8,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
19
8 / 10 / 2
12,748
531
15,687
26,290
11,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
37
Kills
23
23
Deaths
38
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Meatspunk
Sun Wukong
3
7
4
0.71
L
Yemoja
ONE1EE7er
Yemoja
2
5
9
1.3
W
Khepri
Precarium
Khepri
3
3
16
3.67
L
Fenrir
4
7
8
1.14
L
Hou Yi
6
9
3
0.83
W
Medusa
Shuyyyyy
Medusa
9
7
9
1.93
W
Eset
SirMud
Eset
6
5
14
2.6
W
Osiris
14
3
2
5
L
Olorun
8
10
2
0.9
W
Nemesis
Vanillia15
Nemesis
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,776
Damage
69,397
95,404
Taken
113,073
76,992
Mitigated
68,834
34,006
Healing
28,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Meatspunk
Sun Wukong
14,567
3,242
0
5,880
24,520
18,404
0
5,420
19,018
0
49,721
L
Yemoja
ONE1EE7er
Yemoja
10,722
1,482
2,050
1,275
18,135
17,784
324
8,503
9,388
28,014
0
W
Khepri
Precarium
Khepri
9,869
1,225
0
2,308
16,820
22,557
632
5,864
10,804
30,175
0
L
Fenrir
11,006
2,543
0
4,929
22,683
13,487
0
4,101
18,450
0
72,354
L
Hou Yi
17,415
11,596
0
4,254
21,445
8,123
804
7,002
14,363
0
66,799
W
Medusa
Shuyyyyy
Medusa
13,950
9,623
0
4,652
16,247
6,815
6,128
4,288
11,907
0
64,193
W
Eset
SirMud
Eset
21,509
2,445
937
3,507
16,153
8,228
975
6,392
9,433
78,260
0
W
Osiris
26,452
12,393
0
15,492
27,029
29,078
1,925
4,990
21,933
8,803
115,499
L
Olorun
15,687
8,879
103
9,676
26,290
11,036
990
8,287
17,703
69,926
0
W
Nemesis
Vanillia15
Nemesis
13,996
8,341
0
7,110
19,155
10,314
887
4,131
14,918
0
87,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,367
Gold Earned
54,592
582
Minions Killed
410
0
Camps Cleared
0
2,108,719
Distance Traveled
1,944,681
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,498
437
85
4
0
423,953
4
L
Yemoja
10,458
436
36
2
0
413,382
0
W
Khepri
11,731
489
33
1
0
451,325
6
L
Fenrir
10,549
440
82
3
0
441,951
2
L
Hou Yi
10,339
431
96
4
0
347,099
4
W
Medusa
13,049
544
93
4
0
366,331
0
W
Eset
12,900
538
141
6
0
399,829
2
W
Osiris
15,135
631
191
8
0
416,928
0
L
Olorun
12,748
531
111
5
0
318,296
0
W
Nemesis
12,552
523
124
5
0
474,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role