Player Matchup

Tiamat
Tiamat
AbeMomoz
Tiamat
Level 158
God Stats
30W - 54L
1,540 SR
Queue Stats
520W - 555L
1,474 Elo+
Solo
Mercury
Mercury
FallenAcePlays
Mercury
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 46L
1,625 Elo+
Solo
Ra
Ra
Hinderi
Ra
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
653W - 719L
1,469 Elo+
Party 1
King Arthur
King Arthur
RedSubaru
King Arthur
Level 57
God Stats
1W - 10L
1,207 SR
Queue Stats
589W - 632L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
Ruri98
Sun Wukong
Level 107
God Stats
16W - 9L
1,701 SR
Queue Stats
76W - 50L
1,597 Elo+
Solo
Team Averages
Level 96
1,490 SR
1,524 Elo+

VS

Team Averages
Level 89
1,417 SR
1,518 Elo+
Kuzenbo
Kuzenbo
CesarKlay
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,586 Elo+
Solo
Amaterasu
Amaterasu
Keko911
Amaterasu
Level 124
God Stats
2W - 1L
1,380 SR
Queue Stats
209W - 207L
1,573 Elo+
Solo
Chernobog
Chernobog
deathmedley
Chernobog
Level 120
God Stats
17W - 18L
1,536 SR
Queue Stats
53W - 63L
1,489 Elo+
Solo
Tiamat
Tiamat
owens467
Tiamat
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thoth
Thoth
wicksdeddog
Thoth
Level 66
God Stats
3W - 3L
1,169 SR
Queue Stats
259W - 247L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AbeMomoz
Tiamat
16
1 / 2 / 5
9,847
895
9,264
12,362
11,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 9 / 5
10,022
911
9,741
14,854
5,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 4 / 5
10,347
941
13,276
14,431
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
RedSubaru
King Arthur
16
2 / 6 / 7
10,326
939
11,360
26,664
20,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Ruri98
Sun Wukong
16
1 / 3 / 8
9,830
894
11,491
19,248
20,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

146

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CesarKlay
Kuzenbo
17
3 / 1 / 11
10,698
973
9,532
15,045
17,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
Keko911
Amaterasu
18
7 / 3 / 10
12,079
1,098
16,741
18,124
12,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
deathmedley
Chernobog
19
8 / 1 / 13
12,284
1,117
22,699
9,719
4,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
owens467
Tiamat
17
2 / 5 / 12
10,390
945
12,167
11,121
9,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 0 / 10
10,768
979
17,448
6,342
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
10
Kills
24
24
Deaths
10
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AbeMomoz
Tiamat
1
2
5
1.75
W
Kuzenbo
CesarKlay
Kuzenbo
3
1
11
8.5
L
3
9
5
0.61
L
3
4
5
1.38
W
Amaterasu
Keko911
Amaterasu
7
3
10
4
L
King Arthur
RedSubaru
King Arthur
2
6
7
0.92
L
Sun Wukong
Ruri98
Sun Wukong
1
3
8
1.67
W
Chernobog
deathmedley
Chernobog
8
1
13
14.5
W
Tiamat
owens467
Tiamat
2
5
12
1.6
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,132
Damage
78,587
87,559
Taken
60,351
62,952
Mitigated
47,028
11,369
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AbeMomoz
Tiamat
9,264
331
90
730
12,362
11,013
0
6,028
6,196
29,367
0
W
Kuzenbo
CesarKlay
Kuzenbo
9,532
4,081
150
417
15,045
17,445
0
5,579
8,798
18,751
0
L
9,741
5,228
0
794
14,854
5,520
0
6,187
8,403
0
14,852
L
13,276
1,381
2,401
1,728
14,431
5,394
0
7,675
6,556
47,064
0
W
Amaterasu
Keko911
Amaterasu
16,741
11,472
0
6,893
18,124
12,158
0
6,512
11,295
0
32,244
L
King Arthur
RedSubaru
King Arthur
11,360
1,796
0
3,894
26,664
20,393
0
11,404
14,896
0
22,159
L
Sun Wukong
Ruri98
Sun Wukong
11,491
1,354
0
1,732
19,248
20,632
0
6,627
12,361
0
21,818
W
Chernobog
deathmedley
Chernobog
22,699
14,600
0
1,535
9,719
4,968
0
3,150
6,277
0
47,396
W
Tiamat
owens467
Tiamat
12,167
2,048
647
2,302
11,121
9,952
0
3,082
7,734
21,507
0
W
17,448
1,123
0
535
6,342
2,505
0
3,443
2,733
41,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,372
Gold Earned
56,219
166
Minions Killed
185
5
Camps Cleared
11
1,018,154
Distance Traveled
1,014,468
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,847
895
32
3
3
198,910
3
W
Kuzenbo
10,698
973
14
1
1
211,291
1
L
Mercury
10,022
911
10
1
0
205,629
0
L
Ra
10,347
941
83
8
1
183,428
0
W
Amaterasu
12,079
1,098
22
2
7
196,963
0
L
King Arthur
10,326
939
24
2
0
219,053
0
L
Sun Wukong
9,830
894
17
2
1
211,134
0
W
Chernobog
12,284
1,117
66
6
3
215,265
0
W
Tiamat
10,390
945
19
2
0
182,630
0
W
Thoth
10,768
979
64
6
0
208,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role