Player Matchup

Tyr
Tyr
Cenphos
Tyr
Level 18
God Stats
2W - 1L
1,522 SR
Queue Stats
7W - 3L
1,664 Elo+
Party 3
Fenrir
Fenrir
SimpyDope7
Fenrir
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 11L
1,793 Elo+
Party 3
Medusa
Medusa
Yabomity
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
YumeKusanagi
Anubis
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 118L
1,289 Elo+
Party 2
Cabrakan
Cabrakan
akng9aioghjn
Cabrakan
Level 17
God Stats
7W - 7L
1,244 SR
Queue Stats
37W - 58L
1,229 Elo+
Party 2
Team Averages
Level 19
1,453 SR
1,495 Elo+

VS

Team Averages
Level 28
1,424 SR
1,299 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DeadStarX4
Jormungandr
Level 14
God Stats
3W - 5L
1,446 SR
Queue Stats
11W - 26L
1,225 Elo+
Party 1
Tiamat
Tiamat
Habooski
Tiamat
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 39L
1,014 Elo+
Party 1
Olorun
Olorun
emojojo
Olorun
Level 8
God Stats
0W - 3L
1,174 SR
Queue Stats
42W - 47L
1,257 Elo+
Solo
Cabrakan
Cabrakan
z3r0gravity
Cabrakan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
3 / 2 / 2
10,063
530
6,546
13,938
11,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
SimpyDope7
Fenrir
18
6 / 0 / 2
10,766
567
8,510
13,615
7,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Yabomity
Medusa
17
12 / 0 / 0
10,625
559
19,870
16,600
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
14 / 3 / 8
10,839
570
20,099
10,886
5,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
akng9aioghjn
Cabrakan
15
8 / 4 / 14
10,648
560
11,833
12,510
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
7 / 6 / 1
10,733
565
12,963
19,363
19,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
DeadStarX4
Jormungandr
10
0 / 4 / 0
6,616
348
3,467
11,654
9,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
Habooski
Tiamat
13
1 / 9 / 6
7,822
412
5,703
15,855
9,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
emojojo
Olorun
12
0 / 8 / 0
7,463
393
6,093
11,893
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
z3r0gravity
Cabrakan
9
1 / 16 / 2
6,774
357
2,742
18,523
8,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
43
Kills
9
9
Deaths
43
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
7
6
1
1.25
W
Tyr
3
2
2
2
L
Jormungandr
DeadStarX4
Jormungandr
0
4
0
0
L
Tiamat
Habooski
Tiamat
1
9
6
0.44
W
Fenrir
SimpyDope7
Fenrir
6
0
2
7
W
Medusa
Yabomity
Medusa
12
0
0
12
W
Anubis
14
3
8
6
W
Cabrakan
akng9aioghjn
Cabrakan
8
4
14
3.75
L
Olorun
emojojo
Olorun
0
8
0
0
L
Cabrakan
z3r0gravity
Cabrakan
1
16
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,858
Damage
30,968
67,549
Taken
77,288
40,268
Mitigated
51,749
30,976
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
12,963
1,627
245
7,304
19,363
19,127
0
4,272
15,091
305
58,833
W
Tyr
6,546
2,092
0
6,457
13,938
11,451
761
117
13,396
0
55,544
L
Jormungandr
DeadStarX4
Jormungandr
3,467
628
0
536
11,654
9,201
82
89
11,565
22,365
0
L
Tiamat
Habooski
Tiamat
5,703
1,309
0
1,902
15,855
9,219
66
12,361
3,494
18,444
0
W
Fenrir
SimpyDope7
Fenrir
8,510
1,895
0
6,385
13,615
7,839
0
414
13,076
0
94,924
W
Medusa
Yabomity
Medusa
19,870
10,446
0
10,056
16,600
6,815
1,122
8,522
7,603
563
72,163
W
Anubis
20,099
1,901
453
4,816
10,886
5,031
3,616
3,390
7,372
61,898
0
W
Cabrakan
akng9aioghjn
Cabrakan
11,833
1,118
468
2,341
12,510
9,132
908
5,018
7,420
29,253
0
L
Olorun
emojojo
Olorun
6,093
3,058
505
2,444
11,893
6,054
276
292
11,601
44,520
2,426
L
Cabrakan
z3r0gravity
Cabrakan
2,742
571
0
1,048
18,523
8,148
280
15,299
3,224
8,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,941
Gold Earned
39,408
465
Minions Killed
251
0
Camps Cleared
0
1,663,497
Distance Traveled
1,502,735
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,733
565
112
6
0
369,257
4
W
Tyr
10,063
530
104
5
0
400,685
4
L
Jormungandr
6,616
348
40
2
0
329,697
0
L
Tiamat
7,822
412
12
1
0
278,710
0
W
Fenrir
10,766
567
117
6
0
418,347
1
W
Medusa
10,625
559
100
5
0
300,180
1
W
Anubis
10,839
570
108
6
0
257,406
0
W
Cabrakan
10,648
560
36
2
0
286,879
0
L
Olorun
7,463
393
77
4
0
291,975
5
L
Cabrakan
6,774
357
10
1
0
233,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role