Player Matchup

Rama
Rama
 
Rama
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChrmnMao
Ymir
Level 82
God Stats
9W - 11L
1,270 SR
Queue Stats
334W - 317L
1,554 Elo+
Solo
Nu Wa
Nu Wa
FRE1GHTTRA1N
Nu Wa
Level 118
God Stats
2W - 1L
1,829 SR
Queue Stats
80W - 81L
1,503 Elo+
Solo
Serqet
Serqet
FeelingFroggy11
Serqet
Level 87
God Stats
10W - 4L
1,281 SR
Queue Stats
164W - 146L
1,389 Elo+
Solo
Bellona
Bellona
MEM031
Bellona
Level 104
God Stats
14W - 13L
1,390 SR
Queue Stats
94W - 103L
1,459 Elo+
Solo
Team Averages
Level 98
1,454 SR
1,481 Elo+

VS

Team Averages
Level 80
1,577 SR
1,465 Elo+
Vamana
Vamana
Chislett 19
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,446 Elo+
Party 1
Kali
Kali
Deadpool20011
Kali
Level 89
God Stats
30W - 17L
1,586 SR
Queue Stats
431W - 414L
1,496 Elo+
Party 2
Hades
Hades
Kenjr2004
Hades
Level 69
God Stats
13W - 11L
1,381 SR
Queue Stats
245W - 243L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
Lvl63Scizor
Danzaburou
Level 86
God Stats
2W - 0L
1,742 SR
Queue Stats
8W - 10L
1,352 Elo+
Party 1
Sol
Sol
storybox6198
Sol
Level 69
God Stats
32W - 28L
1,676 SR
Queue Stats
457W - 425L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 0 / 0
5,177
471
1,574
5,042
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
7
0 / 2 / 1
4,908
446
2,307
6,999
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 4 / 0
5,428
493
3,431
5,370
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 0
5,468
497
1,784
5,827
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
MEM031
Bellona
11
1 / 2 / 0
6,095
554
4,056
8,681
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
1 / 0 / 1
5,090
463
2,535
3,672
1,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 1
6,186
562
2,772
5,402
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Kenjr2004
Hades
12
5 / 0 / 0
6,637
603
4,783
6,142
3,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Lvl63Scizor
Danzaburou
9
1 / 1 / 1
5,623
511
3,602
3,609
1,039
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 2
6,249
568
4,176
6,287
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
9
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Vamana
1
0
1
1.5
L
Ymir
0
2
1
0.25
W
2
0
1
2.5
L
0
4
0
0
L
1
1
0
1
W
Hades
Kenjr2004
Hades
5
0
0
5
W
Danzaburou
Lvl63Scizor
Danzaburou
1
1
1
1.5
L
Bellona
MEM031
Bellona
1
2
0
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,152
Damage
17,868
31,919
Taken
25,112
13,105
Mitigated
10,663
9,344
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,574
1,372
0
2,962
5,042
1,137
576
0
4,992
0
28,518
W
Vamana
2,535
1,077
116
1,957
3,672
1,650
364
1,046
2,574
0
17,413
L
Ymir
2,307
400
0
1,494
6,999
3,297
78
806
5,972
14,260
0
W
2,772
1,437
0
1,261
5,402
3,377
0
393
4,869
0
32,742
L
3,431
859
0
559
5,370
1,620
144
3,502
1,868
28,166
0
L
1,784
602
0
650
5,827
1,662
0
475
5,352
0
33,195
W
Hades
Kenjr2004
Hades
4,783
624
0
4,597
6,142
3,027
899
2,872
3,050
31,443
0
W
Danzaburou
Lvl63Scizor
Danzaburou
3,602
1,838
0
1,168
3,609
1,039
600
812
2,591
0
25,167
L
Bellona
MEM031
Bellona
4,056
1,212
0
3,679
8,681
5,389
0
4,176
4,505
0
37,031
W
4,176
1,276
0
4,258
6,287
1,570
190
203
6,058
33,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,076
Gold Earned
29,785
308
Minions Killed
282
0
Camps Cleared
0
1,004,129
Distance Traveled
997,496
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,177
471
79
7
0
188,754
3
W
Vamana
5,090
463
21
2
0
229,905
3
L
Ymir
4,908
446
17
2
0
210,411
5
W
Kali
6,186
562
62
6
0
223,739
2
L
Nu Wa
5,428
493
60
5
0
162,991
1
L
Serqet
5,468
497
64
6
0
231,498
3
W
Hades
6,637
603
59
5
0
179,873
1
W
Danzaburou
5,623
511
61
6
0
182,804
2
L
Bellona
6,095
554
88
8
0
210,475
0
W
Sol
6,249
568
79
7
0
181,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role