Player Matchup

Yemoja
Yemoja
Platinum IV
Cyfö
Yemoja
Platinum IV
Level 70
God Stats
22W - 14L
1,869 SR
Queue Stats
41W - 25L
2,083 MMR
Party 3
Cupid
Cupid
Platinum IV
EvinLeeKidCT
Cupid
Platinum IV
Level 146
God Stats
9W - 5L
2,015 SR
Queue Stats
42W - 25L
2,083 MMR
Party 3
Chang'e
Chang'e
Platinum I
NotRawdog
Chang'e
Platinum I
Level 155
God Stats
6W - 3L
1,783 SR
Queue Stats
127W - 110L
2,022 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
Randharmonicon
Ratatoskr
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
raginjake
Cu Chulainn
Platinum I
Level 144
God Stats
13W - 12L
1,633 SR
Queue Stats
114W - 114L
2,066 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,760 SR
1,951 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,549 SR
2,064 MMR
Sobek
Sobek
Platinum IV
Chobyyy
Sobek
Platinum IV
Level 160
God Stats
2W - 2L
1,646 SR
Queue Stats
49W - 31L
2,053 MMR
Party 2
Ravana
Ravana
Diamond V
MASHOGA
Ravana
Diamond V
Level 130
God Stats
4W - 5L
1,500 SR
Queue Stats
296W - 265L
2,015 MMR
Solo
Anhur
Anhur
Diamond V
NotBilli
Anhur
Diamond V
Level 156
God Stats
11W - 5L
1,355 SR
Queue Stats
164W - 141L
2,138 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
Saguesss
Sun Wukong
Platinum III
Level 64
God Stats
3W - 2L
1,399 SR
Queue Stats
19W - 9L
2,059 MMR
Party 1
Aphrodite
Aphrodite
Platinum IV
cabrona
Aphrodite
Platinum IV
Level 156
God Stats
8W - 2L
1,847 SR
Queue Stats
50W - 31L
2,053 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cyfö
Yemoja
14
2 / 4 / 6
9,672
421
6,686
14,810
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 3 / 2
11,493
500
6,968
17,388
7,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
NotRawdog
Chang'e
18
1 / 4 / 6
10,823
471
14,298
18,370
7,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Randharmonicon
Ratatoskr
17
5 / 5 / 4
10,993
478
11,229
19,398
10,863
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
raginjake
Cu Chulainn
17
0 / 3 / 2
10,479
456
8,745
18,224
16,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
SetPersephoneApolloDanzaburouScylla

VS

Bans
Guan YuJanusNu WaFenrirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chobyyy
Sobek
15
1 / 2 / 8
10,932
475
5,907
19,120
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
MASHOGA
Ravana
19
4 / 4 / 5
12,497
543
8,036
14,340
7,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
NotBilli
Anhur
20
6 / 1 / 8
14,083
612
23,200
16,958
10,183
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Saguesss
Sun Wukong
20
3 / 1 / 9
13,502
587
22,597
21,866
16,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
cabrona
Aphrodite
20
5 / 2 / 7
12,890
560
8,049
15,142
10,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
10
Kills
19
19
Deaths
10
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sobek
Chobyyy
Sobek
1
2
8
2.5
L
Yemoja
Cyfö
Yemoja
2
4
6
1.25
L
2
3
2
1
W
Ravana
MASHOGA
Ravana
4
4
5
1.63
W
Anhur
NotBilli
Anhur
6
1
8
10
L
Chang'e
NotRawdog
Chang'e
1
4
6
1
L
Ratatoskr
Randharmonicon
Ratatoskr
5
5
4
1.4
W
Sun Wukong
Saguesss
Sun Wukong
3
1
9
7.5
W
Aphrodite
cabrona
Aphrodite
5
2
7
4.25
L
Cu Chulainn
raginjake
Cu Chulainn
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,926
Damage
67,789
88,190
Taken
87,426
54,767
Mitigated
66,625
29,742
Healing
50,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Chobyyy
Sobek
5,907
203
0
6,406
19,120
21,924
333
5,727
13,318
23,919
0
L
Yemoja
Cyfö
Yemoja
6,686
1,166
3,794
2,775
14,810
12,600
0
3,158
11,578
25,383
0
L
6,968
3,667
555
6,023
17,388
7,259
1,278
953
16,409
0
97,716
W
Ravana
MASHOGA
Ravana
8,036
1,756
0
4,701
14,340
7,079
960
3,186
11,129
0
96,089
W
Anhur
NotBilli
Anhur
23,200
15,933
0
9,177
16,958
10,183
6,869
2,553
14,380
0
135,486
L
Chang'e
NotRawdog
Chang'e
14,298
688
2,708
5,340
18,370
7,547
0
3,220
15,018
100,937
0
L
Ratatoskr
Randharmonicon
Ratatoskr
11,229
1,200
0
4,885
19,398
10,863
199
3,513
15,741
0
73,995
W
Sun Wukong
Saguesss
Sun Wukong
22,597
6,061
0
11,496
21,866
16,832
1,298
4,960
16,431
0
113,024
W
Aphrodite
cabrona
Aphrodite
8,049
766
6,973
11,263
15,142
10,607
1,250
6,077
9,040
85,455
0
L
Cu Chulainn
raginjake
Cu Chulainn
8,745
1,286
0
3,662
18,224
16,498
0
2,698
15,488
6,522
72,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,460
Gold Earned
63,904
708
Minions Killed
692
0
Camps Cleared
0
2,238,985
Distance Traveled
2,366,410
51
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,932
475
16
1
0
483,105
8
L
Yemoja
9,672
421
43
2
0
434,663
9
L
Cupid
11,493
500
172
7
0
414,175
16
W
Ravana
12,497
543
148
6
0
472,336
6
W
Anhur
14,083
612
200
9
0
441,377
13
L
Chang'e
10,823
471
173
8
0
460,903
9
L
Ratatoskr
10,993
478
157
7
0
493,245
9
W
Sun Wukong
13,502
587
183
8
0
514,607
4
W
Aphrodite
12,890
560
145
6
0
454,985
8
L
Cu Chulainn
10,479
456
163
7
0
435,999
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role